CS 491m/790m Human-Computer Interaction - PowerPoint PPT Presentation

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CS 491m/790m Human-Computer Interaction

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PhD, Dalhousie U., Halifax, NS, Canada, 2001. Teaching and research at UNR, 2002 ... Preece, Yvonne Rogers, and Helen Sharp's 'Interaction Design: Beyond Human ... – PowerPoint PPT presentation

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Title: CS 491m/790m Human-Computer Interaction


1
CS 491m/790mHuman-Computer Interaction
  • Fall 2005
  • Course Syllabus
  • August 29, 2005

2
Outline
  • The Instructor
  • The Students
  • The Course
  • The Texts
  • Initial WWW Pointers
  • Grading Scheme
  • Policies
  • Tentative Schedule

3
The Instructor.
  • Sergiu Dascalu
  • Room SEM-236
  • Telephone 784-4613
  • E-mail dascalus_at_cs.unr.edu
  • Web-site www.cs.unr.edu/dascalus
  • Office hours
  • Tuesday and Wednesday 230 330 pm or by
    appointment or chance

4
.The Instructor
  • Sergiu Dascalu
  • PhD, Dalhousie U., Halifax, NS, Canada, 2001
  • Teaching and research at UNR, 2002-present (SE,
    HCI)
  • Teaching and research at Dalhousie University,
    1993-2001(SE focus)
  • Teaching and research at the University
    Politehnica Bucharest, Romania, 1984-1995 (RTS)
  • Consultant for software development companies in
    Canada and Romania

5
The Students
  • Registered
  • 15 graduate 2 undergraduate
  • Prerequisite
  • Instructors approval

6
The Course
  • Classroom SEM 347, MW 100 pm - 215 pm
  • Outline This course examines topics related to
    developing high quality user interfaces for
    interactive computer systems. Topics covered
    include usability requirements and measures,
    managing design processes, development
    methodologies, evaluating user interfaces,
    interface-building tools, interaction styles,
    collaborative systems, interaction devices, user
    manuals, and information search and
    visualization.

7
The Texts.
  • Required textbook
  • Ben Schneiderman, Catherine Plaisant, Designing
    the User Interface Strategies for Effective
    Human-Computer Interaction, 4th Edition,
    Addison-Wesley, 2004
  • ISBN 0-321-20058-6
  • Recommended textbook
  • Jennifer Preece, Yvonne Rogers, and Helen
    Sharps "Interaction Design Beyond
    Human-Computer Interaction, Wiley Sons, 2002.
    ISBN 0-471-49278-7

8
.The Texts
  • Lecture notes
  • Presentations by the instructor
  • Notes you take in the classroom
  • Additional texts (see pages 18 to 20)
  • Material (papers, tutorials, etc.) that will be
    indicated later by the instructor

9
Initial WWW Pointers
  • Required textbooks website (Schneiderman
    Plaisant)
  • http//wps.aw.com/aw_shneider_dtui_4/
  • Recommended textbooks website
  • (Preece et als Interaction Design)
  • http//www.id-book.com/
  • Gary Perlmans HCI bibliography
  • http//hcibib.org/

10
Grading Scheme..
  • Grading scheme for CS790m students (tentative)
  • Assignments 15
  • Presentations 15
  • Midterm test 20
  • Project 32
  • Paper 13
  • Class participation 5
  • TOTAL 100

11
.Grading Scheme.
  • Grading scheme for CS491m students (tentative)
  • Assignments 16
  • Presentations 16
  • Midterm test 20
  • Project 40
  • Class participation 8
  • TOTAL 100

12
..Grading Scheme
  • Passing conditions (all must be met)
  • 50 overall
  • 50 in test
  • 50 in project and paper
  • 50 in assignments, presentations, and class
    participation
  • For grade A at last 90 overall, at least 90 in
    class participation, and at least 60 in test
  • Note that there are no make-up tests or homework
    in this course

13
Grading Scale
  • Numerical-letter grade correspondence
  • A 90 -100
    maximum 100
  • A- 87 - 89
  • B 83 - 86
  • B 78 - 82
  • B- 75 - 77
  • C 71 - 74
  • C 66 - 70
  • C- 63 - 65
  • D 60 - 62
  • D 55 - 59
  • D- 50 - 54
  • F lt 50

14
Policies
  • Late submission policy
  • Maximum 2 late days per assignment/project
    deliverable
  • Each late day penalized with 10
  • No subdivision of late days
  • No late days for presentations and test
  • Example a 90/100 worth assignment gets 81/100 if
    one day late (900.9 81) or 72/100 if two days
    late (900.8 72)

15
.Policies..
  • Legal notices on the world-wide web Read and
    comply with accompanying legal notices of
    downloadable material
  • Specify references used
  • Do not plagiarize (see next slide)

16
..Policies.
  • Plagiarism and cheating Will not be tolerated.
    Please read the policies of University of Nevada,
    Reno regarding academic dishonesty
  • www.unr.edu/stsv/acdispol.html

17
Policies
  • Disability Statement
  • If you have a disability for which you will need
    to request accommodations, please contact me or
    someone at the Disability Resource Center
    (Thompson Student Services - 107), as soon as
    possible.

18
Additional Texts..
  • Each student will deliver a presentation based on
    one of the following additional texts (or
    similar)
  • 1 Don A. Norman, The Design Of Everyday Things
  • 2 Don A. Norman, Emotional Design
  • 3 Steven Krug, Dont Make Me Think A Common
    Sense Approach to Web Usability
  • 4 Carolyn Snyder, Paper Prototyping The Fast and
    Easy Way to Refine User Interfaces
  • 5 Mike Kuniavsky, Observing the User Experience
    A Practitioner's Guide to User Research

19
.Additional Texts.
  • 6 B.J. Fogg, Persuasive Technology Using
    Computers to Change What We Think We Do
  • 7 Jef Raskin, The Humane Interface New
    Directions for Designing Interactive Systems
  • 8 Ellen Isaacs and Alan Walendowski, Designing
    from Both Sides of the Screen How Designers and
    Engineers Can Collaborate to Build Cooperative
    Technology
  • 9 Jeff Johnson, GUI Bloopers Donts and Dos for
    Software Developers and Web Designers
  • 10 Karen Donahue, Built for Use Driving
    Profitability
  • Through the User Experience

20
..Additional Texts
  • 11 Joel Spolsky, User-Interface Design for
    Programmers
  • 12 Ben Shneiderman, Leonardos Laptop
  • 13 Jay David Bolter and Diane Gromala, Windows
    and Mirrors Interaction Design, Digital Art,
    and the Myth of Transparency
  • 14 Nathan Shedroff, Experience Design 1
  • 15 Eric Begnan (editor), Information Appliances
    and Beyond
  • 16 Malcolm McCullough, Digital Ground
    Architecture, Pervasive Computing, and
    Environmental Knowing

21
Tentative Schedule.
Week Dates (M, W) Contents
1 Aug 29, 31 Lectures Students introduction
2 - , Sep 7 Individual preparation Searching video clips additional text, deciding on project group and topic
3 Sep 12, 14 Lectures, A1 given Draw of presentations orderD
4 Sep 19, 21 Lectures, A2 given A1 due Selection additional text
5 Sep 26, 28 Lectures, Project requirements given
6 Oct 3, 5 Lectures A2 due
7 Oct 10, 12 Lectures, A3 given
22
.Tentative Schedule
8 Oct 17, 19 Lectures Project part I due
9 Oct 24, 26 Lecture Presentations by students (project)
10 Oct 31, Nov 2 Presentations by students (project)
11 Nov 7, 9 Lecture, Invited talk or Independent study Project checkpoint, A3 due
12 Nov 14, 16 Lecture Midterm (11/16)
13 Nov 21, 23 Lecture Presentations by students (additional book)
14 Nov 28, 30 Presentations by students (additional book)
15 Dec 5, 7 Presentations by students (additional book) Project part II due, Project demo
16 Dec 12, - Paper due (12/14)
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