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Shattered Machinima

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Title: Shattered Machinima


1
Shattered Machinima
  • Grant Cahill, Mikkel Garcia, Joseph LaConte

2
Overview
  • Machinima
  • Introduction
  • Evaluation
  • Samples
  • Sample Demo
  • Shattered Hierarchy
  • Ruby
  • Ogre3D
  • Shattered Ruby
  • Project Demo

3
Introduction to Machinima
  • Observation
  • Capturing live action, even if it takes place in
    a virtual world, is a kind of filmmaking.
  • Origin of Term
  • Machine cinema Coined in 1998 by Hugh Hancock
    and Anthony Bailey.

http//jerz.setonhill.edu/weblog/permalink.jsp?id
3834
4
Introduction to Machinima
  • What is Machinima? Machinima (muh-sheen-eh-mah)
    is filmmaking within a real-time, 3D virtual
    environment, often using 3D video-game
    technologies.In an expanded definition, it is
    the convergence of filmmaking, animation and game
    development. Machinima is real-world filmmaking
    techniques applied within an interactive virtual
    space where characters and events can be either
    controlled by humans, scripts or artificial
    intelligence.

http//www.machinima.org/machinima-faq.html
5
Introduction to Machinima
  • Interesting Fact
  • The Unreal engine was used by director George
    Lucas for pre-visualisation of Star Wars movies
    and by some other directors.

http//en.wikipedia.org/wiki/Machinima
6
Evaluating Machinima
  • Advantages
  • Eliminates the rendering process
  • Lower overhead
  • Faster production time
  • Capable of producing dynamic effects
  • Provide resolution independent
  • Yield smaller distribution size
  • Allow easier film making

Dependant upon delivery method
7
Evaluating Machinima
  • Disadvantages
  • Limited capability
  • Hardware requirements

8
Sample Machinima
  • View machinima at machinima.com
  • Machinima of interest
  • Medival Weapon
  • Airs on Spike TV
  • Everquest II Engine
  • Hurtaugh and Tiggs
  • Red vs Blue
  • Commercial DVD
  • Halo Engine
  • Four Seasons
  • Blood Spell
  • To Be Full Feature
  • Neverwinter Nights Engine

9
Medieval Weapon
  • Remember Lethal Weapon?
  • Spin off on the good ole fashioned hijinx that we
    know and love!
  • Medieval Weapon Episode 1

10
Shattered Game Hierarchy
11
The Ruby Language
  • Pure object oriented
  • Dynamically typed
  • Interpreted
  • Has gained popularity because of Rails

12
Ogre 3d An open 3d engine
  • Free to use
  • Heavily supported
  • Active community
  • Object Oriented
  • OpenGL/Direct3d support
  • Many many features.

13
Shattered Ruby
  • Game creation framework
  • Built with Ruby, and using Ogre
  • Simplifies prototyping of games
  • Follows agile principles
  • Uses Model View Controller Paradigm

http//www.ShatteredRuby.com
14
A Short Simple Shattered Sample
  • class DirtyRubyView lt ...
  • material dirty_ruby_material, 
  • template gt basic, texture gt
    "dirty_ruby.png"
  • mesh "dirty_ruby"
  • end
  • class ObservationState lt ...
  • actor dirty_ruby
  • camera position gt -10,0,0,
  • looking_at gt dirty_ruby
  • end

15
Conclusion
  • Machinima
  • Shattered
  • Ruby
  • Ogre3D

16
References
  • Machinima
  • http//jerz.setonhill.edu/weblog/permalink.jsp?id
    3834
  • http//www.machinima.com/
  • http//www.machinima.org/machinima-faq.html
  • http//en.wikipedia.org/wiki/Machinima
  • Shattered
  • http//www.ShatteredRuby.com
  • Ruby
  • http//www.ruby-lang.org/en/
  • Ogre3D
  • http//www.ogre3d.org/
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