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Learning and the problem of the emergence of convention

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Title: Learning and the problem of the emergence of convention


1
Learning and the problem of the emergence of
convention
  • Pelle Guldborg Hansen
  • Section for Philosophy and Science studies
  • Roskilde University, Denmark

While game theorists are very far from a
complete theory of convention, dynamics like the
Dirichlet rule may go far in explaining the
emergence of convention without communication or
precedent. Vanderschraaf 199583
2
Three examples
  • The 50-50 split in the Dividing a Dollar game.
  • The rendevouz problem in (Schelling 1960).
  • The Oberlin convention for reconnecting cut off
    phone calls.

3
The Problem of the Emergence of Social Convention
  • The arbitrariness of given practice in solving a
    recurrent coordination problem suggests that the
    justification of the underlying expectations
    ensuring continuous conformity is given by their
    self-reinforcing character.
  • The Problem of the Emergence of Social
    Convention
  • The problem of how to account for the
    emergence of such systems of mutually reinforcing
    beliefs from a truly pre-conventional state
    without getting viciously entangled in the
    circular process by which the involved
    expectations are characterized.

4
Outline
  • The Lewisian theory of convention and its
    failure.
  • Vanderschraafs learning approach to the problem
    of emergence.
  • How the original challenges re-appear in the
    learning approach.
  • The stationarity assumption a vicious circle
    or a key to salvation?
  • A threatening problem due to the stationarity
    assumption.
  • Learning under the Schelling-hypothesis.
  • Beating off the two challenges.
  • Re-orienting game theory.

5
The Lewisian Theory of Convention
  • The raison dêtre of conventions as providing
    salient solutions by precedent for solving
    coordination problems.
  • Coordination problems
  • Situations of interdependent decision by two or
    more agents in which coincidence of interests
    predominates and in which there are two or more
    proper coordination equilibria. (Lewis 196924)
  • Convention
  • A behavioral regularity continuous conformity to
    which instantiates one such equilibrium in a
    recurrent coordination problem made salient by
    precedent and operational by this being common
    knowledge, or

6
(No Transcript)
7
Two coordination problems
8
The spuriousness of a common description?
  • "There seems to be a difference between
    equilibrium combinations in which every agent
    does the same action and equilibrium combinations
    in which agents do different actions. This
    difference is spurious, however. We say that the
    agents do the same action if they do actions of
    the same kind, particular actions falling under
    some common description. But actions can be
    described in any number of ways, of which none
    has any compelling claim to primacy. For any
    combination of actions, and a fortiori for any
    equilibrium combination of actions, there is some
    way of describing the agents' alternative actions
    so that exactly those alternative actions in the
    given combination fall under a common
    description... Whether it can be called a
    combination in which every agent does the same
    action depends merely on the naturalness of that
    classification... But in Telephone tag what
    makes the first pair of action-descriptions more
    natural than the second? And so what if it is?"
    (Lewis 1969)

9
Lewis on the origins of convention
  • Conventions work by making salient by precedent a
    certain strict equilibrium in a recurrent
    coordination problem and this in such a way that
    all agents come to expect one another to conform
    to it because of its conspicuousness in this
    particular respect is common knowledge to those
    partaking in it.
  • Salience, drawn from (Schelling 1960) a focal
    point of convergence for expectations that may
    not only result from considerations based on
    logic, but just as well from imagination,
    analogy, aesthetics, casuistic reasoning, or, as
    utilized by Lewis, precedent.
  • Different from Lewis, Schelling puts a special
    emphasis on how such focal points find gives a
    reason for action as a means to coordinate
    expectations by providing agents with a clue or
    key to the a coordination problem, when this is
    perceived as representing a kind of riddle with
    a definite solution, cf. (Sugden Zamarrón 2006).

10
Lewis implicit learning account of the origin of
convention
  • In short, certain conditions common
    knowledge of a general preference for using any
    sufficiently popular notation, plus common
    knowledge that logicians can tell how much the
    various notations are being used tend somewhat
    to amplify any fluctuation in the logicians
    expectations and propensities about their choice
    of notation. A convention is produced when a big
    enough fluctuation meets strong enough amplifying
    forces. The source of the fluctuation is
    unimportant, given its size. It does not matter
    whether it was created with the intention of
    starting a convention or whether it occurred in
    some or all of the population. (Lewis 196986)
  • Conventions are like fires under
    favourable conditions, a sufficient concentration
    of heat spreads and perpetuates itself. The
    nature of the fire does not depend on the
    original source of heat. Matches i.e. agreement
    may be our best fire starters, but that is no
    reason to think of fires started otherwise as any
    less fires. (Lewis 196988)

11
Reception
  • Early interpretations readily embraced the ideas
  • that salience of a given action or action profile
    followed from common knowledge of a successful
    precedent along with suitable assumptions of
    agents reasoning abilities and inductive
    standards. (Grandy 1977)
  • that given such salience of a precedented profile
    coordination would follow. (Heal 1978)
  • We must remember that a pattern whether of
    the past or of the future is always arbitrary or
    partial in that there could always be a different
    one or a further elaboration of the same one.
  • (Palliser 1989)

12
Two challenges
  • that salience of a given action or action profile
    followed from common knowledge of a successful
    precedent along with suitable assumptions of
    agents reasoning abilities and inductive
    standards. (Grandy 1977)
  • The challenges of rule interpretation and rule
    availability.
  • Since any successful precedent in the sense of a
    series of successful combinations of actions may
    be elaborated or projected in infinitely many
    ways into the future, any action profile in an
    ensuing stage game will be salient under some
    description of the precedent. (Gilbert
    1989333-334)
  • that given such salience of a precedented profile
    coordination would follow. (Heal 1978)
  • The challenge of sufficient reason.
  • Even given a successful precedent rational agents
    will not have sufficient reason to act in
    accordance though a rational agent would surely
    want to play his part in the salient profile if
    others were to play theirs, he would also know
    that they would only play their part if he was to
    play his but this is exactly what he himself is
    still trying to figure out.

13
Learning and theory of convention
  • The equilibrium selection problem and the
    evolutionary turn in game theory.
  • Reinterpreting games as played repeatedly.
  • Substituting strategically rational agency
    leading to choice with strategies evolving over
    time in populations of agents pre-programmed or
    conditioned for playing such strategies and
    reproducing according to their success.
  • Reimported into the social sciences as an
    aggregate level interpretation of individual
    learning and social imitation processes in need
    of an individual level interpretation in terms of
    learning.

14
Best reply models of learning
  • Best reply models of learning are perhaps the
    most popular interpretation in social science.
  • Agents adopt strategies that optimize their
    payoffs given what they expect others to do.
  • The available models encompass a variety of
    learning rules that ascribe different degrees of
    rationality and sophistication in the agents
    abilities in forming these expectations.

15
Vanderschraafs theory of convention
  • Social conventions are reconstructed as
    correlated equilibrium behavior in coordination
    problems resulting from the application by each
    agent of the Dirichlet rule in forming his
    expectations.
  • The Dirichlet rule generalizes the method of
    Fictitious Play introduced by (Brown 1951) as a
    means to compute mixed equilibria.
  • The stationarity assumption Each agent is
    assumed to apply the Dirichlet rule under the
    presupposition that others are playing some
    stationary, possibly mixed as well as correlated,
    strategy of the game.
  • Each agent chooses his best reply at each round
    of a recurrent game to what he expects others to
    do given his expectations, where these are formed
    on the basis of the Dirichlet rule.

16
The Dirichlet rule
17
The emergence of convention
  • Assuming that agents update their expectations
    following the Dirichlet rule systems of
    concordant mutual expectations emerge and stay
    forever at one out of the multiple available
    strict equilibria in the driving game (this
    generally holds for any 2x2, 2 player symmetric
    labelled game).

18
The emergence of convention
  • In the recurrent game where agents have to
    perform different actions in equilibrium, like in
    Telephone tag, this is no longer true when the
    population of agents playing the game is larger
    than two. Instead expectations converge on the
    mixed strategy equilibrium of the game (when the
    number of players is equal or unequal and large).

19
The problem of asymmetric labelling games
  • Mixed equilibria do not qualify as conventions in
    the Lewisian theory
  • Contrary to what (Binmore 2006) claims mixed
    equilibria may not be regarded as conventions
    since in these the individual expectations do not
    cause an determine an action of conformity, why
    the interdependency of expectations held as a
    necessary condition for convention is not
    satisfied.
  • The learning approach as specified so far cannot
    account for asymmetric conventions like that of
    oberserved by Lewis in Oberlin.

20
Solving the problem of asymmetric labelling games
  • The problem may easily be solved if embracing
    Lewis point that no pair of action descriptions
    is more natural than any other.
  • Re-describing the game in terms of the strategies
    Ak(call if original caller, wait if original
    receiver) (wait if original caller, call if
    original receiver), thereby transforming the
    game to the Driving game.
  • A particular elegant way of doing this is by
    following (Vanderschraaf 2003) in letting agents
    condition their original strategies on possible
    states of the world. This results in conventions
    interpreted as correlated equilibria.
  • Further, it has the advantage over Lewis
    definition of convention that it formally
    incorporates the notion of salience by
    formalizing the various pieces of information at
    the agents disposal by which they correlate
    their actions and expectations via a convention.

21
Challenging the learning approachrule
availability and interpretation
  • It is important to notice, however, that a theory
    of convention like Vanderschraafs, still does
    not explain how agents initially come to
    correlate their expectations with particular
    states of the world,
  • i.e. how they tackle the problems of rule
    availability and interpretation.
  • Infinitely many states of the world will be
    available to the agents for pegging their
    original strategies on,
  • i.e. infinitely many strategies are available in
    a way such that for any series of observations
    the Dirichlet rule will put equal weight on an
    agents expectation concerning the probability of
    every future play of his opponents occurring.
  • Supplementing the learning approach with
    naturally or psychologically salient actions
    and patterns has been argued to be implausible
  • since such actions and patterns are observed to
    be conventional of nature, too abundant and too
    inflexible, e.g. (Latsis 2005).

22
Challenging the learning approachthe role of
the stationarity assumption
  • A learning approach to the problem of the
    emergence of convention like Vanderschraafs
    assumes that
  • the strategies, (states) and the payoffs of the
    game are common knowledge.
  • each agent applies the Dirichlet rule under the
    stationarity assumption.
  • However,
  • In applying the Dirichlet rule, each agent must
    tie this to a series of observed situations and
    outcomes in casu, a series of coordination
    problems considered as one and the same and their
    outcomes.
  • For the stationarity assumption to make sense
    each agent must believe that other agents
    behavior is correlated with this recurrent game.
  • But if he believes this, does it not imply that
    he must believe that they are already following
    what amounts to a convention?

23
The challenge exemplified for the Driving game
  • In playing the driving game each agent will know
    the strategies and the payoffs of the game as
    well as that this is common knowledge.
  • In order to have a reason to apply the learning
    rule he must believe other agents to be following
    a stationary, possibly mixed, strategy.
  • But from what he knows he can infer that the only
    possible stationary states of the game are the
    equilibria of the game (in so far as others are
    not made of wood).
  • If the learning agent believes that the other
    agents are playing the mixed strategy equilibrium
    of the game he will have no reason to apply the
    learning rule.
  • Hence, the only belief consistent with the
    stationarity assumption is the belief that other
    agents must be playing one of the pure-strategy
    equilibria. But this will continuously be
    falsified.

24
The obvious counterexample
  • In playing the driving game each agent will know
    the strategies left and right - and the payoffs
    of the game as well as that this is common
    knowledge.
  • In order to have a reason to apply the learning
    rule he only needs to be uncertain or wanting to
    keep track of the relative frequencies by which
    the two strategies are observed with the aim of
    maximizing his average payoffs.
  • If he believes that everyone are equally likely
    to follow either strategy he can do whatever he
    likes, but still keep track of frequencies to
    secure his average payoff.
  • If he comes to believe that one strategy is more
    widespread than another he will follow this and
    still have a reason to apply the learning rule.
  • Of course he will be able to infer that this is
    most likely not a stable state, but he may just
    decide to work on the stationarity assumption as
    a working hypothesis.

25
An objection to the counterexample
  • Given the problems of rule availability and
    interpretation, an agent has no way of knowing
    what the relevant strategies of the game are,
    neither in a truly pre-conventional state or in
    current situations.
  • Strategies like left and right, and the like
    necessary for convention, cannot be claimed to be
    naturally salient or psychologically salient
    in any sensible way. They are not natural
    responses like crouching, avoiding, or
    ducking, and such natural responses cannot give
    conventions as they arenatural.
  • Assuming that agents believe that other agents
    are playing some stationary, possibly mixed,
    strategy simply begs the question by introducing
    concepts made fit and ready for a convention to
    emerge.
  • An agent would already need a belief in what
    amounts to the existence, or possible existence
    of conventions in order to ascribe these
    strategies to their situation and hence also in
    order to believe that other agents are playing
    such a stationary, possibly mixed, strategy.

26
The stationarity assumption begging the
question or a key to salvation?
  • Does the pre-conventional state exclude the
    possibility that an agent may consider using the
    stationarity assumption as a working hypothesis?
  • Lewis spuriousness challenged For instance, if
    he recognizes a recurrent coordination problem
    and perceives the potential in coordination, may
    he not ask what a stationary strategy could be
    for solving this in general?... (the Schelling
    Hypothesis and our three initial examples).
  • The role of learning Would this allow him at
    least to narrow down the potential stationary
    strategies to a sufficiently limited set that
    could be handled by learning?
  • Sufficient reason But why should an agent expect
    other agents to recognize the same recurrent
    problem as well as expect them to consider
    working under the Schelling Hypothesis? (could
    this itself be salient?)
  • Reorienting game theory The challenge of
    Schellings re-orientation of game theory
    modelling the emergence and solution of the
    riddle.
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