Title: Games
1Games Simulation Used For Education
Tina, Seth, Jackie Lynn
2Outline
- What is a game?
- Different Types of Games
- Reasons games are popular
- What makes a game successful?
- What is a simulation?
- What are the applications?
- Successful Examples of games
- When to use the technology
- Who uses the technology
3What is a game?
- Definition
- A way of amusing one self pastime diversion
- Entertainment and Relaxation
4Are Games Just Toys?
- Learn more than you think
- Imagination
- Creativity
- healthy competition
- focus to be maintained
- skills to be acquired
- improves hand-eye coordination.
- Positively escape from our mundane reality.
- It is also known that when someone is playing a
game, his or her mind state reaches the alpha
level.
5Different Types of Games
- Computer Games
- Video Games
- Board Games
- TV Game Shows
- Many, many more types
6What makes a game successful?
- Unique Idea
- Objective or Goal
- Feeling of Accomplishment
- Gives an ending
- Appeal to wide audience
- Challenging
- Different each time
- Repeat play
- Control
- Not a movie
- Must be fun!
7 Chess was one of the first games ever played.
In the late 1880s, the famous Parker
Brothers catalog featured twenty-nine
games.
8Simulation
- The earliest documented use of simulation for
training of any type is from the Roman Empire
they used simulation for military training - Simulators have been developed to acquire the
skills necessary to control movements such as
aircrafts, automobiles, and ships
9 Applications
- Games such as computer programs have been used
to develop and train various
applications. - Action games
- Adventure games
- Sport games
- Simulators
10Vital Questions
- Is the program fun enough for someone other then
the target audience? - Do people think of themselves as players or
students? - Is this a good experience, do the students want
to play it again? - Are the users skills in the subject matter and
content of the game? - Does this game encourage reflection about what
has been learned?
11- The Chinese philosopher Confucius once said I
hear and I forget, I see and I remember. I do
and I understand.
12Successful Examples
- Classroom Jeopardy
- Game Goo
- Animal Homes
- Games to Train
13Successful Tool
- Games are used via the internet, classroom,
business environment, training conferences and
anywhere learning is taking place - The use of games and simulation has proved to be
a successful tool
14When To Use This Technology
- Games provide a pleasurable structure for
testing the level and application of skills and
knowledge.
15In What Context Can We Use This Technology?
Recreation/Sports Military Business Education
16When To Use This Technology
- To motivate learners through challenge,
curiosity, fantasy, and control - To provide feedback
- To promote relevance through life experience
- To accelerate learning
- To introduce or review topics
- To bring fun and energy in the learning
environment - To provide a less threatening learning
environment - To encourage creativity and critical thinking
- To collaborate decision making
- To provide social interactivity
17When To Use This Technology
-
- GAMES ARE EFFECTIVE FOR
- Practicing and checking knowledge
- Identifying gaps in knowledge or skills
- Providing an opportunity for review and
refinement - Developing new mental relationships and avenues
for application of information
18WHO RECEIVES TRAINING?
- A population which has never been without
advanced technology - TIVO
- MUSIC DOWNLOADS
- GAMING COMPUTERS
19WHO USES GAMES / SIMULATIONS
- MILITARY
- POLICE DEPARTMENTS
- AIRLINE INDUSTRY
20WHY NOW ?
-
- REALISM
- RISK FREE
- MISTAKES WITHOUT CONSEQUENCE
- CONFIDENCE
- CRITICAL THINKING NEEDED
21FUTURE USAGE AS A RESULT OF
- CONNECTS WITH TRAINEES
- COST EFFECTIVE
- BETTER TRANSFERENCE TO WORK ENVIRONMENT
22Conclusion
- Games and Simulation is a extremely useful tool
in the development and training of Education,
Corporate or Governmental Agencies - They are getting more widespread and will
continue to be used in the future
23Any questions?