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WXGE6102 Information Systems: Fundamentals, Procurement and Operational Issues

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Title: WXGE6102 Information Systems: Fundamentals, Procurement and Operational Issues


1
WXGE6102 Information Systems Fundamentals,
Procurement and Operational Issues
2
Lesson 4 The Role of System Analyst Succeeding
as a Systems Analyst
  • Introduction Software Engineering Process
  • Approaches to Systems Development
  • Organizational Responsibilities in Systems
    Development
  • Skills of a Successful Systems Analyst
  • Analytical
  • Technical
  • Management
  • Interpersonal

3
Lesson 5
  • Building Information System Methodologies,
    Models, Tools and techniques for System
    Development

4
Today Topics
  • Systems Development Life Cycle
  • Major Problems Traditional SDLC
  • Advantages and Disadvantages of Traditional SDLC
  • Alternatives to Conventional SDLCs
  • Prototyping
  • Joint application design
  • Rapid application development
  • Object-oriented development
  • Component Based development
  • User development
  • CASE Tools

5
  • Systems Analysis and Design is the process
    people use to create (automated) information
    systems

Systems Analysis Design
Information System
2
6
SYSTEMS ANALYSIS AND DESIGN A Condensed
(Informal) Perspective
Completed Information System
An idea
Analysis
Design and Implementation
Time
5
7
Today Topics
  • Systems Development Life Cycle
  • Major Problems Traditional SDLC
  • Advantages and Disadvantages of Traditional SDLC
  • Alternatives to Conventional SDLCs
  • Prototyping
  • Joint application design
  • Rapid application development
  • Object-oriented development
  • Component Based development
  • User development
  • CASE Tools

8
Systems Development Life Cycle
  • Systems Development Life Cycle (SDLC) represents
    a set of general categories that show the major
    steps, over time, of an information systems
    development project.
  • There is no universal, standardized version of
    the SDLC, but the phrase has two distinct
    meanings.
  • An SDLC can be a general conceptual framework for
    all the activities involved in systems
    development or acquisition.
  • An SDLC can also be a very structured and
    formalized design and development process.

9
Systems Development Life Cycle (SDLC)
  • Systems Investigation
  • Systems Analysis
  • Systems Design
  • Systems Implementation
  • Systems Evolution

10
Systems Development Life Cycle
  • Series of steps used to manage the phases of
    development for an information system
  • Consists of five phases
  • Investigation
  • Project Identification and Selection
  • Project Initiation and Planning
  • Analysis
  • Design
  • Implementation
  • Maintenance and review

11
Phases of the Systems Development Life Cycle
Investigation
  • Project Identification and Selection
  • Two Main Activities
  • Identification of need
  • Prioritization and translation of need into a
    development schedule
  • Helps organization to determine whether or not
    resources should be dedicated to a project.
  • Project Initiation and Planning
  • Two Activities
  • Formal preliminary investigation of the problem
    at hand
  • Presentation of reasons why system should or
    should not be developed by the organization

12
Phases of the Systems Development Life Cycle
Analysis
  • Study of current procedures and information
    systems
  • Determine requirements
  • Study current system
  • Structure requirements and eliminate redundancies
  • Generate alternative designs
  • Compare alternatives
  • Recommend best alternative

13
Phases of the Systems Development Life Cycle
Design
  • Logical Design
  • Concentrates on business aspects of the system
  • Physical Design
  • Technical specifications
  • Implementation
  • Implementation
  • Hardware and software installation
  • Programming
  • User Training
  • Documentation

14
Phases of the Systems Development Life Cycle
  • Maintenance
  • System changed to reflect changing conditions
  • System obsolescence

15
Today Topics
  • Systems Development Life Cycle
  • Major Problems Traditional SDLC
  • Advantages and Disadvantages of Traditional SDLC
  • Alternatives to Conventional SDLCs
  • Prototyping
  • Joint application design
  • Rapid application development
  • Object-oriented development
  • Component Based development
  • User development
  • CASE Tools

16
Major problems of traditional SDLC
17
Major problems of traditional SDLC
  • Many system projects fails, although they
    incorporates a formal SDLC approach.
  • The environment is very different from 30 years
    ago.
  • IT is much more powerful and includes features
    like graphical user interface and client server
    architecture
  • Should abandon the SDLC?
  • No ! Still very important.
  • Incorporate alternative method.

18
Today Topics
  • Systems Development Life Cycle
  • Major Problems Traditional SDLC
  • Advantages and Disadvantages of Traditional SDLC
  • Alternatives to Conventional SDLCs
  • Prototyping
  • Joint application design
  • Rapid application development
  • Object-oriented development
  • Component Based development
  • User development
  • CASE Tools

19
Advantages and Disadvantages of Traditional SDLC
20
Today Topics
  • Systems Development Life Cycle
  • Major Problems Traditional SDLC
  • Advantages and Disadvantages of Traditional SDLC
  • Alternatives to Conventional SDLCs
  • Prototyping
  • Joint application design
  • Rapid application development
  • Object-oriented development
  • Component Based development
  • User development
  • CASE Tools

21
Alternatives to Conventional SDLCs
  • Possibilities
  • Prototyping
  • Joint application design
  • Rapid application development
  • Object-oriented development
  • Component Based development
  • User development

22
Prototyping
  • Instead of spending a lot of time producing very
    detailed specifications, the developers find out
    only what the users want.
  • Developers quickly create a prototype.
  • This contains portions of the system of most
    interest to the users, or is a small-scale
    working model of the entire system.
  • After reviewing the prototype with the users, the
    developers refine extend it.
  • This approach is also known as evolutionary
    development.

23
Waterfall Model with Prototyping
24
Joint Application Design
  • Joint application design (JAD) is a group-based
    method for collecting user requirements and
    creating system designs.
  • JAD is most often used within the systems
    analysis and systems design stages of the SDLC.
  • In contrast to the SDLC requirements analysis,
    JAD has a group meeting in which all users meet
    simultaneously with analysts.
  • Users, Managers and Analysts work together for
    several days
  • System requirements are reviewed
  • Structured meetings
  • An electronic JAD session can be conducted
    offsite/online with technology support.
  • JAD may not be an easy task for Web site design
    since in some cases the stakeholders may be
    outside of an organization.

25
Rapid Application Development
  • Rapid application development (RAD) methodologies
    and tools make it possible to develop systems
    faster, especially systems where the user
    interface is an important component.
  • Rapid Application Development (RAD)
  • Utilizes prototyping to delay producing system
    design until after user requirements are clear
  • Typical RAD packages include the following
  • GUI development environment
  • Reusable components
  • Code generator
  • Programming language

26
Rapid Application Development (cont.)
27
Object-Oriented Development
  • An object-oriented (OO) system begins not with
    the task to be performed, but with the aspects of
    the real world that must be modeled to perform
    that task.
  • Object technology enables the development of
    purchasable, sharable, and reusable information
    assets (objects) existing in a worldwide network
    of interorganizational information systems.
  • The techniques and notations that are
    incorporated into a standard object-oriented
    language are called unified modeling language or
    UML.
  • The object-oriented approach is ideal for
    developing Web applications.

28
Component-based Development
  • Components are self-contained packages of
    functionality that have clearly defined, open
    interfaces with high-level application services.
  • E.g., interface icons (small), online ordering (a
    business component)
  • Components can be distributed dynamically for
    reuse across multiple applications and
    heterogeneous computing platforms.
  • The major reasons for using components-based
    development are
  • Code reusability, which make programming faster,
    with fewer errors.
  • Support for heterogeneous computing
    infrastructure and platforms.
  • Rapid assembly of new business applications
  • Ability of an application to scale.

29
End User Development
  • Many organizations are using approaches that
    shift the construction task from the IS
    department to others.
  • Of the various ways of doing this, three are most
    common
  • Let users build their own systems
  • Outsource the entire systems development process
  • Let end-users and/or the ISD use packages

30
Outsourcing
  • The purchase of any product or service from
    another company.
  • Companies outsource the product or service they
    unable or unwilling to produce themselves
  • Can provide IT services at 10-40 lower cost,
    with higher quality

31
Alternatives to Conventional SDLCs
  • Possibilities
  • Prototyping
  • Joint application design
  • Rapid application development
  • Object-oriented development
  • Component Based development
  • User development

Limitation
32
Limitations
  • The traditional SDLC approach often works well
    for large projects with well-defined
    requirements, where there is not a lot of time
    pressure.
  • Prototyping requires effective management to make
    sure that the iterations of prototyping do not
    continue indefinitely.
  • RAD may be less appropriate than conventional
    programming languages for larger projects, or
    those with a lot of real-time processing.
  • JAD is easy for senior management to understand,
    yet it is difficult and expensive to get all
    people in the same place at the same time.

33
Limitations (cont.)
  • Object-Oriented development is becoming
    increasingly popular, but usage is limited by a
    shortage of personnel with OO skills. (UML)
  • A component-based application architecture
    provides several business benefits, but the
    execution of component-based development requires
    special training and skill. (SAP, SET)
  • End-user development is also a possibility for
    larger projects whose priorities are not high
    enough to lead to a timely response from the
    central IS unit.
  • Outsourcing should always be considered by large
    and complex systems with a significant risk of
    failure, yet the disadvantages should be reviewed
    carefully.

34
CASE Tools
  • Computer-aided software engineering (CASE) tools
    are marketed as individual items or in a set
    (toolkit) that automates various aspects of the
    development process.
  • CASE can be used in two different ways
  • To automate certain SDLC activities on a
    piecemeal/different basis.
  • To provide an integrated (I-CASE) package for IS
    groups.
  • Some typical CASE tools are
  • Code generation tools
  • Code generation is the process by which a
    compiler converts a syntactically-correct program
    into a series of instructions that could be
    executed by a machine
  • Unified Modeling Language (UML) editors
  • Refactoring tools
  • Refactoring is the process of rewriting a
    computer program or other material to improve its
    structure or readability, while explicitly
    keeping its meaning or behavior.
  • Disadvantages
  • The relatively high turnover rate among systems
    personnel creates problems for use of I-CASE
    systems as new employees will need to take the
    time to learn the integrated package.

35
Question To Ponder
  • Explain in detail each phase of SDLC.
  • Discuss the alternative methodologies to
    conventional SDLC and their limitation

36
Next Lecture
Lesson 6 Systems Investigation and Analysis
37
Thank You
Q A
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