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The Art of Clay Animation

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The bouncing ball animation (to the right) consists of these 6 frames. ... Just like the bouncing ball animation we saw earlier. ... – PowerPoint PPT presentation

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Title: The Art of Clay Animation


1
The Art of Clay Animation
  • By Instructors
  • Mr. and Mrs. OLoughlin
  • Oshkosh Area School District

2
The Art of Clay Animation
Select one of the chapters below by clicking on
the appropriate box
  • What is Claymation?
  • Brainstorming Ideas
  • Making a Storyboard
  • Creating your Characters
  • Sets/Backgrounds
  • Animation and Technology

3
What is Animation?
  • Animation is the rapid display of a series of
    images in order to create an illusion of
    movement.
  • Animation is an optical illusion of motion.


4
What is Stop Motion Animation?
  • Stop-motion (or frame-by-frame) is an animation
    technique where the artist maneuvers real-world
    objects and photographs them one at a time.

5
What is Stop Motion Animation?
  • When the photos are combined in a series the
    illusion of movement is created. Just like the
    bouncing ball animation we saw earlier.
  • In professional claymation films, each frame or
    picture, is played back at a frame rate greater
    than 1012 frames per second.

6
What is Claymation?
  • Clay figures are often used in stop motion
    animations because they are easy to move and
    position.
  • Stop motion animation that uses clay is known as
    claymation.

7
History of Claymation
  • Clay animation began a short time after the
    invention of a clay-like substance called
    plasticine in 1897.

8
History of Claymation
  • One of the first claymation films was made in
    1908.
  • This film was called A Sculptor's Welsh Rarebit
    Nightmare.
  • During that time period, claymation wasn't a very
    popular technique and for almost 70 years, it
    remained that way.

9
Gumby
  • It wasn't until the mid to late 1980's that
    claymation became popular.
  • One most memorable clay animations was Art
    Pokey's Gumby.

10
Will Vinton
  • Another man named Will Vinton is a big part of
    clay animation's history. In 1987, Will Vinton
    made a documentary explaining the process of clay
    animation. It was titled Claymation.
  • Will Vinton also established many of the
    techniques used by clay animators today.
  • You may know him by what might be his most
    popular creations, the California Raisins.

http//willvinton.net/
11
Will Vinton Said
  • According to the Will, "any one can do claymation
    and have wonderful results." Well . . . almost.
    You see, to obtain that raisin-quality status,
    the animators at the studio may reshape a
    character up to 1,440 times in only one minute.
    That's right, math fans. Each second of film
    consists of 24 different frames of film. Three
    seconds of animation for most is considered a
    'good day.'

http//willvinton.net/
12
Other Famous Claymation Films
  • Wallace and Gromit created by Nick Park

13
Other Famous Claymation Films
  • Chicken Run by Aardman Animations studios

14
Other Famous Claymation Films
  • Corpse Bride,The Nightmare Before Christmas, and
    Caroline By Henry Selick

15
Other Famous Claymation Shows
  • Bob the Builder created by Keith Chapman

16
Professional Claymation Movies
  • Producing a claymation movie is extremely
    laborious. Normal claymation films run at 12
    frames or pictures per second.
  • For a 30-minute movie, there would be
    approximately 21,600 stops to change the figures
    for the frames.
  • For a full-length (90-minute) movie, there would
    be approximately 64,800 stops.
  • Great care must be taken to ensure that the
    object is not altered by accident, by even slight
    smudges, dirt, hair, or dust.

17
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18
Brainstorming

19
Brainstorming Group Worksheet
20
Brainstorming Group Worksheet
21
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22
What is a storyboard?
  • A storyboard visually tells the story of an
    animation panel by panel, kind of like a comic
    book.

23
What is a storyboard?
  • Storyboard From the movie Chicken Little

24
It is important to make a storyboard for several
reasons
  • Creating a storyboard will help you plan your
    animation out shot by shot. You can make changes
    to your storyboard before you start animating,
    instead of changing your mind later.
  • You can save countless hours of unnecessary
    editing by doing a storyboard. It is especially
    important in animation. Unlike live-action
    filming where the filmmaker shoots tons of
    footage and then edits it later, an animator
    wants to throw away as little of his/her work as
    possible because it is more work to animate a
    scene than it is to film it in live action. If
    you plan it all out in advance you don't have to
    worry about wasting time animating scenes that
    you'll never use.
  • Another reason why a storyboard is important is
    because it is a way to uncover problems and to
    fix them while they are still easy to fix.
  • In a storyboard you're not only describing the
    plot but all information that's important to your
    scene such as the mood, the setting and anything
    else that you think will help the audience
    understand your story.
  • To create a storyboard, you should follow three
    basic steps. First is analysis which is breaking
    down your story into its component parts. Second
    is evaluation which is judging and choosing what
    shots angles and frame sizes you will put in your
    project, and third is synthesis which is the
    process of actually developing and putting your
    project together.

25
Storyboards
  • Your storyboard should convey some of the
    following information
  • What characters are in the frame and how are they
    moving?
  • What are the characters saying to each other, if
    anything?
  • How much time has passed between the last frame
    of the storyboard and the current one?
  • Where is the "camera" is in the scene? Close or
    far away?

26
Click here to Return to the Main Page
27
How to Create your Characters
  • In clay animation, one of the many forms of
    stop-motion animation, each object is sculpted in
    clay or a similarly pliable material such as
    Plasticine, usually around a wire skeleton called
    an armature.

28
  • As in other forms of object animation, the object
    is arranged on the set (background), a film frame
    is exposed, and the object or character is then
    moved slightly by hand. Another frame is taken,
    and the object is moved slightly again. This
    cycle is repeated until the animator has achieved
    the desired amount of film. The human mind
    processes the series of slightly changing,
    rapidly playing images as motion, hence making it
    appear that the object is moving by itself. To
    achieve the best results, a consistent shooting
    environment is needed to maintain the illusion of
    continuity. This means paying special attention
    to maintaining consistent lighting and object
    placement and working in a calm environment

29
  • figures and props are molded from clay and are
    then used to tell a story. Using stop motion
    photography, a series of still pictures taken
    with a digital camera, the frames are then run
    together to produce an animation.

30
History of Clay Animation
31
  • First off we should look at what animation is and
    some common terms that are used
  • CEL
  • A broad term that encompasses most types of
    animation art. In its strictest interpretation, a
    cel is the plastic sheet, either cellulose
    acetate or cellulose nitrate, that animated
    characters are painted on. In practice, the term
    cel has come to mean that plastic sheet in
    combination with the outline and coloring of a
    character, object, and/or special effect.
    Outlines can be either hand-inked or
    Xerographically transferred to the sheet of
    plastic. Those outlines are then filled with
    color, either by hand-painting or a serigraphic
    process, to complete the cel.
  • 12 or 16 Field
  • These terms are used to describe the size of a
    particular cel. They come from the size of the
    "field" of view of the camera photographing the
    artwork. For rough use, consider a twelve-field
    cel roughly 10"x12", and a sixteen-field cel
    approximately 14"x16". The actual framed size may
    differ.
  • ORIGINAL PRODUCTION CEL
  • These are the cels actually used in the
    production of a cartoon. They can have either
    Xerographed or hand-inked outlines, and are
    hand-painted at the studio. These cels are
    one-of-a-kind pieces of art, and their rarity
    makes them highly sought after by collectors.
    Because these cels were created to make an actual
    cartoon, each cel is a component part of a larger
    movement. Different cels from the same scene may
    be more or less desirable depending on a variety
    of factors size, profile and expression of the
    character, any damage to inking or paint, and
    overall visual appeal.
  • LIMITED EDITION CEL
  • As with production cels, limiteds can have either
    hand-inked or xerographic outlines, and are also
    hand-painted. The major difference, as its name
    implies, is that the limited editions are created
    in limited quantities, generally in runs of 250
    to 500 cels. Because of these small edition
    sizes, limiteds can also be very collectible.
    Some limiteds are exact reproductions of the
    frames of the film they represent. Others are
    based on contemporary interpretations of classic
    characters or scenes by their animators- Chuck
    Jones limiteds, for instance. Limited editions
    are always hand-numbered on the cel, and many are
    signed by the artists.
  • SERICELS
  • Sometimes called serigraph cels. The serigraphy
    process involves silk-screening each individual
    color to the cel, one at a time. Every distinct
    shade is a separate screen, and a separate pass
    in the procedure. As a result of this fine art
    operation, each color is flawlessly reproduced.
    Sericels are also created in limited quantities,
    typically 2500 to 5000 pieces. Because of their
    larger edition size, sericels are the most
    affordable type of animation art, ideal for the
    beginning collector.
  • If you would like to learn more about how
    sericels are made, we invite you to drop by our
    online Creating a Limited Edition Sericel
    presentation.
  • PUBLICITY CEL
  • A cel, usually hand-painted, not actually used in
    a film or created for collectors, but made for
    publicity or promotional purposes.
  • CEL SET-UP
  • A combination of cels presented together. If the
    combination of cels match exactly, it is referred
    to as a KEY SET-UP.
  • ANIMATION DRAWING
  • These are the original, one-of-a-kind drawings,
    penciled by the animator, that cels are
    eventually made from. Drawings can be rough, or
    the more refined CLEAN-UP drawings. Sometimes,
    set-ups are available with matching drawings and
    the cel that was made from it.
  • STORYBOARD DRAWING

32
  • Claymations from 2003
  • The Fly Run, Fergus, Run Frostbite Basketball
    Frustration Full Moon Losing Ur Head Play Ball!
    Slam Dunk Tough Luck
  • Claymations from 2002
  • Apollo 13 The Cat Trap Disco is Dead Monkey Biz
    Up, Up and Away!
  • Comments from Students

33
Making Claymation Figures
  • Clay figures are often used in stop motion for
    their ease of repositioning. Stop motion
    animation that uses clay is known as claymation.
    The figures may have an armature or wire frame
    inside of them, similar to the related puppet
    animation (below), that can be manipulated in
    order to pose the figures. Alternatively, the
    figures may be made entirely of clay, such as in
    the films of Bruce Bickford, where clay creatures
    morph into a variety of different shapes.
    Examples of clay-animated works include The Gumby
    Show (US, 19571967) Morph shorts (UK,
    19772000), Wallace and Gromit shorts (UK, as of
    1989), Jan vankmajer's Dimensions of Dialogue
    (Czechoslovakia, 1982), The Amazing Mr. Bickford
    (US, 1987), The Trap Door (UK, 1984).

34
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35
  • The hardest part is probably coming up with an
    idea. Use a storyboard to set up the scenes
    before beginning.  You wont need to draw every
    picture but the storyboard will give you
    something to start with and helps you keep track
    of where you want to go. Decide what colors you
    will need for each scene and what you will use as
    a background before getting started. It seemed
    easier to work with the background flat on the
    ground to take pictures instead of having to
    stand it up.  The clay does not dry out but it
    is tough to get off your hands. If you are going
    to work with a light color of clay after working
    with a dark color be sure to wash your hands
    first. Mixing the colors takes a little time.
    Cut the colors you want to mix into strips and
    layer them altering the colors. This makes it
    easier to mix. The length of the clips we used
    was originally one every 1/4 second(four clips
    a second), which worked well and later we changed
    that to one every 1/3 second to slow it down a
    bit. Ideally, estimate the length of voice
    narration before shooting theclaymation movie.
    Use still clips of longer duration if narration
    is long. Get an idea of the length of sound
    effects or music before creating themovie as
    well.   The more increments of movement and
    pictures taken, the more natural the movement
    appears on video. Use a tripod and be sure to
    keep the camera as still as possible,
    theslightest movement by the camera from one
    picture to the other can make the video very
    jerky. Take a few practice shots to be sure
    that- the edges of the backdrop don't show,-
    the camera isn't moving from shot to shot,- the
    figures are large enough to be seen (once the
    movie is converted to QuickTime, the screen is
    much smaller than the monitor and very small
    figures like our seed are hard to discern or see
    at all, so it's better to use larger figures and
    zoom in more on the subject of the movie), and-
    the lighting is good The creation of our
    claymation animation proved to be the most
    difficult project of all.  It involved taking
    many pictures (close to 150 for our project which
    was called "Up, Up, and Away") of our clay
    figure.  Each picture acted as a single frame in
    our movie and so for each picture the figure was
    moved slightly. 
  • At first we had to experiment with how much to
    move our clay figure between frames to obtain a
    smoothly flowing movie.  As we began to take
    pictures we encountered a problem with the
    camera.  We realized that any movements to the
    camera would result in a jumpy movie, so we
    decided to mount the camera on a tripod to
    minimize any accidental camera movements. 
  • A second problem we encountered was that it took
    so long to take pictures and move the clay figure
    that the entire picture-taking process took us
    close to 4 periods to complete (4 hours!).  This
    was a problem because it meant that at the
    beginning of each period we would have to set up
    our scene guessing where the clay figure and
    props were supposed to be.  We were able to come
    pretty close to setting everything up the way it
    had been by comparing it to the last picture
    taken on the previous day. 
  • Then, to disguise any small changes in
    positioning, we decided to change the camera
    angle.  The third and last problem we encountered
    was getting the clay figure to hold each position
    long enough to take a picture because the clay
    was so soft.  So, we had to use pieces of wire
    to hold up the clay.  This added the workload in
    the end because I personally had to edit each
    picture using Adobe Photoshop version 5.5.
  •      Once we had obtained and edited all of our
    pictures we used Stopmotion Pro to make a movie
    out of them.  It was really easy and the program
    did all of the work.  It even had the option of
    automatically resizing each picture to a desired
    resolution.  Although the most difficult this
    project was also the most rewarding.  It was a
    change to work in a group, and a little trying
    when trying to even out the workload.  With all
    things considered, sitting back and watching the
    finished product after it has been mixed with
    sound, using Adobe Premiere 6, there is a lot of
    satisfaction felt by all group members. 

36
What is a Set?
37
What is a Set?
  • A Set is the place where your characters will
    perform. A Set includes a backdrop, the
    scenery, and any props in the scene.
  • In claymation the set is usually miniature in
    scale or smaller in size than in real life.

38
What Makes a Good Set?
  • Craftsmanship, Craftsmanship, Craftsmanship!!!
  • Details, Details, Details!!!
  • Creative use of Materials

39
Student Examples
  • Craftsmanship, Details, Creative use of Materials
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