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Instructional Guide

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During this unit you are going to: Explore ... Design and create a game. 2-Dimensional Visualization. Two-dimensional (2-D) - refers to flat representations on ... – PowerPoint PPT presentation

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Title: Instructional Guide


1
Design Toying with Technology
  • Instructional Guide

www.i3cubed.com
2
During this unit you are going to
  • Explore 2-D and 3-D visualization processes
  • Learn about advertisement strategies
  • Explore the processes of design
  • Design and create a game

3
2-Dimensional Visualization
Two-dimensional (2-D) - refers to flat
representations on paper that show only the
height and width of the object.
4
3-Dimensional Visualization
  • Three-dimensional (3-D) refers to flat
    representations on paper that show the height,
    width, and depth of an object in one view.

5
Inventing and Creativity
Creating something totally new that no one has
thought of yet is an incredible accomplishment.
Tapping into this creativity is what technology
is all about.
6
Marketing the Product
Game designers use various forms of marketing to
sell their productssuch as radio and TV
advertising as well as print advertisements.
7
Print Advertisement
The main idea of the print advertisement should
be expressed clearly and concisely in bold print
or pictures.
7499.00
8
The Future of Toy and Game Design
Nobody knows where toy designs will come from in
the future However, one fact is known - the best
designer is someone who really knows the product.
Who really knows games, but the people who play
with them the most - students?
9
Design Challenge
A major corporation, Happyland Games, produces
games for children of all ages. You have been
contracted as an outside design firm, to design a
new board game that will be interesting and
challenging for children who are five to ten
years old.
10
(No Transcript)
11
Step 1 Identify a challenge
  • Design a new game
  • Select a specific age group?
  • How many can play?
  • What is the basic idea of game?
  • What is the goal of the game?
  • How will the game be played?

12
Step 2 Explore Ideas
  • Share your idea of the game with your group.
  • Sketch the face of the game board.


v Identify a challenge
13
Step 3 Plan and Develop
  • Refine groups game board face and list
    materials.
  • Sketch game piece.
  • Develop outline of rules.

v Identify a challenge
v Explore Ideas
14
Step 4 Testing and Evaluating
  • Which game did you play?
  • Were the rules easy to follow?
  • What would you change about the rules?
  • What did you like about the game?
  • Would you change anything about the game?
  • Was it age appropriate?

v Identify a challenge v Explore
Ideas v Plan and Develop
15
Step 5 Presenting the Solution
  • Research advertisements and answer questions.
  • Make an advertisement to promote your game.
  • Use specific elements in advertisement to target
    your audience.

v Identify a challenge v Explore
Ideas v Plan and Develop
v Testing and Evaluating
16
Conclusion
  • Compare all of the games with the class.
  • How are they similar?
  • How are they different?
  • What improvements could be made?
  • Are the games fun?
  • Discuss which game could be sold for real and why?
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