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Referendum Computer Lab

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The use of computer or other electronic media resources to motivate ... Adobe Reader. FCAT Simulator. Lesson Plan Comparison. Using Technology. See Handout ... – PowerPoint PPT presentation

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Title: Referendum Computer Lab


1
Referendum Computer Lab
  • Your Great High School

2
What is Technology Integration?
  • The use of computer or other electronic media
    resources to motivate student learning.
  • Technology Integration supports the curriculum,
    not drive or be the curriculum.
  • Technology Integration is aligned with the
    National Educational Technology Standards, the
    Sunshine State Standards, and the Essential
    Learnings for Pinellas County.

3
Student Outcomes
  • Motivates learning by providing hands on
    experiences for students.
  • Encourages responsibility for students own
    learning by providing students the tools to face
    real world problems.
  • Encourages responsibility for the care and
    maintenance of personal property.

4
Classroom Laptop Expectations and Management
Procedures
5
Student care of equipment
  • Handling Rule use both hands, when moving around
    the classroom.
  • Students are expected to stay in their seats and
    not carry the laptops around the room. Set
    expectations if they move about the room.
  • Printing delivered to the desk by teacher or
    student helper to reduce movement in the room.
  • Inspect equipment at check in is a must.

6
Management Procedures
  • When introducing a program, give students time
    for exploration.
  • Hold laptop with two hands.
  • Assign the same laptop to the same student each
    time.
  • Put lids down at a 45 degree angle when
    instructing.
  • Have a system to check out and check in laptops
    from cart. Check for damage or missing keys.
  • Develop a procedure for helping students when
    things go wrong. Example C3B4Me, raise your
    hand.

7
Management Procedures cont.
  • Save work to personal folders on the desktop and
    then to server at the end of day.
  • Naming conventions- give students a standard
    format to save assigned work.
  • Student buddy check- students check each others
    work before turning in.
  • Fonts, color and size restrictions. 12 or 14 size
    exceptions for special projects.

8
Management Procedures cont.
  • Printing print only with permission, print 1
    copy only.
  • Maintain a website list for students to add to
    for sharing with others or when they have
    completed their assignments.
  • Set a policy for restricting the downloading of
    games, music and video during class.
  • Set a zero tolerance policy for surfing the web,
    instant messaging and chat rooms.

9
Software/Application Programs
  • Microsoft Word
  • Microsoft PowerPoint
  • Microsoft Excel
  • Internet Access
  • FCAT Explorer
  • Adobe Reader
  • FCAT Simulator

10
Lesson Plan ComparisonUsing Technology
  • See Handout

11
Student Check Out and Check In
  • Teacher
  • Date
  • Block
  • Computer Number
  • Student NameName
  • Check IN

12
Computer Use Agreement Form
  • All students must have an agreement form turned
    in and an active account before use the
    computers.
  • Check on SASI to see if they have agreements
    turned in.
  • Do Not share user names or passwords.

13
Student Log-In
  • Students Log-In name is their student ID
  • 52XXXXXXXXXXX
  • Student passwords, the first time they log on it
    is password. They will be prompted to change
    their passwords.
  • Log In name is student.
  • Password is student.

14
Teacher Class Sign-up
  • Post a calendar for all to see. Send an email
    with the dates you would like to use the lab.
  • The lab will need to be picked up and returned
    each day. Have a process to store over night in
    your classroom.
  • Lesson plan needs to be developed or submitted
    prior to using the lab.
  • If the projector is needed have a process for
    moving it from room to room.

15
Lab Setup
  • Think about room arrangement. Turn desks into
    rows facing back of room. Teacher monitors what
    all students are doing.
  • Small groups. arrange chairs head to head, side
    by side.
  • Circle
  • Semi- circles

16
Start small
Small ideas FCAT Explorer Word Processing- Write
a story A Day In My Life Research a character
in a novel using the internet. Webquests or
Treasure Hunts
17
Big Ideas.
  • Curriculum Powerpoint to compare and contrast a
    concept.
  • Grabbing photos from internet and creating movies
    or presentations.
  • Pick a math concept and produce a video how this
    concept is used in a real life situation.

18
Really Big Ideas !
  • Use sensory probes, microscopes and spreadsheets
    to examine the effects of water temperature on
    the production of algae.
  • Use the internet to view satellite places in
    novels. Visit the Chamber of Comerce to
    understand the social dynamics of the community
    and therfore, the context of the novel. Google
    Earth.
  • Use a spreadsheet to record times of travel
    between cities, figuring in travel, speeds,
    weather conditions and distances.
  • Video the jumpshot in basketball to observe the
    techniques to improve performance.

19
(No Transcript)
20

Who can you call ?
Pat Lusher 588-6447 lusherp_at_pcsb.org
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