Title: WebQuesting in Three Dimensions
1WebQuesting in Three Dimensions
- Bernie Dodge, Ph.D.
- San Diego State University
http//webquest.sdsu.edu/wq3d/
2Geekiness Alert
3How Can a Teacher Compete Against.....?
- 1930 Radio
- 1950 TV
- 1970 Sesame Street
- 1980 MTV
- 1990 Nintendo
- Now All of the above PS2, AIM, MP3
- Soon ???????
4- Marc Prensky points out that those under 30 have
always lived with multimedia
- They think differently
- They learn differently
5Multimedia Messaging
6Nomad See-Through Display
http//www.mvis.com/prod_nomad.htm
7Samurai Romanesque
8Butterfly.Net
http//www.butterfly.net
9MUVEES
- Multi-User Virtual Environment Experiential
Simulator
- Chris Dede Smithsonian
http//www.virtual.gmu.edu/muvees/
10Tension Between Glitz and Grit
11(No Transcript)
12The Palace
13Adobe Atmosphere
- Creates 3D environments that are
- Standalone
- Multi-user
14Adobe Atmosphere
- In beta for Windows now, Mac OS X soon.
- Free plug in and editor (Atmosphere Builder)
15Atmosphere Interface
16Atmosphere Builder
17Atmosphere Avatars
18Atmosphere Virtual Lighting
19Egyptian Temple
http//www.gsu.edu/artwggx/etemple/etemple.htm
20Hogwarts School
http//mywebpages.comcast.net/atmosphere/atmoworld
.htm
21Ashford UK
http//www.a1media.co.uk/Atmosphere/Ashford/index.
html
22Multiplayer Worlds
http//www.adobe.com/products/atmosphere/worlds/sa
mpleworlds.html
23How Might These Improve Learning?
- Positive association with games
- Tap different intelligences
- Contextualize learning
- Method of loci
- Increase engaged learning time
24Engaged Learning Time
- Maximize amount of time spent thinking about
content
- Maximize the intensity of that thinking
- Minimize logistical time
25Engaged Learning Time
- Logistical time Getting to the computer,
navigating to information, being entertained by
animation, etc.
- Learning time acquiring new information,
processing it, expressing a response to it
- Engagement varies over time
26Engaged Learning Time
- Logistical time
- 20 minutes
- Learning time
- 10 minutes slightly engaged (20)
- 20 minutes moderately engaged (50)
- 10 minutes very engaged (100)
- Calculation
- ELT .2x10 .5x20 1x10 22 engaged
minutes in an hour
27Designing 3D WebQuests
- Start with a solid 2D WebQuest
- Decide on how to 3Dify it
- Realistic location?
- Represent the process?
- Organize learner products?
- Build the interface
- Test tweak
281. Design a Solid 2D WebQuest
http//webquest.sdsu.edu
292. Decide How to 3Dify it
- Can you anchor it in a real place?
- Does the content suggest a generic place like a
library, office or lab?
- Does the task suggest a generic place that will
serve to unify student products, like a museum,
gallery?
302. Decide How to 3Dify it
- Is there a way to take advantage of the
multiplayer aspect of Atmosphere?
- Avatars as
- Learning guides
- Co-learners
- Simulated experts
313. Build the Interface
- Question Bernie, Im already too busy and
overwhelmed by technology. How am I going to
build something like this?
- Answer Find a 14 year old.
323. Build the Interface
- Question Bernie, Im already too busy and
overwhelmed by technology. How am I going to
build something like this?
- Answer Use someone elses world, or use a
template.
334. Test and Tweak
- Do your learners get more engaged?
- Are they learning more?
- Calculate the engaged minutes per hour
- Is it worth it?
34Practice Indias Caste System
http//teachers.eusd.k12.ca.us/mguerena/castewebqu
est/index.htm
35Practice Fort Mandan
http//www.fortmandan.org/fortmandan.html
36Practice Bones the Badge
http//projects.edtech.sandi.net/kearny/forensic/
37Coming Later This Year
- Templates for WebQuests which use Atmosphere
- Design guide for 3D WebQuests
- A few 3Dified examples
- Ties with the new Design Patterns approach to
WebQuest development
38Tension Between Glitz and Grit
39WebQuesting in Three Dimensions
- Bernie Dodge, Ph.D.
- San Diego State University
http//webquest.sdsu.edu/wq3d/