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Chapter 1 Introduction to HCS12/MC9S12

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Introduction to HCS12/MC9S12 What is a Computer? Software Hardware The Processor Registers Storage locations in the processor Arithmetic logic unit Control unit ... – PowerPoint PPT presentation

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Title: Chapter 1 Introduction to HCS12/MC9S12


1
Chapter 1Introduction to HCS12/MC9S12
2
What is a Computer?
  • Software
  • Hardware

Computer Hardware Organization
3
The Processor
  • Registers
  • Storage locations in the processor
  • Arithmetic logic unit
  • Control unit
  • Program counter keeps track of the address of the
    next instruction to be executed.
  • Status register flags the instruction execution
    result.
  • The microprocessor
  • A processor implemented on a very large scale
    integration (VLSI) chip
  • Peripheral chips are needed to construct a
    product
  • The microcontroller
  • The processor and peripheral functions
    implemented on one VLSI chip

4
Features of the HCS12 Microcontroller
  • 16-bit CPU
  • 64 KB memory space (also supports expanded memory
    up to 1 MB through a 16-KB window)
  • 0 KB to 4KB of EEPROM
  • 2 KB to 14 KB of on-chip SRAM
  • 32 KB to 512 KB flash memory
  • Sophisticated timer functions that include input
    capture, output compare, pulse accumulators,
    real-time interrupt, and COP timer
  • Serial communication interfaces SCI, SPI, CAN,
    BDLC
  • Background debug mode (BDM)
  • 10-bit A/D converter
  • Instructions for supporting fuzzy logic function

5
Semiconductor Memory (1 of 2)
  • Random-access memory (RAM) same amount of time
    is required to access any location on the same
    chip
  • Dynamic random-access memory (DRAM) periodic
    refresh is required to maintain the contents of a
    DRAM chip
  • Static random-access memory (SRAM) no periodic
    refresh is required
  • Read-only memory (ROM) can only be read but not
    written by the processor
  • Mask-programmed read-only memory (MROM)
    programmed when being manufactured
  • Programmable read-only memory (PROM) is
    fuse-based, can be programmed by the end user by
    a burner.

6
Semiconductor Memory (2 of 2)
  • Erasable programmable ROM (EPROM)
  • Electrically programmable many times
  • Erased by ultraviolet light (through a window)
  • Erasable in bulk (whole chip in one erasure
    operation)
  • Electrically erasable programmable ROM (EEPROM)
  • Electrically programmable many times
  • Electrically erasable many times
  • Can be erased one location, one row, or whole
    chip in one operation
  • Flash memory
  • Electrically programmable many times
  • Electrically erasable many times
  • Can only be erased in bulk or a sector at a time

7
Computer Software
  • Computer programs are known as software.
  • A program is a sequence of instructions.
  • Machine instruction
  • A sequence of binary digits which can be executed
    by the processor
  • 0001 1000 0000 0110 A ? A B
  • 0100 0011 A ? A 1
  • 1000 0110 0000 0110 A ? 6
  • Hard to understand, enter, debug, and maintain
    for human being

8
Assembly Language
  • Defined by assembly instructions
  • An assembly instruction is a mnemonic
    representation of a machine instruction
  • ABA A ? A B
  • DECA A ? A 1
  • Assembly programs must be translated into machine
    instructions before it can be executed --
    translated by an assembler
  • There are two kinds of assemblers native
    assembler and cross assembler.
  • Programmers need to work on the program logic at
    a very low level and cannot achieve high
    productivity.

9
High-level Language
  • Syntax of a high-level language is similar to
    English.
  • A translator is required to translate the program
    written in a high-level language -- done by a
    compiler.
  • There are two types of compilers native compiler
    and cross compiler.
  • High-level languages allow the user to work on
    the program logic at higher level and achieve
    higher productivity.
  • Source code
  • A program written in assembly or high-level
    language
  • Object code
  • The output of an assembler or compiler

10
machine code
source code
line
addr.
1 2 3 4 5 6
org 2000 ldaa 1000 adda 1001 adda 1002 staa 1
100 end
2000 2003 2006 2009
00002000 B6 1000 BB 1001 BB 1002 7A 1100
11
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12
Memory Addressing
  • Memory consists of a sequence of directly
    addressable locations.
  • A location is referred to as an information unit.
  • A memory location can be used to store data,
    instruction, and the status of peripheral
    devices.
  • A memory location has two components an address
    and its contents.

13
  • Data transfers between the CPU and the memory are
    done over the common buses address bus and data
    bus.
  • Notations maddr represents the contents of a
    memory location, reg refers to the contents of
    a register.
  • For example, 20 refers to the contents of
    memory location at 20.
  • A refers to the contents of accumulator A.

14
Addressing Modes
  • A HCS12 instruction consists of one or two bytes
    of opcode and zero to five bytes of operand
    addressing information.
  • Opcode bytes specify the operation to be
    performed by the CPU.
  • The first byte of a two-byte opcode is always
    18.
  • Addressing modes specify the operand to be
    operated on.
  • The addressing mode may specify a value, a
    register, or a memory location to be used as an
    operand.

15
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16
Inherent Mode
  • Instructions that use this mode do not use extra
    bytes to specify operands because the
    instructions either do not need operands or all
    operands are CPU registers.
  • Operands are implied by the opcode.
  • Examples
  • NOP
  • INX
  • DECA

17
Immediate Mode
  • Operands for instructions that use immediate mode
    are included in the instruction.
  • CPU does not access memory for operands.
  • Example
  • LDAA 55
  • LDX 1000

18
Direct Mode
  • This mode can only specify memory locations in
    the range of 0 - 255.
  • This mode uses only one byte to specify the
    operand address.
  • Example
  • LDAA 20
  • LDAB 40

19
Extended Mode
  • In this mode, the full 16-bit address is provided
    in the instruction.
  • For example,
  • LDAA 4000
  • LDX FE60

20
Relative Mode (1 of 2)
  • Used only by branch instructions
  • Short and long conditional branch instructions
    use exclusively relative mode.
  • BRCLR and BRSET instructions can also use
    relative mode to specify branch target.
  • A short branch instructions consists of an 8-bit
    opcode and a signed 8-bit offset.
  • The short relative mode can specify a range of
    -128 127.
  • A long branch instruction consists of an 8-bit
    opcode and a signed 16-bit offset.
  • The range of the long relative mode is from
    -32768 32767.
  • A programmer uses a symbol to specify the branch
    target and the assembler will figure out the
    actual branch offset (distance) from the
    instruction that follows branch instruction.

21
Relative Mode (2 of 2)
  • For example,
  • minus
  • bmi minus

22
Indexed Mode
  • This mode uses the sum of an index register (X,
    Y, PC, or SP) and an offset to specify the
    address of an operand.
  • The offset can be a 5-bit, 9-bit, and 16-bit
    signed value or the value in accumulator A, B, or
    D.
  • Automatic pre- or post-increment or pre- or
    post-decrement by -8 to 8 are options.
  • PC can be used as the index register for all but
    auto-increment or auto-decrement mode.
  • Indirect indexing with 16-bit offset or
    accumulator D as the offset is supported.
  • A summary of indexed addressing modes is given in
    Table 1.3.

23
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24
Indexed Addressing (1 of 2)
  • 5-bit Constant Offset Indexed Addressing
  • The base index register can be X, Y, SP, or PC.
  • The range of the offset is from -16 to 15.
  • Examples
  • ldaa 0,X
  • stab -8,0
  • 9-bit Constant Offset Indexed Addressing
  • The base index register can be X, Y, SP, or PC.
  • The range of the offset is from -256 to 255.
  • Examples
  • ldaa FF,X
  • ldab -20,Y

25
Indexed Addressing (2 of 2)
  • 16-bit Constant Offset Indexed Addressing
  • The base index register can be X, Y, SP, or PC.
  • This mode allows access any location in the 64-KB
    range.
  • Examples
  • ldaa 2000,X
  • staa 4000,Y
  • 16-bit Constant Indirect Indexed Addressing
  • A 16-bit offset is added to the base index
    register to form the address of a memory location
    that contains a pointer to the memory location
    affected by the instruction.
  • The square brackets distinguish this addressing
    mode from the 16-bit constant offset indexing.
  • Example,
  • ldaa 10,X
  • staa 20,Y

26
Auto Pre/Post Decrement/Increment Indexed
Addressing
  • The base index register can be X, Y, or SP.
  • The index register can be incremented or
    decremented by an integer value either before or
    after indexing taking place.
  • The index register retains the changed value
    after indexing.
  • The value to be incremented or decremented is in
    the ranges -8 thru -1 or 1 thru 8.
  • The value needs to be related to the size of the
    operand or the current instruction.
  • Examples
  • staa 1,-SP
  • staa 1,SP-
  • ldx 2,SP
  • ldx 2,SP

27
Accumulator Offset Indexed Addressing
  • The effective address of the operand is the sum
    of the accumulator and the base index register.
  • The base register can be X, Y, SP, or PC.
  • The accumulator can be the 8-bit A or B or the
    16-bit accumulator D.
  • Example
  • ldaa B,X
  • stab B,Y

28
Accumulator D Indirect Indexed Addressing
The value in D is added to the value in the base
index register to form the address of the memory
location that contains the address to the memory
location affected by the instruction. The square
brackets distinguish this addressing mode from
accumulator D offset indexing. Example jmp D,P
C go1 dc.w target1 go2 dc.w target2 go3 dc.w targ
et3 target1 . target2 . target3
29
HCS12 Instruction Examples
  • The LOAD and STORE instructions
  • The LOAD instruction copies the contents of a
    memory location or places an immediate value into
    an accumulator or a CPU register.
  • STORE instructions save the contents of a CPU
    register into a memory location.
  • N and Z flags of the CCR register are
    automatically updated and the V flag is cleared.
  • All except for the relative mode can be used to
    select the memory location or value to be loaded
    into an accumulator or CPU register.
  • All except for the relative and immediate modes
    can be used to select memory location to store
    contents of the CPU register. For example,
  • ldaa 0,X
  • staa 20
  • stx 8000
  • ldd 100

30
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31
Transfer and Exchange Instructions (1 of 2)
  • Transfer instructions copy the contents of a CPU
    register or accumulator into another CPU register
    or accumulator.
  • TFR is the universal transfer instruction, but
    other mnemonics are accepted for compatibility
    with the 68HC11.
  • The TAB and TBA instructions affect the N, Z, and
    V condition code bits.
  • The TFR instruction does not affect any condition
    code bits. For example,
  • TFR D,X D ? X
  • TFR A,B A ? B
  • TFR A,X 0A ? X upper 8-bit of X is
    cleared to 0
  • TFR X,A X70 ? A lower 8 bits copied to A

32
Transfer and Exchange Instructions (2 of 2)
  • The EXG instruction exchanges the contents of
    a pair of registers or accumulators. For example,
  • exg A, B
  • exg D,X
  • exg A,X A ? X70, X ? 00A
  • exg X,B X ? 00B, B ? X70
  • The SEX instruction sign-extend an 8-bit twos
    complement number into a 16-bit number so that it
    can be used in 16-bit signed operations. For
    example,
  • SEX A,X

33
Move Instructions
  • These instructions move data bytes or words from
    a source to a destination in memory.
  • Six combinations of immediate, extended, and
    index addressing modes are allowed to specify the
    source and destination addresses
  • IMM ? EXT, IMM ? IDX, EXT ? EXT, EXT ?
    IDX, IDX ? EXT, IDX ? IDX
  • For example,
  • movb 100,800
  • movw 0,X, 0,Y

34
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35
Add and Subtract Instructions
  • These instructions perform fundamental arithmetic
    operations.
  • The destinations of these instructions are always
    a CPU register or accumulator.
  • There are two-operand and three-operand versions
    of these instructions.
  • Three-operand ADD or SUB instructions always
    include the C flag as one of the operand.
  • Three-operand ADD or SUB instructions are used to
    perform multi-precision addition or subtraction.
  • Example
  • adda 1000 A ? A 1000
  • adca 1000 A ? A 1000 C
  • suba 1002 A ? A 1002
  • sbca 1000 A ? A - 1000 - C

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37
  • Instruction Execution Cycle
  • One or more read cycles to fetch instruction
    opcode bytes and addressing information
  • One or more read cycles to fetch the memory
    operand (s) (optional)
  • Perform the operation specified by the opcode
  • One or more write cycles to write back the result
    to either a register or a memory location
    (optional)
  • Instruction Queue
  • The HCS12 executes one instruction at a time and
    many instructions take several clock cycles to
    complete.
  • When the CPU is performing the operation, it does
    not need to access memory.
  • The HCS12 prefetches instructions when the CPU is
    not accessing memory to speedup the instruction
    execution process.
  • There are two 16-bit queue stages and one 16-bit
    buffer. Unless buffering is required, program
    information is first queued in stage 1, and then
    advanced to stage 2 for execution.

38
Embedded System Any product that uses a
microprocessor or microcontroller as its
controller. Functionality is the focus not the
processor itself. Weather Station
39
Other Examples of Embedded System
  • Cell phone making the phone call, accepting
    incoming call, accessing Internet, displaying
  • Web page handling input/output, keeping track of
    time, taking picture, and playing game
  • Home security system sensing external
    temperature, smoke, humidity, and intruders
    taking appropriate actions according to the
    detected events
  • Automobile monitoring speed, gas level,
    temperature, distance, direction, and so on
    controlling display, full injection, air bag
    deployment, cruising, and so on giving warnings
  • Network router responsible for message routing,
    congestion and traffic control, and so on
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