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User Interface Evaluation

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Strive for consistency. Enable short-cuts for frequent users. Informative feedback ... Consistency. Efficient information assimilation by user. Minimal memory ... – PowerPoint PPT presentation

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Title: User Interface Evaluation


1
User Interface Evaluation
  • CIS 376
  • Bruce R. Maxim
  • UM-Dearborn

2
Principles of Good Design
  • State and action alternatives are visible
  • Conceptual model is consistent with system image
  • Interface should include mappings that reveal
    relationships among task stages
  • User should receive continuous feedback

3
Where is failure likely as users try to
accomplish task goals?
  • Users form inadequate goals
  • Users fail to find the correct interface object
    due to poor labeling
  • Users might not know how to specify or execute a
    desired action
  • Users receive poor feedback

4
Building novel widgets that match user task
perceptions
  • Recognize human diversity
  • Use 8 golden rules of user interface design
  • Prevent errors, if at all possible

5
8 Golden Rules of User Interface Design
  • Strive for consistency
  • Enable short-cuts for frequent users
  • Informative feedback
  • Design dialogs to yield closure
  • Offer simple error handling
  • Permit easy reversal of actions
  • Support internal locus of control
  • Reduce short-term memory load on user

6
Data Display Guidelines
  • Consistency
  • Efficient information assimilation by user
  • Minimal memory load on user
  • Compatibility between data display and data entry
  • Flexibility of user control over data display

7
Getting Users Attention
  • Intensity (2 levels only)
  • Marking (e.g. underscore)
  • Fonts (up to 3)
  • Inverse video
  • Blinking (2 to 4 hertz)
  • Color (up to 4 standard colors)
  • Color blinking
  • Audio

8
Data Entry Guidelines
  • Consistency
  • Minimal user input actions
  • Minimal memory load on user
  • Compatibility between data entry and data display
  • Flexible user control

9
Factors affecting choice of evaluation methodology
  • Stage of design
  • Novelty of product
  • Expected number of users
  • Criticality of interface
  • Cost of product and budget for testing
  • Experience of design and evaluation teams

10
Problems with Testing
  • Can't guarantee perfection
  • When do stop repairing bugs and ship the
    prototype?
  • Testing focuses on normal product use, not extreme

11
Review Methodologies
  • Expert Reviews
  • Usability Laboratory Approaches
  • Surveys
  • Acceptance Tests
  • Evaluation During Active Use
  • Classical Experimental Psychology

12
Expert Review Formats
  • Heuristic evaluation
  • Guideline review
  • Consistency inspection
  • Cognitive walkthrough
  • Formal usability inspection

13
Usability Laboratory Approaches
  • Think aloud
  • Video tape
  • Field tests
  • Destructive testing
  • Competitive usability testing

14
Surveys
  • Focus on specific UI features
  • Plan statistical analysis before data collection
  • Consider on-line surveys to increase response
    rates
  • Use semantically anchored Likert type scales

15
Acceptance Tests
  • Must be based on measurable criteria
  • Focus on user behavior and task completion

16
Evaluation During Active Use
  • Interviews
  • Continuous user performance data logging
  • On-line or telephone consulting
  • On-line suggestion box or trouble reports
  • On-line bulletin board or newsgroup
  • User newsletter or conferences
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