QoS-Based Multicast Routing for Distributing Layered Video to Heterogeneous Receivers in Rate-based Networks - PowerPoint PPT Presentation

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QoS-Based Multicast Routing for Distributing Layered Video to Heterogeneous Receivers in Rate-based Networks

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QoS-Based Multicast Routing for Distributing Layered Video to Heterogeneous Receivers in Rate-based Networks Bin Wang and Jennifer C.Hou Goal: QoS requirements of ... – PowerPoint PPT presentation

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Title: QoS-Based Multicast Routing for Distributing Layered Video to Heterogeneous Receivers in Rate-based Networks


1
QoS-Based Multicast Routing for Distributing
Layered Video to Heterogeneous Receivers in
Rate-based Networks
  • Bin Wang and Jennifer C.Hou

2
  • Goal
  • QoS requirements of heterogeneous receivers,
    including bandwidth and delay
  • Highest receiving quality for receivers
  • Minimize the total network resource consumption
  • Solution
  • SourceLayered encoding(cummulative)
  • Receivers tradeoff between video quality and
    available bandwidth
  • Scheduling rate-based link scheduling
  • Tree construction on weighted digraph G(V,E)
    using the global state and an auxiliary routing
    table

3
Global state
  • Link state
  • Available bandwidth b(l), bE?R,the link
    bandwidth function,
  • Constant delay dl,which depends on the
    capacity,the propagation delay, and the maximum
    packet size
  • Link cost
  • Node state available buffer
  • Global state
  • The collection of the local node/link state of
    all the nodes in the network
  • Maintained by every node in the network

4
The Auxiliary Routing Table
  • T is a V X H matrix, recording a h-hop maximum
    bandwidth path
  • P path
  • bwmaximum bandwidth on P
  • Neighbournext hop
  • dhsum(dl) end-end constant delay
  • every node maintains a T

5
Rate-based Scheduling Algorithms
  • Algorithms Generalized Processor
    Sharing,Weighted Fair Queuing,Virtual Clock
  • Traffic model leaky bucket (R,sigma)
  • End-end delay bound on P
  • D(r,P)(sigmaPc)/rsum(dl)

6
Traffic Model for Layered Video
  • Each layer leaky bucket(R,Sigma)
  • Video signal (Ri,sigmai), i1m (of layers)
  • Layer k (Rk,sigmak),
  • Rksumj1k(Rj)
  • sigmaksumj1k(sigmaj)
  • Layers are selectively forwarded on links

7
Problem Formulation
  • The one-to-many multicast video distribution
    session
  • ssource
  • djj1n receivers
  • Djj1ndelay requirements
  • Rjrj1nmaximum acceptable rates, layer-k
    receiver j RkltRjrltRk1
  • How to construct a tree?

8
Algorithm Overview
  • Starting from a tree with only s
  • Higher-layer receiver i first
  • Select the most appropriate path P from T
  • A setup message is sent to i along P, carrying
    the data structure RECEIVER and D(delay)
  • RECEIVER is updated by intermediate nodes, if
    better path is available
  • Next off-tree receiver j is selected by i
  • A fork message is sent from i
  • A finish message is sent to s if no off-tree node

9
The RECEVIER data structure
  • RECEIVER.RECEIVERi records the least-hop
    appropriate path P for receiver i
  • OnTreeNode initialized to s
  • path P, with sufficient bandwidth
  • r the minimum bandwidth ri for delay
  • cost Pr, the total bandwidth due to receiver
    i(only for new branch)
  • Rr maximum acceptable rate Rri
  • level of layers
  • tag on-tree or off-tree

10
Path Selection from T
  • Calculate the minimum bandwidth ri according to
    deley requirement
  • rigt(sigmakpc)/(Di-sum(dl))
  • Select the least-hop path with T(i,h).bwgtmax(ri,R
    k)
  • No loop
  • Reserved bandwidth max(ri,Rk)
  • if no path exists,or rigtRri, degrading layer
  • (Lower cost? Best path?)

11
Next Off-Tree Receiver Selection
  • Higher layer Smaller cost node first
  • Gk1Gm0, Gkltgt0
  • Select the receiver i from Gk with min(Pri)
  • RECEIVERi.tagtrue
  • A setup message is sent to i
  • i will select next receiver j
  • i sends a fork message to RECEIVERj.OnTreeNode

12
Path Update
  • Intermediate nodes update DRECEIVER
  • Delay requirement (Dcumulative delay)
    DigtD(sigmakpc)/risum(dl)
  • Select the minimum-hop path P from T(first entry
    T(i,h))
  • Smaller cost(total bandwidth) Pri
  • Update RECEIVER for every receiver i if smaller
    cost

13
Dynamic Receiver Join/Leave
  • Goal seamless transition via incremental
    changing
  • Leave
  • Leaf node leave message is sent upstream,and
    resource is released by a fork node
  • Non-leaf node just relay incoming downstream
    messages

14
Dynamic Receiver Join/Leave(cond.)
  • Join
  • Join request to s with diRir
  • S multicasts a join message with RECEIVERiD
    to all(?) on-tree receivers
  • Intermediate nodes updates D,and RECEIVER if
    smaller cost path available
  • The leaf receivers send back RECEIVER
  • S select a fork node with least cost
  • fork message
  • (Why not use updated T? Least cost?)

15
Auxiliary Routing Table T Update
  • Compute the h-hop maximum bandwidth paths from
    the current node to all the other nodesiterate H
    times, h1H
  • Update T(j,h)(j1V) for every neighbour u of
    j, if no loop
  • T(j,h).bwmax(T(j,h).bw,min(T(u,h-1).bw,b(u,j))
    )
  • If loop exists(j in T(u,h-1).P), recursively
    calculate a new T(u,h-1) excluding j
  • For complexity, excluding u if loop or limit the
    scope of recursion
  • Run off-line and infrequently

16
Complexity
  • of messages O(2d)
  • T update exponential in the worst case
  • If bapassing the loop
  • Check every neighbour u of j O(V)
  • Check loop and bw O(H)1
  • Run H times for every receiver
  • O(H)O(V)
  • So O(H2V2)

17
Simulation
  • Topology
  • vBNS , switch cluster,random network(Waxman
    method, which can obtain real world networks)
  • Simulator NetSimQ
  • Comparing
  • maximum bandwidth tree algorithm
  • Maxemchuks algorithm
  • Varing parameters lambda(session arrival
    rate),d,Dj
  • Performance metrics total bandwidth required,
    percentage of receivers attaining QoS

18
Maxemchuks Algorithm
  • Minimize bandwidth consumption without
    considering QoS requirement
  • Use modified T-M heuristic
  • A variant of steiner tree problem construct a
    minimum cost tree for a subset of nodes,
  • with link cost fixed in the network
  • Link cost basic cost highest reserved rate
  • Construct from higher-rate receivers and then add
    lower-rate of receivers
  • No explicit QoS consideration
  • Centralization

19
Max Bandwidth Tree Algorithm
  • For Layered-encoded data (cumulative)
  • Compute the maximum available bandwidth tree to
    connect all receivers,receivers are classified by
    receiving capabilities
  • Minimize the sum of satisfaction level
  • For shorter pathselect the node nearest to
    source (not guarantee shortest path)
  • For bandwidth saving reduce bandwidth from the
    receivers

20
Simulation results
21
Simulation results(cond)
22
Simulation results(cond)
23
Simulation results(cond)
24
Issues
  • The original Goal is achieved
  • Shortest path? Smallest total cost?The best path?
  • Complexity (scalability?)
  • Global state
  • T update
  • Link state update
  • Complexity!
  • A good attemption!

25
A Better Solution?
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