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image plane focal plane

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The geometric model of pinhole camera consists of an image plane I and an ... is that every image point m is collinear with the C and its corresponding world point M. ... – PowerPoint PPT presentation

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Title: image plane focal plane


1
The Pinhole Camera Model
X
m
F
I
y
Z
f
C
c
x
M
Y
  • image plane
    focal plane
  • The geometric model of pinhole camera consists of
    an image plane I and an eyepoint C on the focal
    plane F.
  • The fundamental property of perspective is that
    every image point m is collinear with the C and
    its corresponding world point M. The point C is
    also called optical center, or the focus. The
    line Cc, perpendicular to I and to F, is called
    optical axis, c is called the principal point.

2
Equations for Perspective Projection
  • Let (C,X,Y,Z) be the camera coordinate system
    (c.s.) and (c,x,y) be the image c.s.
  • Its clear that
  • From the geometric viewpoint, there is no
    difference to replace the image plane by a
    virtual image plane located on the other side of
    the focal plane. In this new c.s, an image point
    (x,y) has 3D coordinates (x,y,f).

3
The Pinhole Camera Model
X
I
x
f
C
c
Z
y
Y
m
M
lM
4
Perspective Projection Matrix
  • In projective geometry any point along the ray
    going through the optical center projects to the
    same image point.
  • So rescaling homogeneous coordinates makes no
    difference
  • (X,Y,Z) s(X,Y,Z) (s X,
    s Y, s Z)
  • It can be seen from (1)
  • Equations (1) can be rewritten linearly (s
    arbitrary)

5
Perspective Projection Matrix and Extrinsic
Parameters
  • Given a vector xx,y,T, we use to denote
    augmented vector by adding 1 as the last element.
    The 3x4 matrix P
  • is called the camera perspective projection
    matrix. Given a 3D point MX,Y,ZT and its image
    mx,yT (2) can be written in matrix form as
    (with arbitrary scalar s)
  • For real image point, s should not be 0. If s0,
    then Z0, and the 3D point is in the focal plane
    and image coordinates x and y are not defined.
    For all points in the focal plane but C

6
Perspective Projection Matrix and Extrinsic
Parameters
  • their corresponding points in the image plane
    are at infinity. For the optical center C, we
    have xys0 and XYZ0.
  • In practice 3D points can be expressed in
    arbitrary world c.s. (not only the camera c.s.).
    We go from the old c.s. centered at the optical
    center C to the new c.s. centered at point O
    (world c.s.) by a rotation R followed by a
    translation tCO. A relation between coordinates
    of a single point in a camera c.s. Mc and in the
    world c.s. Mw is
  • Mc R
    Mw t
  • or more compactly
  • where D is Euclidean transformation of the 3D
    space

7
Perspective Projection Matrix and Extrinsic
Parameters
  • The matrix R and the vector t describe the
    orientation and position of the camera with
    respect to the new world c.s. They are called the
    extrinsic parameters of the camera (3 rotations
    3 translations).

X
(R,t)
I
Xw
x
Zw
C
c
Z
y
O
camera c.s.
Yw
world c.s.
Y
m
M
8
Perspective Projection Matrix
  • From (3) and (4) we have
  • Therefore the new perspective projection matrix
    is
  • In real images, the origin of the image c.s. is
    not the principal point and the scaling along
    each image axis is different, so the image
    coordinates undergo a further transformation
    described by some matrix K, and finally we have

9
Intrinsic Parameters of the Camera
  • K is independent of the camera position. It
    contains the interior (or intrinsic) parameters
    of the camera. It is represented as an upper
    triangular matrix
  • where and stand for the scaling along the
    x and y axes of the image plane, gives the
    skew (non-orthogonality) between the axes, and
    (u0, v0) are the coordinates of the principal
    point.

y
v
m
v0
c
x
q
u0
o
u
10
Intrinsic Parameters of the Camera
  • For a given point, let .
    Since we have
    and thus
  • Normalized coordinate system of the camera is a
    system where the image plane is located at a unit
    distance from the optical center (i.e. f1). The
    perspective projection matrix P in such c.s. is
    given by

11
Intrinsic Parameters of the Camera
  • For a world point its
    coordinates in normalized coordinate system are
  • A matrix Pnew defined by (10) can be decomposed
  • where
  • Matrix A contains only intrinsic parameters, and
    is called camera intrinsic matrix.

12
Intrinsic Parameters of the Camera
  • It is thus clear that the normalized image
    coordinates are given by
  • Through this transformation from the available
    pixel image coordinates,u,vT, to the imaginary
    normalized image coordinates the
    projection from the space onto the normalized
    image does not depend on the specific cameras.
    This frees us from thinking about characteristics
    of the specific cameras and allows us to think in
    terms of ideal systems

13
The General Form of the Perspective Projection
Matrix
  • Camera can be considered as a system with
    intrinsic and extrinsic parameters. Here are 5
    intrinsic parameters
  • the coordinates u0,v0 of principal point, and
    the angle between the two image axes. There
    are 6 extrinsic parameters, three for the
    rotation and three for the translation, which
    define the transformation from the world
    coordinate system, to the standard coordinate
    system of the camera. Combining (7) and (13)
    yields the general form of the perspective
    projection matrix of the camera
  • The projection of 3D world coordinates
    to 2D pixel coordinates
    is then given by (s is arbitrary scale
    factor)

14
The General Form of the Perspective Projection
Matrix cont.
  • Matrix P has 3x412 elements, but has only 11
    degrees of freedom. Why?
  • Let be the (i,j) entry of the matrix P.
    Eliminating the scalar s in (17) yields two
    nonlinear equations

15
The General Form of the Perspective Projection
Matrix cont.
  • Problem 1. Given the perspective projection
    matrix P find coordinates of the optical center C
    of the camera in the world coordinate system.
  • Solution. Decompose the 3x4 matrix P as the
    concatenation of 3x3 matrix B and a 3-vector b,
    i.e. P B b. Assume that the rank of B is 3.
    Under the pinhole model, the optical center
    projects to 0 0 0T (i.e. s0). Therefore, the
    optical center can be obtained by solving
  • The solution is

16
The General Form of the Perspective Projection
Matrix cont.
  • Problem 2. Given matrix P and an image point m
    find an optical ray going through this point.
  • Solution. The optical center C is on the optical
    ray. Any point on this ray is also projected on
    m. Without loss of generality, we can choose the
    point D such that the scale factor s 1, i.e.
  • This gives
    A point on the optical ray is thus given by
  • Where l varies from 0 to

17
Perspective Approximations
  • The perspective projection (2) is a nonlinear
    mapping which makes it difficult to solve many
    vision problems. It also ill-conditioned when
    perspective effects are small.
  • There are several linear mappings, approximating
    the perspective projection
  • Orthographic Projection. It ignores the depth
    dimension. It can be used if distance and
    position effects can be ignored.

18
Orthographic and Weak Perspective Projection
  • Orthographic Projection

X
I
x
C
c
Z
y
Y
19
Orthographic and Weak Perspective Projection
  • Orthographic Projection

X
I
C
Z
Y
20
Weak Perspective Projection
  • Weak Perspective Projection
  • Much more reasonable approximation is Weak
    Perspective Projection. When the object size is
    small enough with respect to the distance from
    the camera to the object, Z can be replaced by a
    common depth Zc . Then the equations (1) become
    linear
  • Here we assumed that the focal length f
    is normalized to 1

21
Weak Perspective Projection
  • Two step projection
  • image plane
    average depth plane

X
I
C
Zc
Z
Y
22
Weak Perspective Projection
  • Let
  • Equation (12) can be written as

23
Weak Perspective Projection
  • Taking into account the intrinsic and extrinsic
    parameters of the camera yields
  • where A is the intrinsic matrix (14), and D
    is the rigid transformation (5).
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