Title: Understanding Movement Preparation
1Understanding Movement Preparation
2Overview
- In chapter one we talked about the abilities (or
hardware) that people bring with them to motor
performance - In chapter two we address the processes (or
software) people use when attempting skilled
movements - If you will work with individuals with physical
or mental challenges, the performance problems
are often caused by impairments in one or more of
the processes
3Information Processing Model
Input Stim. ID - Resp. Select. Resp.
Program. - Output - Feedback
4Stimulus Identification Stage
- Stage 1 Has a stimulus been presented and what
is it? - Environmental information is analyzed through
senses - Performers categorize the information according
to patterns - Types of objects, pattern of movement, colors
5Response Selection Stage
- Stage 2 What response, if any, should be made to
the stimulus? - Based on the identification of the stimulus, the
performer translates the information to the
possible forms of movement output to be made - A decision is made
6Response Programming Stage
- Stage 3 Lets get ready to do something!
- The motor system is organized for the production
of the desired movement - Get the brain and spinal cord ready for movement,
get a plan of action to control the movement
ready, send a plan to the muscles to contract in
the proper order and with the proper amount of
force and timing
7The End Result
- Output!
- Execution of the movement determined to be
appropriate - The execution can be successful or unsuccessful
- The next component of information processing is
important to the next attempt to be made
8Feedback!
- As movement is initiated, intrinsic feedback can
be used to make adjustments to the movement (if
time permits) - Intrinsic and extrinsic feedback that occurs
after the output occurs should influence the next
attempt - What differences in processing demands might
exist for open and closed skills?
9Practical Application
- Describe the information-processing activities
that might occur through the three stages for a
soccer goalie. - Describe the information-processing activities
that might occur through the three stages for an
individual who uses a walker and gets out of bed
in the middle of the night to answer the phone in
the kitchen.
10Components of Response Time
11Preparing a Response
- Reaction Time (RT)
- Interval of time between the moment that a
stimulus is presented to when a response is
initiated. - Is a good indicator of the speed and
effectiveness of decision making - Indicative of the amount of time needed to
prepare a response. - Influenced by several factors.
- Number of choices
- Strategies to create or reduce uncertainty to
response
12Factors that influence RT
- Number of stimulus response alternatives
- Simple vs. choice RT
- Hicks Law
- Relationship between the number of movement
choices and the time needed to prepare a response
- The higher the degree of uncertainty in a given
situation, the longer the time needed to decide
which response to make - In choice RT, RT is a measure of the time needed
to detect the stimulus, decide which response to
make, and initiate the movement
13Relationship Between Number of Stimulus-Response
Alternatives and RT
14An Important Strategy
- An important strategy that athletes use to slow
down their opponents decision making is to
increase the number of SR choices - Increase the number of different pitches
- Increase the variety of spiking positions from a
setter - Increase the variety of serves in racquetball or
tennis
15Stimulus Response Compatibility
- The extent to which a stimulus and its required
response are naturally related - Low SR compatibility increased response time
- High SR compatibility decreased response time
- Lo SR showing a forehand stroke, but does
forehand drop shot - Hi SR presentation of a red light, the foot puts
on the brake
16Practice and SR Compatibility
- Amount of practice
- The greater the amount of practice, the shorter
the choice RT - Extreme amounts of practice, high level
performers can become almost automatic - Nature of practice
- When the same SR combinations are practiced,
choice RT becomes faster
17Dealing with decision-making delays
- Anticipation!
- The more predictable a stimulus, the quicker and
more accurately a response can be made - Related to reducing the number of response
choices as possible options are narrowed down
18Types of Anticipation
- Spatial event anticipation
- Predicting what will happen in the environment
- Temporal anticipation
- Predicting when an event will happen
19Effective anticipation
- Regularity of events affects our capability to
predict - Precues warning signal or action given by a
person to help us predict - telegraphing a movement
- always done in a particular way
20Costs of Anticipation
- Cost/benefit tradeoff 80 probability
decreased RT - If wrong prep, RT will be slower as you must
unprepare the movement - If wrong movement is initiated even longer
response delay - Must inhibit incorrect response, prepare the
correct response, and execute in the correct
fashion
21Psychological Refractory Period (PRP)
22The Fake in Sports
- For fakes to be effective they must
- Appear to be identical to the expected action
- Precede the goal movement by 60-100ms
- Be employed infrequently
23Creating or reducing uncertainty
- Having a large number of choices to perform will
increase uncertainty in opponent - Facilitate skill learning by decreasing the
number of alternate responses (start with a more
closed skill environment) - With increased practice, performers can begin to
approach automatic processing - When practice uses the same S-R combinations,
choice RT becomes faster
24Reducing response time
- Successful performance may not always come by
reducing movement prep time - Slow responses may be the result of prolonged
movement time - Increase movement speed
- Reduce length of movement (shorten backswing)
- Alternate view give more time to respond by
increasing distance or changing to slower
equipment
25Attention Processing Limitations
- Limited attentional capacity
Sing a song
Sing a song
Apply Make up
Drive a car
Drive a car
Performance is hindered or Task may be ignored
26Attention Processing Limitations
- Bottleneck theory
- Stimuli that need a response are processed is
serial fashion - A bottleneck can occur if too much information
must be processed response time slows down
27Attention Processing Limitations
- - Sometimes people will focus on external
sensory events (another persons movement), - sometimes they focus on internal mental
operations (what they need to do next), - sometimes they focus on internal sensory info
(how their body feels) - Very difficult to focus on more than one of these
sources at a time (pat head and rub stomach?)
28Limited Attentional Capacity
- Stand with dominant side next to the desk.
- Lift your non-dominant foot slightly off ground
and make a figure 8. Repeat continuously. - Keep making the figure 8 with foot. Trace a
numeral 6 on the desktop with your dominant
hand index finger.
29- What happened when you attempted to perform the
two tasks simultaneously? - What does this say about attentional capacity?
30Attention
- Things to consider
- Environmental and task complexity as complexity
increases, attentional space for additional tasks
is reduced - Skill level Beginners have trouble focusing on
more than one thing at a time give sufficient
practice before adding new tasks - Number of cues focus on one cue at a time
31Practical Application
- For a skill of your choice, explain how you might
design the learning environment to reduce the
attentional demands on the learner.
32Attention
- Selective attention being able to focus on one
specific stimuli even though there are lots of
stimuli in the environment - tailgate party phenomenon
- We are able to focus on relevant stimuli and
disregard irrelevant stimuli - Successful motor performance is dependent on
persons ability to attend to meaningful
information
33Read the bold print
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34Decision making and arousal
- Arousal and anxiety are common aspects in daily
situations - If one thinks the demands exceed his/her
capability to meet them, the situation becomes
more threatening and anxiety is experienced - Level of arousal is an important determinant of
performance especially if the situation requires
fast and accurate decision-making
35Arousal and nature of the task
- A task requiring fine muscle control or important
decision-making, prefer lower arousal level - Skills with large muscle actions or lower level
of cognitive complexity, better performed at
higher arousal level
36Arousal Inverted U Principle
As a task increases in complexity, lower arousal
levels will be optimal.
Higher arousal levels are better for tasks that
require little attention or decision-making.
37Cue Utilization Hypothesis
Perceptual narrowing
Over-arousal can narrow the focus too much,
so the performer misses some relevant stimuli.
Performance may be hindered.
Under low arousal, attention focus is broad.
Too much competition for attention resources may
result in slow movement response and hindered
performance.
38Practical Application
- From your own experience, generate a list of the
following - Irrelevant stimuli that might draw the attention
of an individual with low arousal and thereby
affect overall performance. - Professions that might find individuals
susceptible to poor decision-making when
perceptual narrowing occurs.