Title: Goals: We want to produce a
1Goals We want to produce a
- Fun
- Immersive
- Unique
- Sellable
game
2What makes a game fun?
- Game play
- Making decisions that affect future outcomes
- Scoring
- All player interaction affects score
- Competition
- The right level of fair play
- Human competition against other players
- Customizability
3What makes a game immersive
- Story line
- Plot
- Emotional depth
- Character depth
- Consistency
- Game play
- Learning curve is just right
- Graphics
- Sound
4What makes a game unique ?
- New Genre
- New AI
- New Graphics
- New Customizations
5What makes a game sellable?
- It has to be all of the above and it has to be
marketed, and distributed well. - No bugs
- Portable, .
6Our Game Fun, Immersive, Unique
- Dual-mode
- Competitive (2 player)
- Cooperative Competitive (4 players), pairs of
cooperating competitors - Cerebral mode Puzzle, Strategic, longer time
horizon - FP/TP mode Fast paced, racy, frantic action and
effects
7Our Game Dual Mode (PF)
- Market Issues
- Is there a market for such a game
- Player demographics (two sets?)
- How do we make it work?
- Concept Time Interrupt
- Time slows down in FP/TP mode ?1s 1s
- Cerebral mode Days in seconds ? 24h 1s
Making this explicit, unites the RTS and FP
views. One Person can play both views and switch
plausibly. Works for RTS to FP no such
justifiable mechanism for other concepts
8Our Game Possession serious (RL)
- Market Who will be put off by possession
(Religious?) - How do we make it work?
- Story line
- In the far future, galactic war has left few gods
alive. Terra is the next battleground between
good and evil. Will humanity survive? You and
your fellow gods possess key human figures to
change the course of history. - You are Mario Andretti,
- You are Winston Churchill
- You are Alan Turing
9Our Game Possession - Fun
- Market Who will be put off by possession
- How do we make it work?
- Story line
- In the far future, galactic war has left few gods
alive. Terra is the next battleground between
karmic good and evil. Will humanity survive? You
and your god compadres possess almost-key human
figures to change the course of history. - You are Mario Andrettis mechanic, Dario
customize and race his car to beat an evil god in
delivering the enigma machine to Winston
Churchill - You are Winston Churchills butler, Reeves -
buttle your ass off to get funding to Alan
Turing to build his computer - You are Alan Turings beautiful assistant,
Tuqwilla Help Turing crack the code and win
world war II
10Our game - Concepts
- Ghost view (RL) during possession
- Humans are pawns for both sides (LA)
- Many possible starting points lead to many
possible futures/pasts for Terra
11Terrana
A Delicate Balance Just your luck. Prospecting
at the edge of known space you have to be the one
to make first contact. Robot armies march to
your command. As the military leader of your
armed forces, you must equip, train, deploy, and
lead your forces to victory