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Using the WebBased Training Tool

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You can gain well-rounded knowledge of software functionality, complete with ... Enables you to learn by watching an ... When you are working in Try It! ... – PowerPoint PPT presentation

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Title: Using the WebBased Training Tool


1
MyFloridaMarketPlace
Using the Web-Based Training Tool
2
What is the OnDemand Player?
The OnDemand Browser-based Player allows you to
learn while you work. You can gain well-rounded
knowledge of software functionality, complete
with conceptual understanding and hands-on
experience, by learning how to use the program in
a simulated environment and while working with
your own live data. The OnDemand Browser-based
Player will demonstrate how to complete a task or
guide you as you work.
3
The Main Window
  • The OnDemand Browser-based Player window is the
    central area from which you can view and find
    available training modules, lessons, and topics,
    and then launch training for a specific topic.

4
The Outline Pane
This pane shows the outline for the training. The
highest level in the outline is a module, the
second level is a lesson, and the lowest level is
a topic. You can expand and collapse items using
the plus () and minus (-) symbols.
5
The Concept Pane
When you select an outline item, the Concept pane
provides an overview of the business context for
the selected item.
6
The Introduction Pane
When you select a topic, the Introduction pane
provides the objective and a scenario for the
user for the task to be completed.
7
Using Hyperlinked Text
Certain text may appear in a different color and
underlined. This text is hyperlinked when you
click it, a window opens. This window may contain
a definition of a term or more information about
the step. Note These links are not available
when you play a topic in See It! Mode.
8
Playback Modes
When you select a topic, you may use any of the
three available playback modes See It!, Try It!,
and Do It!. The other available mode, Know It?,
is an assessment mode.
9
See It! Mode
Enables you to learn by watching an animated
demonstration of tasks being performed in a
simulated environment. All required activities,
such as moving the mouse and selecting menu
items, are completed automatically.
10
Playing a Topic in See It! Mode
See It! Mode runs automatically. Click the Pause
link in the bubble to pause it, and click the
Resume button to resume playback. You can also
advance to the next step manually by pressing
the Enter key. You can stop it at any time by
clicking the Close button in the bubble, or by
pressing the Escape key on your keyboard.
11
Using Explanation Frames
Explanation frames require interaction. You can
identify them by the prompt Press Enter to
Continue at the bottom of the bubble. You will
need to press Enter on your keyboard or click
the Continue link to advance to the next
step. These frames provide you with more
information about the topic, rather than
presenting you with a specific step. Explanation
frames also appear in Try It! mode.
12
Try It! Mode
Enables you to learn interactively by prompting
you for the necessary mouse clicks or keystrokes
to complete tasks in a simulated environment.
When you are working in Try It! mode, you see a
marquee around the location where you need to
complete an action. If you make a mistake, you
are prompted to try again.
13
Playing a Topic in Try It! Mode
When you are working in Try It! mode, the
OnDemand Browser-based Player places a marquee
around the location where you need to complete an
action. If you make a mistake, you are prompted
to try again. As Try It! mode provides a
simulated environment, active data and system
settings in your application are protected.
Whenever text input is required, the text must
be entered exactly as suggested to advance to the
next step.
14
Using Alternatives
If the Show next alternative action icon (a
two-headed arrow) appears in the bubble, an
alternative action or path is available. An
Alternative Action is one action that causes the
same result as the primary action. An Alternative
Path allows you to complete a series of actions
that lead to the same result as the primary path.
Alternatives paths and actions are available in
Try It! Mode and Do It! Mode.
 
15
Using the Actions Menu in Try It! Mode
You can control the playback using the Actions
link in the bubble. The Next Steplink advances
to the next step. The Previous Step link returns
to the previous step. The Start from the
beginning link returns to the first step. The
Show next alternative action displays the
Alternative Action or Alternative Path, if
available. The Help link displays the Help
window. The Close Topic link exits Try It! mode.
16
Do It! Mode
Enables you to learn interactively, while you
work, without leaving the live application. You
can accomplish real tasks with your actual data
while you learn. The Do It! window opens within
the target application. This window includes a
series of steps that need to be followed in
sequence to complete the task.
17
Playing a Topic in Do It! Mode
When a topic is played in Do It! mode, the Do It!
window opens on top of the MyFloridaMarketPlace
window. The Do It! window includes a step or
steps that you complete in the system to complete
the task. After completing the step or steps
listed in the box, you can click the Next Step
link to move to the next step. You can also use
the Next Step link to skip a step in the task.
18
Using the Actions Menu in Do It! Mode
You can control the playback using the Actions
link in the bubble. The History link opens a
History window containing links to each of the
previous steps. The Next Steplink advances to
the next step. The Help link displays the Help
window. The Close Topic link exits Do It! mode.
19
Know It? Mode
Enables you to put your knowledge to the test in
a simulated environment. When you click the Know
It? button, you are presented with the score
needed to pass (80), and you will also receive
instructions for completing the assessment. You
can then start to perform the required steps for
completing the current task.
20
Playing a Topic in Know It? Mode
When you play a topic in this mode, you are first
presented with the score needed to pass, and you
may also receive instructions for completing the
assessment. You can then start to perform the
required steps for completing the current task.
Once you start the task, you will receive a hint
at each step to assist you in completing the
step. If you are unable to complete a step, you
may click the Next Step link. A window opens to
tell you that you will be graded as incorrect if
the step is completed for you.
21
Remediation Levels in Know It? Mode
When you fail to complete a step on the first
attempt, you are marked incorrect for that
particular step. If you fail to complete a step,
you will see up to four levels of remediation.
The first level tells you the action was wrong,
and to try again. The next two levels provide the
text for the correct step and then the marquee as
well. In the fourth level, the step is completed
for you. Note that the steps must be completed
exactly as they were in Try It! Mode to be
correct.
22
Jump-in Points
The arrow icon on the See It!, Try It!, and Do
It! buttons open a window containing Jump-in
Points. Jump-in Points are links to various
actions within a topic, allowing you to start a
topic at a point other than the beginning.
Jump-in Points are helpful when you need to learn
only a portion of a task, particularly for topics
with many steps.
23
Setting Preferences
You can set options in the Preferences window.
These options include the color for the marquee
(or highlight) that appears in Try It! and See
It! Modes and whether the text in the
Introduction pane also appears in a frame before
the first step of the topic. When the Enable
skipping in Try It! option is selected, you can
advance to the next step in Try It! mode by
pressing the Enter key instead of performing
the action.
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