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COMP190 Digital Computer Design

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The UNIVERSITY of NORTH CAROLINA at CHAPEL HILL. What's Course About? ... Alexandra Krstic. krstic_at_cs.unc.edu. www.cs.unc.edu/~krstic. Alex will run labs. Spring 2003 ... – PowerPoint PPT presentation

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Title: COMP190 Digital Computer Design


1
COMP190 Digital Computer Design
  • Anselmo Lastra

2
Todays Topics
  • Course description
  • Whats it about
  • Mechanics grading, etc.
  • Administration
  • Material from Chapter 1
  • What is digital logic?
  • Binary signaling
  • Number systems
  • Codes

3
Whats Course About?
  • Digital logic focusing on the design of computers
  • Stay above transistor level
  • Only brief discussion of this
  • Each person design a MIPS CPU
  • Mostly use high-level language
  • Stay above gate level

4
How Can We Do This?
  • Field Programmable Gate Arrays
  • Chips with a lot of circuits
  • Tens of thousands to millions of transistors
  • Programmable, either once or many times
  • We write programs describing design
  • Download to chip

5
We Will Use This Board
6
Schematic Diagram
7
Verilog
  • /
  • A 32-bit counter with only 4 bits of output.
    The idea is
  • to select which of the counter stages you
    want to pass on.
  • Anselmo Lastra, November 2002
  • /
  • module cntr_32c(clk,res,out)
  • input clk
  • input res
  • output 30 out
  • reg 310 count
  • always _at_ (posedge res or posedge clk)
  • if(res)
  • count lt 0
  • else
  • count lt count 1

8
Intent
  • The idea is to design the course and make part of
    standard offering
  • Give it a regular number
  • This is the debugging stage

9
Class Web Pages
  • http//www.cs.unc.edu/lastra/comp190
  • Lets browse
  • Off my home page in case you forget
  • All notes posted
  • Will try to make put them there before class
  • Blackboard for grades and homework
  • Class forum
  • Lab web page linked

10
Textbook
  • Morris Mano and Charles Kime
  • Logic and Computer Design Fundamentals, 2nd
    Edition Updated
  • Prentice Hall, 1999.
  • Will try to follow text

11
Overview of Textbook
  • Chapters 1-5 Digital logic
  • Combinational and sequential
  • Chapter 6 RAM
  • Chapter 7 Datapaths
  • Registers and logic for processing
  • Chapter 8 Control units
  • Control the datapath
  • Chapters 9-12 Computer design

12
Will Also Need
  • COMP120 book
  • For MIPS reference
  • Verilog reference
  • Web see course home page

13
Grading
  • Labs 30
  • Easier at first latter ones will count more
  • Homework 20
  • Two tests spaced evenly 12.5 each
  • One before drop day
  • Final 25

14
Labs
  • Paced slowly at first
  • Familiarization with tools
  • Build up computer components
  • Registers, ALU, decoder
  • Assemble a simple MIPS
  • Add more features

15
Teaching Assistant
  • Alexandra Krstic
  • krstic_at_cs.unc.edu
  • www.cs.unc.edu/krstic
  • Alex will run labs

16
Xylinx Webpack Software
  • Use design tools from chip maker
  • Well hand out CDs

17
Whats Your Background?
  • Course experience
  • Work, etc.
  • Whats your intent in taking class?
  • Questions?

18
Administration
  • Need people to sign up for lab
  • Fridays at 900 and 100 in SN027
  • Best if people evenly divided
  • MAKE LIST
  • No lab this Friday
  • Begins next week

19
Office Hours
  • Would like to wait a week to set
  • Send email if you want to meet

20
Now Shift to Technology
21
Digital vs. Analog
  • Analog infinite resolution
  • Like (old fashioned) radio dial
  • Digital a finite set of values
  • Like money
  • Cant get smaller than cents
  • Typically also has maximum value

22
Binary Signaling
  • Zero volts
  • FALSE or 0
  • 3.3 or 5 volts
  • TRUE or 1
  • Why not multilevel signaling?

23
Discrete Data
  • Some data inherently discrete
  • Names (sets of letters)
  • Some quantized
  • Music recorded from microphone
  • Note that other examples like music from CD or
    electronic keyboard already quantized
  • Mouse movement is quantized

24
Numbers and Arithmetic
  • Review of binary numbers
  • Hexadecimal
  • Arithmetic
  • Other codes

25
Binary Numbers
  • Strings of binary digits (bits)
  • One bit can store a number from 0 to 1
  • Two bits can store from 0 to 3
  • n bits can store numbers from 0 to 2n

26
Review of Decimal Numbers
  • Positional representation, powers of 10
  • the number 537 is
  • Similarly 9238 is
  • 9 103 2 102 3 101 8 100

27
Binary Powers of 2
  • Each digit represents a power of 2
  • So 101 binary is
  • 1 22 0 21 1 20
  • or
  • 1 4 0 2 1 1 5

28
Converting Binary to Decimal
  • Easy, just multiply digit by power of 2
  • Just like a decimal number is represented
  • Example follows

29
Conversion Table
30
Binary ? Decimal Example
What is 10011100 in decimal?
128 0 0 16 8 4 0 0
156
31
Decimal to Binary
  • A little more work than binary to decimal
  • Some examples
  • 3 2 1 11 (thats 121 120)
  • 5 4 1 101 (thats 122 021 120)

32
Algorithm Decimal to Binary
  • Find largest power-of-two smaller than decimal
    number
  • Make the appropriate binary digit a 1
  • Subtract the power of 2 from decimal
  • Do the same thing again

33
Decimal ? Binary Example
  • Convert 28 decimal to binary

32 is too large, so use 16
Binary ? 10000
Decimal ? 28 16 12
Next is 8
Binary ? 11000
Decimal ? 12 8 4
Next is 4
Binary ? 11100
Decimal ? 4 4 0
34
Hexadecimal
  • Strings of 0s and 1s too hard to write
  • People use base-16 or hexadecimal 4 bits

35
Hexadecimal
  • Letters to represent 10-15
  • Power of 2
  • Size of byte

36
Hex to Binary
  • Convention write 0x before number
  • Hex to Binary just convert digits

0x2ac
0x2ac 001010101100
No magic remember hex digit 4 bits
37
Binary to Hex
  • Just convert groups of 4 bits

101001101111011
1011
0101 ?
0111 ?
0011 ?
101001101111011 0x537b
38
Hex to Decimal
  • Just multiply each hex digit by decimal value,
    and add the results.

0x2ac
2 256
10 16
12 1
684
39
Decimal to Hex
  • Analogous to decimal ? binary.
  • Find largest power-of-16 smaller than decimal
    number
  • Divide by power-of-16. The integer result is hex
    digit.
  • The remainder is new decimal number.
  • Do the same thing again

40
Decimal to Hex
684
0x2__
684/256 2
684256 172
0x2a_
172/16 10 a
0x2ac
17216 12 c
41
Octal
  • Octal is base 8
  • Similar to hexadecimal
  • Conversions
  • Less convenient with 8-bit bytes

42
BCD
  • Binary Coded Decimal
  • Decimal digits stored in binary
  • Four bits/digit
  • Like hex, except stops at 9
  • Example
  • 931 is coded as 1001 0011 0001

43
Other Codes Exist
  • Not positional
  • Example Gray Code
  • Only one bit changes at a time
  • 000,001,011,010,110,111,101,100
  • Why is this useful?

Ref http//lib-www.lanl.gov/numerical/bookcpdf/c2
0-2.pdf
44
Arithmetic -- addition
  • Binary similar to decimal arithmetic

No carries
Carries
11 is 2 (or 102), which results in a carry
45
Arithmetic -- subtraction
No borrows
Borrows
0 - 1 results in a borrow
46
Arithmetic -- multiplication
Successive additions of multiplicand or
zero, multiplied by 2 (102). Note that
multiplication by 102 just shifts bits left.
47
Hexadecimal Arithmetic
  • Similar
  • If youre doing by hand, easiest to convert each
    set of digits to decimal and back
  • Skill is not very useful

48
Character Codes
  • From numbers to letters
  • ASCII
  • Stands for American Standard Code for Information
    Interchange
  • Only 7 bits defined

49
ASCII table
50
Even Parity
  • Sometimes high-order bit of ASCII coded to enable
    detection of errors
  • Even parity set bit to make number of 1s even
  • Examples
  • A (01000001) with even parity is 01000001
  • C (01000011) with even parity is 11000011

51
Odd Parity
  • Similar except make the number of 1s odd
  • Examples
  • A (01000001) with odd parity is 11000001
  • C (01000011) with odd parity is 01000011

52
Error Detection
  • Note that parity detects only simple errors
  • One, three, etc. bits
  • More complex methods exist
  • Some that enable recovery of original code

53
Todays Topics
  • Introduction
  • Digital logic
  • Number systems
  • Arithmetic
  • Codes
  • Parity

54
Homework
  • Look on Blackboard
  • Link from class web page
  • Due Monday

55
Reading
  • Read chapter 1
  • Quick read
  • Read Chapter 2, Sections 1-4
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