Title: Art Directors Panel
1Art Directors Panel
- Casual Games Summit Day 1
2Art Directors Panel
Moderator Margaret Wallace Co-Founder / CEO
Rebel Monkey
3Jonathan DemosThree Rings Design
? Puzzle Pirates? MetaSOY (coming soon!) ?
Bang! Howdy
4Phil WebergameLab
? LEGO Fever ? Shopmania ? Egg vs. Chicken ?
AYITI The Cost of Life ? Arcadia
5Tysen HendersonPopCap Games
Lead Artist on. ? Bookworm Adventures ?
Chuzzle ? AstroPop ? Bookworm ? TyperShark ?
Noah's Ark
6Nick SternPlayFirst
Art Director on. ? TriJinx ? Diner Dash 2
Restaurant Rescue ? Connect Four Cities ? Diner
Dash Flo on the Go ? Mystery of Shark Island
7Part I
Fact?
or
Crap?
8Fact or Crap?
- There are certain visual themes in casual games
which are off-limits such as sci-fi, dungeons
dragons, and themes involving violence.
vs.
Mortal Kombat
9Fact or Crap?
- Visual styles that work well in childrens games
will also work well for casual game players.
10Fact or Crap?
- Successful casual games will not involve the use
of real-time 3D.
11Fact or Crap?
- You can never have enough particle effects in a
casual game. Adding a lot of sparkle will save
any visual style.
Sparkle
Gutterball 2
12Fact or Crap?
- Casual game characters must not look too sexy
or otherwise suggestive. To be safe, characters
must appear to be family-friendly.
vs.
Tomb Raider
Diner Dash
13Part II
Rate the Game Art
14Family Feud
15Virtual Villagers A New Home
16Gutterball 2
17Magic Match 2 The Genies Journey
Magic Match I
18Mystic Inn
19Flo from Diner Dash
Betty from Bettys Beer Bar
20Papparazzi
21Mystery Case Files Ravenhearst
22Dream Day Wedding
23Travelogue 360 Paris
24Spellagories
25Super Mah Jong Soliatire
26Part III
Questions?