6%20Life%20in%20a%20Fluid%20Medium - PowerPoint PPT Presentation

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6%20Life%20in%20a%20Fluid%20Medium

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6 Life in a Fluid Medium. CONSIDER FLUID MOVING IN STREAMLINES: ... Copepod swimming at 20 cm/s. 30,000,000. Tuna swimming at 10 m/s. 300,000,000 ... – PowerPoint PPT presentation

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Title: 6%20Life%20in%20a%20Fluid%20Medium


1
6 Life in a Fluid Medium
2
CONSIDER FLUID MOVING IN STREAMLINES Water
flow can be visualized as streamlines Particles
entrained in flow move with streamlines and do
not cross
3
Streamline
Cylinder (in cross section)
4
Some important properties of fluids Density ??
units of g cm-3 Dynamic viscosity ??molecular
stickiness, units of (force x
time)/area Kinematic Viscosity ???gooeyness or
how easily it flows, how likely is to break out
in a rash of vortices, units of
(length2/time) Kinematic viscosity dynamic
viscosity/density
5
Properties of Some Common Fluids
6
Reynolds Number, Re measure of relative
importance of viscous and inertial forces in fluid
Note that we are always working with seawater, so
we Consider no variation in ? or ???Therefore we
conclude That Re increases with velocity V and
size of object l
7
ERROR IN TEXT!
  • Pg. 138 SHOULD READ
  • ..divided by kinematic viscosity..

8
We can make a calculation of Re if an object is
moving in water or stationary, with the water
moving past the object.
9
Reynolds numbers for a range of
swimming organisms and sperm
ANIMAL AND VELOCITY Re
Large whale swimming at 10 m/s 300,000,000
Tuna swimming at 10 m/s 30,000,000
Copepod swimming at 20 cm/s 30,000
Sea urchin sperm at 0.2 mm/s 0.03
10
Reynolds number implications
  • Re gt 1000 inertial forces predominate
  • Re lt 1 viscous forces predominate

11
Reynolds number implications 2
  • Re gt 1000 inertial forces predominate
  • Re lt 1 viscous forces predominate
  • World of very small size and velocity is a
    viscous world takes continuous work to move an
    object at this Re range particles will stop
    moving when no work exerted (e.g., ciliate can
    stop instantaneously and reverse direction by
    simply stopping waving of external cilia)

12
Reynolds number implications 3
  • Re gt 1000 inertial forces predominate
  • Re lt 1 viscous forces predominate
  • World of very small size and velocity is a
    viscous world takes continuous work to move an
    object at this Re range particles will stop
    moving when no work exerted (e.g., ciliate can
    stop instantaeously and reverse direction by
    simply stopping waving of external cilia)
  • World of large size and high velocity is an
    inertial world if work is done, object will tend
    to continue to move in fluid (e.g., supertanker
    at full speed will continue to move several km
    after propulsive power shut off)

13
Laminar versus turbulent flow
  • Laminar flow - streamlines are all parallel, flow
    is very regular
  • Turbulent flow - streamlines irregular to chaotic
  • In a pipe, laminar flow changes to turbulent flow
    when pipe diameter increases, velocity increases,
    or fluid density increases beyond a certain point

14
Laminar versus turbulent flow
15
Water Moving Over a Surface
  • Well above the surface the water will flow at a
    mainstream velocity
  • But, at the surface, the velocity will be zero.
    This is known as the no-slip condition
  • From the surface to the mainstream, there is a
    transition zone, known as the boundary layer
  • The boundary layer, defined as zone near surface
    where velocity is gt 1 less than the mainstream
    current, increases in thickness as the mainstream
    current velocity increases

16
Water Moving Over a Surface 2
  • Well above the surface the water will flow at a
    mainstream velocity
  • But, at the surface, the velocity will be zero.
    This is known as the no-slip condition.
  • From the surface to the mainstream, there is a
    transition zone, known as the boundary layer
  • The boundary layer, defined as zone near surface
    where velocity is gt 1 less than the mainstream
    current, increases in thickness as the mainstream
    current velocity increases

17
Boundary layer
Bottom surface
18
Principle of Continuity
  • Assume fluid is incompressible and moving through
    a pipe

19
Principle of Continuity 2
  • Assume fluid is incompressible and moving through
    a pipe
  • What comes in must go out!

20
Principle of Continuity 3
  • Assume fluid is incompressible and moving through
    a pipe
  • What comes in must go out!
  • Velocity of fluid through pipe is inversely
    proportional to cross section of pipe.

21
Principle of Continuity 4
  • Assume fluid is incompressible and moving through
    a pipe
  • What comes in must go out!
  • Velocity of fluid through pipe is inversely
    proportional to cross section of pipe.
  • Example If diameter of pipe is doubled, velocity
    of fluid will be reduced by half

22
Principle of Continuity 5
  • Assume fluid is incompressible and moving through
    a pipe
  • What comes in must go out!
  • Velocity of fluid through pipe is inversely
    proportional to cross section of pipe.
  • Example If diameter of pipe is doubled, velocity
    of fluid will be reduced by half
  • Principle applies to a single pipe, but it also
    applies to the case where a pipe splits into
    several equal subsections. Product of velocity
    and cross sectional area sum of products of all
    the velocity and sum of cross-sectional areas of
    smaller pipes.

23
Principle of continuity
24
Continuity, Applied to Sponge Pumping
  • Sponges consist of networks of chambers, lined
    with cells called choanocytes
  • Velocity of exit current can be 10 cm/s
  • But, velocity generated by choanocytes is 50 ?m
    per sec. How do they generate such a high exit
    velocity?
  • Answer is in cross-sectional area of choanocytes,
    whose total cross-sectional area are thousands of
    times greater than the cross section of the exit
    current areas.

25
Flagellated chamber
Exit current
Choanocytes
The low velocity of the water from flagellated
choanocyte cells in flagellated chambers is
compensated by the far greater total cross-section
al area of the flagellated chambers, relative to
the exit current opening of the sponge
26
Bernoullis Principle
  • Pressure varies inversely with the velocity of
    the fluid

Upper air stream
Wing moving
Lower air stream
27
Bernoullis Principle 2
  • Pressure varies inversely with the velocity of
    the fluid
  • Means that pressure gradients can be generated by
    different velocities in different areas on a
    surface

Upper air stream
Wing moving
Lower air stream
28
Bernoullis Principle 3
  • Pressure varies inversely with the velocity of
    the fluid
  • Means that pressure gradients can be generated by
    different velocities in different areas on a
    surface
  • Example Top surface of a wing has stronger
    curvature than bottom of wing, air travels faster
    on top, pressure is lower, which generates lift.

Upper air stream
Wing moving
Lower air stream
29
Worm
Burrow
Bernoullis Principle Top Difference below and
above flatfish creates lift. Bottom Raised
burrow entrance on right places it in faster
flow, which creates pressure gradient and flow
through burrow.
30
Drag
  • Water moving past an object creates drag
  • At high Reynolds number, the pressure difference
    up and downstream explains the pressure drag.
    Streamlining and placing the long axis of a
    structure parallel to the flow will both reduce
    pressure drag
  • At low Reynolds number, the interaction of the
    surface with the flow creates skin friction.

31
Drag and fish form. The left hand fish is
streamlined and creates relatively little
pressure drag while swimming. the right hand fish
is more disk shaped and vortices are created
behind the fish, which creates a pressure
difference and, therefore, increased pressure
drag. This disk shape, however, allows the fish
to rapidly turn.
32
Sessile Forms - how to reduce drag?
  • Problem You are attached to the bottom and
    sticking into the current
  • Drag tends to push you down stream - you might
    snap!
  • Examples Seaweeds, corals
  • Solutions
  • Flexibility - bend over in current
  • Grow into current
  • 3. Strengthen body (some seaweeds have
    crossweaving)

33
The End
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