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Learning Theories and Principles

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Title: Learning Theories and Principles


1
Learning Theories and Principles
2
Learning Principles and Theories
  • Introduction
  • Definitions
  • Brief overview of more than 100 years of learning
    research
  • Origins
  • Empiricism
  • Connectionism
  • Genetic Epistemology
  • Behaviorism
  • Gestalt ...
  • More detailed list handout

3
Definitions of Learning
  • Several definitions exist..

4
1) A relatively permanent change in behavior.
  • The change must be relatively permanent
  • (i.e.not due to transient reactions to stimuli,
    such as a startle response) and must be due to
    practice rather than fatigue, drugs, injury, and
    so on. This definition is favored by behaviorists
    and is still commonly cited in introductory
    psychology textbooks.

5
2) Organized knowledge which grows and becomes
better organized
  • (Charniak and Mc Dermott,1985,610)

6
3) Any process whereby people or machines
increase their knowledge or skill
(Stillings et al, 1987,198).
7
4) An experience-dependent generation of enduring
internal representations and/or
experience-dependent lasting modification in such
representations
  • A representation is information in the nervous
    system that stands for something. This definition
    is favored by neuroscience.
  • (Dudai, 1986, 6).

8
5) The acquisition of knowledge and/or skills.
  • Knowledge is this sense is factual information-
    i.e. that Paris is the capital of France and that
    112 and skills are coordination of perception
    and action, such as the skills of typing an car
    driving.

9
What is knowledge?
  • Information that has been processed by experience
  • Representations in long term memory that consist
    of information

10
  • "DATA" will be defined as input gathered through
    the senses and
  • "INFORMATION" as integrated data which denotes a
    significant change in the environment.
  • Information is converted to "KNOWLEDGE" by
    interconnecting it with known concepts and skills
    as part of achieving a goal.
  • "WISDOM" is knowledge about knowledge (AKA
    Metadata).
  • Chris Dede. 1988. "The Role of Hypertext in
    Transforming Information into Knowledge." In W.C.
    Ryan (ed.), Proceedings of the National
    Educational Computing Converence '88. Eugene, OR
    International Council on Computers in Education.

11
The Philosophical Beginnings
12
Where does knowledge come from?
13
Plato
  • 427-347 B.C.
  • -Knowledge is innate

14
  • 375 B.C.
  • Knowledge is gained through the senses (through
    experience)

15
Associationists
  • How old concepts become associated with memory
    and new concepts are formed.
  • There is a direct correspondence between
    experience and memory.
  • Experience consists of sensations, and and memory
    consists of ideas

16
Aristotle s 3 principle of association
  • Continuity
  • Similarity
  • Contrast

17
  • 1. Continuity
  • the more closely together in space or time two
    items occur, the more likely will the thought of
    one item lead to the thought of the other.

18
  • 2. Similarity
  • the thought of one concept often leads to the
    thought of similar concepts

19
  • 3. Contrast
  • an item often leads to the thought of its
    opposite (i.e., night-day, girl-boy)

20
Empiricist
  • John Locke
  • 1632-1704
  • Mind at birth is a tabula rasa, a blank slate.

21
British Associationists
  • AKA the British empiricists
  • Thomas Hobbes (1651)
  • John Locke(1690)
  • James Mill (1829)
  • John Stuart Mill(1843), and other
  • Believe that that every person acquire all
    knowledge empirically-that is-through experience.

22
Nativism
23
Immanuel Kant
  • 1724-1804
  • Knowledge is acquired from experience but argued
    that some must be inbuilt.

24
The Scientific Beginnings
  • The Birth of Psychology

25
  • World s first psychological laboratory in
    Leipzig, Germany by Wilhelm Wundt-1879

26
The First Psychology Experiment
  • 1880- Herman Ebbinghaus

27
Ebbinghauss Experiments on Memory
  • First to test the Associationistss principles
  • Conducted the first experimental studies on
    memory using himself as the subject.

28
Ebbinghauss Major Findings
29
The Effects of Repetition
  • supports Thomas Brown's secondary principles of
    association which states that the frequency of
    pairings directly affects the strength of an
    association.

30
The Effects of Time
  • also proved Browns principle of recency which
    states that the more recently two items have been
    paired , the stronger will be the association
    between them.

31
The Role of Contiguity
  • found that the strength of association between
    two items depends on their proximity in the
    original list

32
Backward Association
  • recall is better when items must be remembered in
    the same order in which they were originally
    studied

33
List Length
  • If the amount of material to be learned is
    doubled, the time needed to master the material
    is more than doubled.

34
Connectionism
  • 1913 - Thorndike
  • Laws of effect/exercise
  • Learning requires both practice and rewards
  • Laws of readiness
  • A series of Stimuli-Responses (SR) can
    be chained together if they belong to the
    same action sequence
  • Transfer of learning occurs because of previously
    encountered situations

35
Behaviorism
  • 1914 - J.B. Watson
  • Founder who was influenced by empiricism,
    associationism, and the mechanistic philosophy of
    Rene Descartes
  • Learning is conceptualized as a change in
    behavior.

36
Behaviorists
  • 1920 Pavlov Classical
    Conditioning
  • 1935 Guthrie Contiguity
  • 1938 Skinner Operant Conditioning
  • 1950 Estes Stimulus Sampling Theory
  • Elaboration on connectionist ideas
  • Conditioning, stimulus patterns, association
  • Practice SR sessions
  • Gradual steps
  • Feedback
  • Increased level of difficulty

37
Genetic Epistomology
  • 1929 - Piaget
  • Stages of cognitive development
  • Children of different stages have different R to
    the same S
  • Learning activities and materials must be
    appropriate for the stage (level)
  • Learning is a process of cognitive development
    that requires adaptation (assimilation
    accommodation)


38
Information Processing Theory
  • 1956 - Miller
  • Short term memory (or attention span) is limited
    to seven chunks of information -gt Planning
    Behavior

39
Cognitive Dissonance Theory
  • 1957 - Festinger
  • Dissonance occurs when the individual must choose
    between attitudes and behavior that are
    contradictory

40
Gestalt Theory
  • 1959 - Werthermer
  • WHOLE - was far more important than the elements
    themselves
  • Proximity, closure, similarity or simplicity
  • Gaps, incongruities or disturbances are important
    for learning process

41
Originality
  • 1960 - Maltzman
  • Originality can be increased through instructions
    or practice to produce uncommon responses

42
Social development LT
Date Author
Theory
1962 Vygotsky Social development
  • Full cognitive development requires social
    interaction

1963 Bandura Social Learning Theory
  • The highest level of observational learning is
    achieved first organizing and rehearsing the
    modeled behaviors systematically and then
    enacting it overtly.
  • Self efficacy. Individuals are more likely to
    adopt a modeled behavior if it results in
    outcomes they value

43
Subsumption Architecture
  • 1963 - Ausube
  • The most general ideas should be presented first
    and then progressively differentiate in terms of
    specificity and detail

44
Conditions of learning
  • 1965 - Gagne
  • Different instruction is required for different
    learning outcomes
  • Events of learning operate on the learner in ways
    that constitute the conditions of learning
    (learning evironment is important)

45
Script Theory (AI)
  • 1975 - Schank
  • Conceptualization is defined as an act of doing
    something to an object in a direction
  • All memory is episodic and organized in terms of
    scripts
  • Scripts allow individuals to make inferences

46
Algo-Heuristic
  • 1976 - Landa
  • It is more important to teach students heuristic
    processes (rule of thumb) than prescriptions
    (know processes) on the other hand, teachers
    need to know both.
  • Teaching students hot to discover processes is
    more valuable than providing them already
    formulated
  • Break down processes into elementary operations
    of size and length suitable for each student
    (individualization of instruction)

47
ACT - Adaptive Character of Thought
  • 1976 Anderson
  • Identify the goal structure of the problem space.
  • Provide instruction in the goal of problem
    solving. Provide immediate feedback on errors.
  • Minimize working memory load. Adjust the grain
    size of the instruction.


48
Adult learning theory-Andragogy?
  • 1981 - Cross
  • Adult learning programs should capitalize on the
    experience of the participants
  • Adults should have as much choice as possible in
    the availability and organization of the learning
    programs
  • Adults should be challenged to more increasingly
    advance stages of personal development

49
Component Display Theory
  • 1984- Merrill
  • Instruction will be more effective if all three
    primary performance forms (remember, use,
    generality) are present
  • Primary forms can be presented in any order,
    just as long as they are present
  • Primary forms can be presented by either an
    explanatory or inquisitory learning strategy
  • Student should be given control over the number
    of instances or practice items they receive

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