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Interconnecting LAN segments

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Advantages of hubs. Easy to Understand. Easy to Implement ...so they're cheap. 6 ... when frame received, bridge 'learns' location of sender: incoming LAN segment ... – PowerPoint PPT presentation

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Title: Interconnecting LAN segments


1
Interconnecting LAN segments
  • Repeaters
  • Hubs
  • Bridges
  • Switches

2
Interconnecting with repeaters
  • Repeaters used to connect multiple LAN segments
  • A repeater repeats bits it hears on one interface
    to its other interfaces physical layer device
    only!
  • Ethernet Max 4 repeaters per LAN
  • Total 5 LAN segments ? 530 150 nodes max.
  • Repeaters have become a legacy technology

3
Interconnecting with hubs
  • Effectively a physical layer device
  • Multi-port repeater
  • Operates at bit level
  • Repeat received bits on one interface to all
    other interfaces

4
Interconnecting with hubs
  • Hubs can be arranged in a hierarchy (or
    multi-tier design), with backbone hub at its top
  • Better than repeaters
  • Hubs can detect malfunctioning node adapters and
    disconnect them from the network thereby
    increasing reliability
  • Can collect statistics such as collision rate,
    network usage, average frame size
  • Provide network management functionality

5
Advantages of hubs
  • Easy to Understand
  • Easy to Implement
  • so theyre cheap

6
Limitation of hubs
  • Cant interconnect 10BaseT 100BaseT
  • Individual segment collision domains become one
    large collision domain
  • if a node in CS and a node EE transmit at same
    time collision
  • Poor security
  • Why should host B get to share its link with a
    conversation between A and D?
  • Packet sniffer on one port can monitor the
    traffic of all of the ports
  • Can we do better?
  • Use bridges

7
Interconnecting with bridges
  • Link layer device
  • stores and forwards LL, e.g., Ethernet, frames
  • examines frame header and selectively forwards
    frame based on MAC destination address
  • when frame is to be forwarded on segment, uses
    CSMA/CD to access segment
  • segments become separate collision domains
  • Transparent hosts are unaware of presence of
    bridges
  • Plug-and-play, self-learning bridges do not need
    to be configured

8
Backbone Bridge
  • Recommended configuration
  • Notice that a bridge can connect a 10BaseT LAN
    with a 100BaseT LAN, while a hub can not!

9
Bridges Forwarding
  • How does the bridge determine to which LAN
    segment to forward a frame to?
  • Notice that this has to be done transparent to
    the hosts. That is, hosts should not be aware
    that there is a bridge connecting several LANs
    together

10
Bridges Self Learning
  • Basic idea Build cache (called the bridge table)
    of which nodes are downstream of which ports
  • entry in bridge table
  • (Node MAC Address, Bridge Interface, Time Stamp)
  • stale entries in table dropped (TTL can be 60
    min)
  • How? Bridge monitors source MAC address on all
    packets that it forwards
  • when frame received, bridge learns location of
    sender incoming LAN segment
  • records sender/location pair in bridge table
  • What to do with unknown sources?
  • Flood network, i.e., forward the frame on all
    interfaces except over the one from which the
    frame was received

11
Bridge Learning Example
  • Suppose C sends frame to D and D replies back
    with frame to C
  • C sends frame, bridge has no info about D, so
    floods to both LANs
  • bridge notes that C is on port 1
  • frame ignored on upper LAN
  • frame received by D

12
Bridge Learning Example
  • D generates reply to C, sends
  • bridge sees frame from D
  • bridge notes that D is on interface 2
  • bridge knows C on interface 1, so selectively
    forwards frame out via interface 1

13
Bridges Filtering/Forwarding
  • When bridge receives a frame
  • index bridge table using destination MAC address
  • if entry found for destinationthen
  • if dest on segment from which frame arrived
    then drop the frame
  • else forward the frame on interface
    indicated
  • else floodforward on all but the interface
    on which the frame arrived
  • If destination MAC is FF-FF-FF-FF-FF-FF, that is,
    the packet is being broadcast to all hosts, then
  • forward the frame on all but the interface on
    which the frame arrived

14
Eliminating Loops in Bridged Networks Spanning
Tree
  • Desirable to have redundant, alternate paths from
    source to destination for increased reliability,
    availability
  • with multiple simultaneous paths, cycles result -
    bridges may multiply and forward frame forever
  • solution organize bridges in a spanning tree by
    disabling subset of interfaces

15
Interconnecting with Switches
  • Switches
  • multi-port bridge
  • Each port acts as a bridge
  • Each port determines MAC addresses connected to
    itself
  • Master list within switch determines forwarding
    behavior

16
Switches (more)
  • A-to-B and A-to-B communication simultaneously
    no collisions
  • large number of interfaces versus bridges (which
    typically have only two)
  • Typically star-shaped topology
  • Cut-through switching frame forwarded from input
    to output port without awaiting for assembly of
    entire frame
  • slight reduction in latency
  • Combinations of shared/dedicated, 10/100/1000
    Mbps interfaces
  • LAN, e.g., Ethernet, but no collisions!

17
Switched Network Advantages
  • Higher link bandwidth
  • Point to point electrically simpler than bus
  • Much greater aggregate bandwidth
  • Separate segments can send simultaneously
  • Data backplane of switches typically large to
    support simultaneous transfers amongst ports
  • Challenge
  • Learning which packets to copy across links
  • Forwarding table based on destination MAC address
  • Avoiding forwarding loops
  • Perlmans Spanning Tree Algorithm

18
Summary
  • Covered how to extend LAN segments
  • Repeaters
  • Physical Layer Devices
  • Hubs
  • Multi-port repeaters
  • Bridges
  • Link Layer Devices Store forward frames based
    on the destination MAC address of the frame
  • Build packet forwarding table on the fly by
    observing passing packets
  • Spanning Tree to eliminate loops
  • Switches
  • Multi-port bridges
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