TerraStream: From Elevation Data to Watershed Hierarchies - PowerPoint PPT Presentation

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TerraStream: From Elevation Data to Watershed Hierarchies

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Interpolation. Use quad tree to automatically tile terrain ... Interpolate leaves in parallel. Test other interpolation methods. Test with more data sources ... – PowerPoint PPT presentation

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Title: TerraStream: From Elevation Data to Watershed Hierarchies


1
TerraStream From Elevation Data to Watershed
Hierarchies
Andrew Danner (Swarthmore), T. Moelhave
(Aarhus), K. Yi (HKUST), P. K. Agarwal (Duke),
L. Arge (Aarhus), H. Mitasova (NCSU)
Thursday, 08 November 2007
2
Current Problem Large Point Data Sets
  • LIDAR
  • NC Coastline 200 million points over 7 GB
  • Neuse River basin (NC) 500 million points over
    17 GB
  • Grid elevation models
  • Neuse River basin
  • 20ft 2.5 GB
  • 10ft 10GB
  • 5ft 40 GB
  • Data too big for RAM
  • Must reside on disk
  • Disk is slow

3
I/O-efficient Algorithms AV88
  • Traditional algorithms optimize CPU computation
  • Not aware of performance penalty of disk access
  • Virtual memory, swap space cant predict disk
    access
  • I/O model
  • Memory is finite
  • Data is transferred in blocks
  • Complexity measured in disk blocks transferred

B
M
4
TerraStream Terrain processing pipeline
5
TerraStream Goals
  • Scalable All stages must work for 100 million
    points/cells
  • General Stages should work with either TIN or
    grid data
  • Automated No need for manual intervention/prepro
    cessing
  • Modular Users only need to run the stages they
    want
  • Adaptable Allow each stage to support multiple
    models

6
TerraStream Terrain processing pipeline
7
Points to DEM
  • Grid DEM
  • Interpolation
  • Use quad tree to automatically tile terrain
  • Use quad tree neighbors for smooth boundary
    transitions
  • TIN
  • I/O efficient Delaunay triangulation
  • Constrained Delaunay also possible if constraints
    (breaklines) fit in memory
  • Height graph
  • View both grids and TINs as a height graph.
  • Nodes, neighbors, and edges between neighboring
    nodes
  • Definition of node, neighbor different in
    TIN/Grid
  • Design algorithms to work on height graphs

8
Flow Modeling
9
Flow Modeling
  • Identifying minima due to noise
  • Removing noise from terrains
  • Modeling flow directions, extracting river
    networks

10
Coping with Noisy Data
  • Identifying minima likely due to noise
  • Topological persistence Computed in Sort(N)
    I/Os
  • Assign a significance score to each minima
    (low score ? likely noise)
  • Provide mechanism for removing low scoring sinks
  • User can select score threshold

11
Noise Removal
Noisy terrain
After noise removal
Flooding in Sort(N) I/Os Other Mechanisms?
Carving?
12
From Elevation to River Networks
  • Where does water go?
  • From higher elevation to lower elevation
  • Single flow directions form a tree
  • Support for multiple flow directions

13
Drainage Area
  • How much area is upstream of each node?
  • Each node has initial drainage area (1)
  • Drainage area of internal nodes depends on
    drainage area of children

3
3
5
14
Computing Flow Directions/Drainage
  • Terraflow
  • Sort(N) I/Os on grids
  • Modified to work on height graphs
  • Same I/O bound
  • Now works on TINs
  • New implementation
  • More robust, portable
  • Incorporate new sink removal
  • Better handling of flat areas

15
Flow Modeling Improvements
  • Detection of flat areas
  • Improved method on grids if O(1) rows fit in
    memory
  • Routing on flat areas
  • Soille extension of Garbrecht Martz
  • Flat areas usually result of hydrological
    conditioning with flooding

16
Hierarchical Watershed Decomposition
17
Watershed Hierarchies
  • Decompose a river network into a hierarchy of
    hydrological units
  • All water in HU flows to a common outlet
  • Hierarchy provides tunable level of detail
  • Method used Pfafstetter
  • Want a solution scalable to large modern hi-res
    terrains

18
Pfafstetter
  • Find main river
  • Find four largest tributaries
  • Label basins/interbasins
  • Recurse until single path

19
Example Watershed Boundaries
All levels computed in one run. User selects
level of detail with map algebra
20
A Complete Pipeline
21
Implementation
  • TPIE C primitives for I/O-efficient algorithms
  • Standalone command line apps with GDAL
  • GRASS Open Source GIS Plugins
  • ArcGIS Plugins (soon)
  • Test Data
  • North Carolina LIDAR
  • Neuse river basin 400 million points (NC
    Floodmaps)
  • Outer banks coastal data 128 million points
    (NOAA CSC)
  • USGS 30m NED

22
Our Results
  • Experimental Results
  • Scales to over 400 million points
  • Other software tools crash at 25 million points
  • Keeps memory usage low using I/O efficient
    methods

Format 20ft grid 10ft grid TIN
HG vertices (millions) 397 1590 469
Pipeline stage      
Dem Construction 19h 56m 27h 12m 4h 20m
Building height graph 0h 07m 0h 30m 11h 42m
Hydro. Conditioning 1h 17m 7h 25m 10h 03m
Flow Modeling      
Routing 1h 26m 6h 34m 15h 08m
Accumulation 1h 40m 7h 35m 2h 05m
Watershed Delineation 2h 28m 14h 39m 6h 26m
Total 25h 54m 63h 34m 49h 44m
23
Future Directions Grid Construction
  • Interpolate leaves in parallel
  • Test other interpolation methods
  • Test with more data sources
  • Finding the ideal resolution

24
Future Directions Noise Removal
  • Bridge detection/removal
  • Hydrological conditioning with carving
  • Scoring of sinks based on volume
  • Other flow routing methods
  • Further flat routing improvements

25
Flow Routing and Bridges
Use flooded terrain for connectivity but Use
original terrain for routing
26
Questions?
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