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Form 4 2nd term Computer studies Project

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Form 4 2nd term Computer studies Project. Written by : F4A Terence Lau (11) JOYSTIC ... A lever that moves in all directions and controls the movement of a pointer or ... – PowerPoint PPT presentation

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Title: Form 4 2nd term Computer studies Project


1
Form 4 2nd term Computer studies Project
  • Written by F4A Terence Lau (11)

2
JOYSTIC
3
Content
  • Chapter 1 Real life examples
  • Chapter 2 Type of input data
  • Chapter 3 Special features
  • Chapter 4 Comparative device
  • Chapter 5 Advantages or disadvantages
  • Chapter 6 Acknowledgement

4
Chapter 1 Real life examples
  • Computer games

5
Chapter 2 Type of input data
  • A lever that moves in all directions and controls
    the movement of a pointer or some other display
    symbol. A joystick is similar to a mouse, except
    that with a mouse the cursor stops moving as soon
    as you stop moving the mouse.

6
Chapter 2 Type of input data
  • With a joystick, the pointer continues moving in
    the direction the joystick is pointing. To stop
    the pointer, you must return the joystick to its
    upright position. Most joysticks include two
    buttons called triggers.
  • Joysticks are used mostly for computer games, but
    they are also used occasionally for CAD/CAM
    systems and other applications. (Analog
    Joystick )

7
Chapter 3 Special features
Digital Joystick
8
Chapter 3 Special features
Analog Joystick
9

Chapter 4 Comparative device
Mouse and Keyboard
10
Chapter 4 Comparative device
  • Instead of using the joystick you can use the
    keyboard cursor (arrow) keys to modify the shape
    and position of the default function curves.
    Press the left/right keys to move the curves left
    or right. Press up/down keys to change the shape
    of the curves.
  • You may also change the transparency of the slice
    as a function of the data values. Press and hold
    the SHIFT key while using the mouse or up/down
    keys to change the transparency

11
Chapter 5 Advantages
  • It can used for entertainment like playing
    computer games and video games .
  • Using joystick is more convenient and exciting
    than other input device like keyboard and mouse

12
Chapter 5 disadvantages
  • It has limited usage. for example
    joystick only can press button in order to input
    the data thus we can not use joystick for drawing
    and writing

13
Chapter 6 Acknowledgement
  • http//www.webopedia.com
  • Microsoft (Asia) co.

THANK YOU !
14
THE END
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