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1. Engaging the Xbox Generation of. Learners in Higher Education. Jebar Ahmed ... Von Hout-Wolters, B., Simons, R. J., and Volet, S. (2000) Active Learning. ... – PowerPoint PPT presentation

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Title: Engaging the Xbox Generation of


1
Engaging the Xbox Generation of Learners in
Higher Education
ALT-C 2007 Beyond Control
Jebar Ahmed Mary Sheard Zafer Ali University of
Huddersfield j.ahmed_at_hud.ac.uk www.hud.ac.uk/edu/l
t
2
The Project
School of Education Students Academic
staff Management Learning Technology
Advisors University Senior Management
Methods Questionnaires Semi-structured
interviews Group interviews Lesson
Observations Case Study
LEA ICT Co-ordinator Secondary LEA ICT
Co-ordinator Primary FE Practitioners ICT
managers
6 Schools Students Teachers
3
Case Study
  • 3 girls and 5 boys
  • Technologies
  • Wiki and Asynchronous discussion used for
    marketing task
  • Quizdom used for questioning
  • Game like approach adopted for tasks (Barbaux,
    2006)
  • Instructions provided
  • Findings
  • Customisation of the technology
  • Processes Supported by Technologies -
  • Collaborative Problem solving, Personalised
    learning, Critical thinking, Social Inclusion,
    Empowerment, Planning, Organising and Managing,
    Communication

4
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5
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6
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8
Problem Solving ( Mayer, 2001 Jucks et al, 2003)
9
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10
Reflections
  • I think teachers would find it hard to use it. I
    think teachers are set in their ways. I dont
    think they would want to use it. (Jake)
  • You could just guess and that wouldnt be very
    reliable. If you typed the answer in youd know
    it more . Other people would know then if you
    know. Its not just guessing. Instead of doing
    the questions a b c d e, try and write the answer
    properly like you do in an exam, instead of just
    a tick box, and then the teacher would know if
    you had got a right answer or the wrong answer.
    (Jodie)

11
Evaluations of the Day
  • When we did the group work of four I thought it
    definitely worked, but somethings like the
    background you had no option that you could see.
    Altogether the day was very enjoyable. The best
    part was definitely the group work. That was
    something that I havent done (Carl)
  • There was nothing that I disliked because I
    liked everything. I think I would improve the
    communication when we were in the two groups in
    different rooms. I think you should have a web
    cam and a microphone so that you are telling them
    how what you think so that they can tell your
    emotions. In the future I would make it a lot
    more easier to communicate with the other group
    when doing the chocolate task (Ellie)
  • We got split into two groups, then we had to
    communicate using this messaging thing and nobody
    took any notice of you (Gina)

12
in Schools
  • Tools included -
  • Mobile Phones (1), Podcasts, PCs, Laptops,
    Interactive Whiteboards, Internet
  • Guiding Principles in using technology
  • Progression and Reinforcement
  • Keep up to date with technologies and ways
    students engage
  • Challenge and motivate
  • Open access and Seamless
  • Differentiation and Personalisation
  • Exploit existing systems
  • Allow to Manage, Manipulate, Communicate

13
Students views in THE School
  • Death by PowerPoint. Just absolutely boring.
    Just sitting and watching PowerPoints flick over
    and flick over. Its exactly the same at
    University (first degree). Ive just come from a
    four year degree, and its exactly the same here,
    but at least at university you have actually got
    practical work to be getting on with in tutor
    groups
  • Similarly
  • Weve not seen technology used effectively. We
    all know how to use power point now, and we have
    been bombarded with it.
  • And
  • Every lecture we have had here has been
    PowerPoint, PowerPoint, PowerPoint. It would be
    nice to have different styles of presentation so
    that people can develop different skills, rather
    than just developing the skill of reading a power
    point.
  • The limitations of PowerPoint as a teaching
    method were indicated
  • I dont think power point should be used to
    deliver things. You should find other ways to do
    that. It should just be a guide, or a help.
  • Also
  • They tell us that the kids get bored watching
    people say what is on the Whiteboard, and then we
    get the same thing. The kids find that boring and
    so do we
  • Some of the problem areas were -
  • Replication of Information, Lack of
    differentiation, Lack of use of Interactive
    tools, Unused equipment in lecture theatres

14
Recommendations by Students
  • Visualise the VLE
  • More 2.0 such as Youtube, blogs, myspace etc
  • More sharing of ideas and materials
  • Student ownership
  • Different methods of delivery and presentation to
    increase student engagement through interactivity
  • Use technology to free up taught curriculum
    time
  • Change emphasis from teaching to learning tools
  • Build more social interaction into the VLE
  • Recognise prior experiences of students

15
University Strategic Implications
  • Cross-Sector and Cross-institutional view
  • We need to work in partnership with schools and
    colleges to develop our curricula further in ways
    that stimulate and excite students with different
    expectations (PVC)
  • Build and focus cross-sector and cross
    institutional partnership agendas on transitional
    pedagogy
  • Build strategic vision and capacity for learners
    in whose lives technologies play an important
    part
  • Allow the xbox metaphor for engagement of
    students in learning to guide the development of
    the e-learning strategy
  • Use technology for knowledge building
    relationships between people and what there is
    to know

16
Cross-sector Cross-institutional Implications
  • We need to be thinking about the learning
    process
  • Merge VLEs with places that they go to anyway
  • Speak to current students and ones coming up to
    see what they expect from the University
  • Bring forward new ways of students accessing
    curriculum by recognising and accommodating the
    new learning styles students are developing with
    technology

17
School Level Implications
  • Gain knowledge on students technology skills
    prior to/on course entry
  • Accommodate students technological skills and
    provide more differentiated support
  • Seamlessness
  • Explore technology to allow students to
    communicate their teaching practices
  • Seek to provide opportunities for students to use
    technology to engage learners on placements

18
Support Implications
  • Focus provision on learners needs
  • Build on VLE to be used effectively as
    communication tool to improve learning
  • Explore how social communication technologies
    might be used effectively to support scholarly
    learning
  • Research the technology-based learning behaviours
    and expectations of future generations of
    university entrants
  • Develop cross-sector/cross-institutional
    partnerships to inform good practices
  • Monitor relationship between students management
    of digital technologies and the quality of their
    learning

19
References
  • Barbaux, M.T. (2006) From lifelong learning to
    m-learning. Paper 877 presented at ALT-C 2006
    the next generation. 13th International
    Conference 5-7 September, Heriot-Watt University,
    Edinburgh Research Proceedings
  • Conole, G., de Laat, M., Dillon, T. Darby, J.
    (2006) JISC LXP Student Experiences of
    technologies Final report. JISC
  • Conole, G. Oliver, M. (Eds) (2007) Contemporary
    Perspectives in E-learning Research Themes,
    methods and impact on practice. London Routledge
  • Creanor et al, (2006) LEX Final Report 2006,
    Glasgow University
  • Dillenbourg, P. and Schneider, D. (1995)
    Mediating the Mechanisms Which Make Collaborative
    Learning Sometimes Effective. International
    Journal of Educational Communications (1995) 1,
    (2/3) 131-146
  • Dyke, M., Conole, G., Ravenscroft, A. de
    Freitas, S. (2007) Learning theories and
    potential e-learning applications. Chapter 6 in
    G. Conole M. Oliver (Eds) (2007), Contemporary
    Perspectives in E-learning Research Themes,
    methods and impact on practice. London Routledge
  • Jonassen, D.H. (1996) Computers in the classroom
    Mindtools for Critical Thinking. Eaglewood Cliffs
    NJ Merrill Prentice Hall
  • Jucks, R., Paechter, M.R. and Tater, D.G. (2003)
    Learing and Collaboration in Online Discourses.
    International Journal of Educational Policy,
    Research and Practice. Volume 4, Spring 2003
    117-145
  • Laurillard, D. (2003) Application and content
    development and deployment the challenges of
    e-learning. Why Open Source matters. BECTA
    Expert Seminar Series. http//www.becta.org.uk/ets
    eminars/presentations/presentation.cfm?seminar_id
    12andsection7_1andpresentation_id8andid2608
  • Mayer, R.E. (2001) Multi-media Learning.
    Cambridge Cambridge University Press
  • Mayes, T. (2007) p 95 in Dyke, M., Conole, G.,
    Ravenscroft, A. de Freitas, S. (2007) Learning
    theories and potential e-learning applications.
    Chapter 6 in G. Conole M. Oliver (Eds) (2007),
    Contemporary Perspectives in E-learning Research
    Themes, methods and impact on practice. London
    Routledge
  • Ohlsson, S. (1995) Learning to Do and Learning to
    Understand A Lesson and a Challenge for
    Cognitive Modeling. In P. Reimann and H. Spada
    (Eds) (1995) Learning in Humans and Machines.
    Towards an Interdisciplinary Learning Science.
    Oxford Elsevier Science Ltd, Pergamon
  • Pianta, R.C, La Paro, K.M. and Hamre, B.K. (2006)
    CLASS (Classroom Assessment Scoring System)
    Middle/Secondary Version, et al 2006, University
    of Virginia, USA
  • Von Hout-Wolters, B., Simons, R. J., and Volet,
    S. (2000) Active Learning. Chapter 2 in J.R.
    Simons, J. van der Linden,. and T. Duffy, (Eds)
    (2000) New Learning. Dordrecht Wolters/Kluwer
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