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The Learning Cycle (Constructivism and Lesson Design)

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Title: The Learning Cycle (Constructivism and Lesson Design)


1
The Learning Cycle (Constructivism and Lesson
Design)
  • Text Chapter 6
  • Course Packet pages 87-95

2
(No Transcript)
3
Constructivism
  • The process by which children acquire and
    organize information
  • Associated with theorists Piaget and Vygotsky
  • Children develop intelligence not by being told,
    but by building their own understandings

4
Piaget
  • Schemata gradually become more complex
  • Happens through a sequence of adaptation
  • 1. Assimilation
  • 2. Disequilibrium
  • 3. Accommodation
  • Motivation comes from childrens drive to either
    assimilate into or accommodate schemata in
    response to new experiences in their environment

5
Constructivist Learning
  • A problem-solving process by which learners are
    intrinsically driven to construct meaning from a
    new learning challenge
  • Happens when the learners experiences are
    triggered or activated by the challenge of a new
    learning situation
  • Teachers role is to create challenging
    situations for learners

6
Cognitive vs. Social Constructivism
  • Cognitive
  • The idea that learning occurs within
    each individual learner
  • Social
  • The idea that learning occurs when
    people work together to make sense out
    of their world

7
Social Constructivism
  • Centers on positive adult-student and
    student-student relationships
  • Teachers make available absorbing materials and
    intriguing situations
  • Teachers engage students in activities and
    provide some sort of systematized instruction and
    intervention

8
Vygotsky
  • Believed that humans are different from animals
    because they make and use tools (physical and
    mental)
  • Humans pass on knowledge and skills through
    language during verbal interactions
  • Zones of Development
  • Zone of Actual Development learning tasks are
    completed individually with no assistance
  • Zone of Proximal Development learning tasks are
    completed with just the right amount of
    assistance

9
Scaffolding
  • When teachers offer just the right amount of help
    for students as they attempt to bridge the gap
    between what they already know and what they need
    to learn
  • Provides temporary support (cueing,
    questioning, coaching, assistance)

10
The Learning Cycle
  • Learning cycle is a student-centered, problem
    solving teaching approach that creates conceptual
    change through social interactions
  • Three major elements
  • Exploration
  • Concept/skill Development
  • Concept/skill Application

11
Lesson Design Menu
Appetizer (Exploration) Main Course (Concept Development) Dessert (Concept Application)
Focus and Review Statement of Objective Teacher Input Presentation Guided Practice Independent Practice Closure
12
Exploration Phase
  • Purpose
  • Activate prior knowledge
  • Draw students into the lesson
  • Focus students attention on task with clear
    purpose

13
Activating prior knowledge
  • Goal is to establish a connection between what
    they know and the new information (advanced
    organizers, anticipatory set, external mediators)
  • External Mediator
  • Class discussion
  • Provocative objects
  • Graphic outlines of material
    to be covered

14
Discussion Sequence
  • Existing knowledge
  • Thought association
  • Rapid recognition
  • Quick lesson review
  • Open discussion

15
Graphic Organizers
  • Bubble trees
  • Prediction charts
  • K-W-L
  • Venn Diagrams
  • Cycles
  • Thinking Maps (see Course Packet p. 95)

16
Establishing a Clear Purpose
  • Children ask Why is this important?
  • Knowing what is expected is important
  • Must be linked to prior knowledge and lessons
  • Generally comes last during introductory sequence
  • Focuses student attention

17
The Development Phase
  • This is the main learning experience
  • This is III. Teacher Input or Presentation
  • Key Questions
  • What basic concepts or skills are to be taught?
  • What learning materials should be used?
  • How can the teacher help students construct key
    concepts and skills?
  • What strategies can be used to ensure that
    students understand and master the skill?

18
Teaching the Concept
  • 1 Provide Information
  • Explain the concept
  • Define the concept
  • Provide examples of the concept
  • Model
  • 2 Check for understanding
  • Pose key questions
  • Ask students to explain concept/definition in
    their own words
  • Encourage students to generate their own examples

19
Concepts and Examples
  • Community
  • Wilmington
  • Washington, DC
  • Tokyo
  • Mountain
  • Mt. Everest
  • Mt. Fuji
  • Grandfather Mountain
  • Island
  • Hawaii
  • Cuba
  • Wrightsville Beach
  • Justice
  • Taking turns
  • Writing down rules
  • Applying rules equally to everyone

20
Factstorming
  • Process of finding relevant details associated
    with a concept

21
Task Analysis
  • Skills are mental or physical operations having a
    specific set of actions that are developed
    through practice
  • Task analysis process of identifying component
    parts of skills and sequencing the steps
  • Modeling of skills is highly effective and
    efficient

22
Materials for Instruction
  • Bruners three level of learning
  • Enactive
  • Iconic
  • Symbolic
  • Select materials that represent a
    balance of these three
    levels

23
Assisting students as they construct key concepts
  • Use of language-based strategies
  • General instructional conversations
  • Small group instructional conversations
  • Graphic organizers
  • Conceptual
  • Sequential
  • Cyclical
  • Hierarchical

24
Questioning Strategies
  • Two types of questions Purposes?
  • Closed
  • Open-ended
  • Art of Questioning (Dewey) p. 297
  • Framing questions and Wait time
  • Ask question
  • Pause 3 5 seconds
  • Call on someone to respond
  • Pause 3 5 more seconds to give think time

25
Concept/Skill Application Phase
  • Opportunity to apply and practice new skill or
    concept through special projects or independent
    activities
  • Two parts
  • Guided Practice
  • Independent Practice or Functional Application
  • Should result in constructing deeper meaning

26
Guided Practice
  • Many kinds of practice for new learning
  • Use of concept mapping/graphic organizers
  • Conceptual
  • Sequential
  • Cyclical
  • Hierarchical
  • Thinking Maps

27
Independent Practice
  • Independent Activities (different activity from
    Guided Practice!)
  • Focus on creativity and choice
  • Provide for extension, application, relevance,
    and usefulness

28
Closure
  • Involves summarizing, sharing, reviewing,
    extending the concept
  • May provide transition to new lesson or learning
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