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Deciding How to Measure Usability

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How to collect performance data? Data Logging Software. S... Stop the test ... Listen to recording and take notes. Video better than audio recording. Problems: ... – PowerPoint PPT presentation

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Title: Deciding How to Measure Usability


1
  • Deciding How to Measure Usability
  • How to conduct successful user requirements
    activity?

2
Deciding How to Measure Usability
  • Understanding what you can measure
  • Matching Measures to your Goals and concerns
  • Matching Measures to the Product's Stage of
    Development
  • Setting Quantitative Criteria for Each measure
    and each Task

3
Understanding what you can measure
  • In a usability test you measure both Performance
    measures and Subjective measures

4
Understanding what you can measure
  • Performance Measures count of behaviors or
    actions you can see.
  • Quantitative
  • e.g. how many errors people make and how many
    times they repeat the same error

5
Understanding what you can measure
  • Subjective Measures people's perceptions,
    opinions and judgments.
  • either quantitative or qualitative
  • e.g. give a people 5 or 7 point scale and ask
    them to rate difficulty in using a product.

6
Deciding How to Measure Usability
  • Understanding what you can measure
  • Matching Measures to your Goals and concerns
  • Matching Measures to the Product's Stage of
    Development
  • Setting Quantitative Criteria for Each measure
    and each Task

7
Deciding How to Measure Usability
  • Understanding what you can measure
  • Matching Measures to your Goals and concerns
  • Matching Measures to the Product's Stage of
    Development
  • Setting Quantitative Criteria for Each measure
    and each Task

8
Matching Measures to your Goals and Concerns
  • Performance measures chosen should be directly
    related to quantitative usability goals and
    concerns behind the usability test
  • How to collect performance data?
  • Data Logging Software

9
  • S... Stop the test B Take a Break
  • T... Stop the task A Assist
  • M Menu Error H Help desk
  • S Select from list error F Frustration
  • E Other Error N Observations
  • Event O

    062133
  • Comment Looking for online help for
    To field

10
Points to be considered in building Data Logging
Program
  • Include preset codes for events that happen in
    every test.
  • Code should be small
  • Short description with code
  • Timestamp every event
  • Allow easy backup and movement of data into a
    file
  • What if you don't have a data logging software?
  • Should you measure positive behavior?

11
Deciding How to Measure Usability
  • Understanding what you can measure
  • Matching Measures to your Goals and concerns
  • Matching Measures to the Product's Stage of
    Development
  • Setting Quantitative Criteria for Each measure
    and each Task

12
Matching Measures to Product's stage of
development
  • Very important to consider where product is in
    the development cycle while planning performance
    measures.
  • Testing prototype for a manual (without index)

13
Deciding How to Measure Usability
  • Understanding what you can measure
  • Matching Measures to your Goals and concerns
  • Matching Measures to the Product's Stage of
    Development
  • Setting Quantitative Criteria for Each measure
    and each Task
  • Choose the performance measures you want to count

14
Selecting Performance Measures
  • General Concerns
  • Ease of users who have never used email
  • Ease of users who have used other email
  • Will the online help be useful
  • Will new user be able to select items from
    screens quickly and easily

15
Selecting Performance Measures
  • Specific Concerns
  • Will the user be able to read a specific piece of
    mail and skip over mail they don't want to read
  • Will new users be able to find and select
    people's addresses to send them mail
  • Will users be able to find the right menu path to
    read/write/send a message

16
Setting Quantitative measure for Each Measure and
Task
  • How to select criteria for performance measures?
  • Typical criteria for Performance measures
  • Excellent
  • Acceptable or OK
  • Unacceptable
  • Base your criteria on users

17
Setting Quantitative Criteria for each measure
and each task
Measure Excellent Acceptable Unacceptable
Task 1 Read Message
Time for Task lt3 min 3-5 gt5
Time in online help lt1 1-2 gt2
Write and Send
Time for Task lt10 min 10-15 min gt15 min
Time in online help lt2 2-4 gt4
EOther Errors 0 1-2 More than 2
18
  • Are the measures the same for all tasks in a
    given test?
  • No
  • Are the criteria of performance same for all
    tasks?
  • No

19
  • Do you take the test situation into account in
    selecting criteria?
  • Yes
  • Should you count system response time in setting
    the criteria?
  • Yes

20
What we have discussed till now
  • Tasks that participants will do during tests and
    how to measure participant's performance with
    products.

21
  • Deciding How to Measure Usability
  • How to conduct successful user requirements
    activity?

22
How to conduct successful user requirements
activity?
  • Welcoming your participants
  • Dealing with late and absent participants
  • Warm up exercises
  • Inviting Observers
  • Introducing your think aloud protocol
  • Moderating your activity
  • Recording and note taking
  • Dealing with awkward situations
  • Conclusion

23
Welcoming your participants
  • Ask participants to come about 15 minutes
    earlier.
  • Introduction.
  • Welcome Signs.
  • Playing CDs.
  • Don't leave participants alone

24
Dealing with late and absent participants
  • Despite your best efforts some participants can
    be late.
  • The late participant
  • You can't wait any longer
  • Including late participants
  • The No-Show

25
Warm-up Exercises
  • Start with light conversation.
  • Introduce yourself.
  • Provide nametags
  • Don't spend much time

26
Inviting Observers
  • Developer observers get to know user requirements
    better.
  • Tell observers to come early and remain quiet.
  • Don't allow managers to observe

27
Introducing your think aloud Protocol
  • Make participants speak
  • Their thought process while doing task .
  • Steps in the task.
  • Expectations and evaluation statements.
  • Provide some examples to participants
  • e.g. Stapler
  • Observe loudness of participants

28
Moderating your activity
  • Have personality
  • Ask questions
  • Stay focused
  • You are not a participant
  • Keep activity moving
  • No critiquing
  • Everyone should participate
  • No-one should dominate
  • Practice makes perfect

29
Take Notes
  • You get data immediately and can start analysis
  • Participants feel they are saying important
    things
  • Problems
  • You can get wrapped being a stenographer
  • If discussion pace is fast all information cannot
    be captured

30
Video and Audio Recording
  • Capture nuances, body language of participants
    (cant have in notes)
  • Listen to recording and take notes
  • Video better than audio recording
  • Problems
  • Can make participants uncomfortable

31
  • What is the best approach?
  • Combine Video/Audio Recording and Notes

32
Dealing with awkward Situations
  • Some Uncomfortable situations and ways to deal
    with them
  • Participant Issues
  • Observers Issues

33
Participants Issues
  • Participant is called in middle of test
  • Participant's cell phone rings continuously
  • Wrong participant recruited
  • Participant thinks he is on a job interview
  • Participant refuses to be videotaped and wants to
    leave
  • Contd..

34
Participants Issues
  • Participant is confrontational with other
    participants
  • Participant dominates the group
  • Participant is not truthful about his identity
  • Participant refuses to sign consent form
  • Fire Alarm sounds in middle of test and
    participant still wants to continue

35
Product Team/Observers Issues
  • Team changes the product mid-test
  • An observer turns on light in control room
  • Observers talk loudly during an activity

36
Conclusion
  • To conduct any of your user requirements
    effectively
  • Deal with participant arrivals.
  • Make them think creatively.
  • Moderating any activity
  • Instruct your participants to think aloud.
  • Deal with any awkward situation in testing that
    may arise.
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