The Open Bluetooth Networking Game Development Platform - PowerPoint PPT Presentation

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The Open Bluetooth Networking Game Development Platform

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Implement a complete API to handle various aspects of games ... Physics Engine. Game Timing Module ... Physics Engine - Enhances the attraction of our game ... – PowerPoint PPT presentation

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Title: The Open Bluetooth Networking Game Development Platform


1
The Open Bluetooth Networking Game Development
Platform
  • Final Year Project Demonstration
  • Carol Marcus

2
Project Objectives
  • Facilitate and standardize the development of
    various types of mobile multiplayer game
  • Implement a complete API to handle various
    aspects of games
  • Enhance scalability, maintainability and
    reusability of software code when we develop
    another similar game

3
Six Modules
  • Network Engine
  • Graphics Engine
  • Data Engine
  • Event Handler
  • Physics Engine
  • Game Timing Module

4
Functions of Each Module
  • Network Engine - Makes a connection between
    different mobile devices and support
    Host Migration
  • Graphics Engine - Allows to make the graphical
    objects
    easily
  • Data Engine - Stores all the information about
    the game - Handle game data synchronization

5
Functions of Each Module
  • Event Handler - Listens to the events raised in
    the system
  • - Passes the event to the specified
    engine in order to give the response
  • Physics Engine - Enhances the attraction of our
    game
  • Game Timing Module - Makes an adjustment of the
    timing difference between
    different devices by using Time
    Synchronization

6
Demonstration
  • Three sections in our demonstration
  • 1. Time Synchronization
  • 2. Host Migration
  • 3. Sample Game

7
Demonstration Time
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