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Designing Virtual Architecture for Collaboration

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Two Design Examples Virtual Office and Virtual Conference room Part of our Virtual Campus Implemented in an object-oriented environment Object-oriented VA The ... – PowerPoint PPT presentation

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Title: Designing Virtual Architecture for Collaboration


1
Designing Virtual Architecture for Collaboration
  • Mary Lou Maher
  • March 2002

2
Principles of Architecture in Designing
Cyberspace
  • Spatial Enclosure
  • Spatial Function
  • Spatial Layout

3
Spatial Enclosure
  • The sense of spatial boundaries that contain
    people and things can create a more coherent
    sense of place. These spaces do not necessarily
    have physical boundaries. The purpose of the
    enclosure is to indicate the contents of the
    space, that is, what is in the space and what is
    outside the space.

4
Spatial Enclosure
  • Form creating
  • Boundaries
  • Place
  • Awareness of others
  • Determine basic level concepts and associated
    semantic frame

5
Spatial Function
  • Architects create different kinds of spaces for
    different functions. In cyberspace this may be a
    simple as labelling a room by its function, or
    more complex in defining a variety of activities
    and purposes for a room. In designing cyberspace,
    we have started with the easily identified
    functions of architecture, but we can go beyond
    this.

6
Spatial Function
  • Beyond form
  • No function in form?
  • New functions?
  • Metaphorical reference to function

7
Spatial Layout
  • Architecture is non-linear. Using architectural
    principles in designing cyberspace has an
    associated non-linear topology, where navigation
    can follow the principles of spatial layout, or
    the principles of the function of the rooms.
    People can easily navigate among rooms and
    buildings without a mental map, and therefore can
    navigation around cyberspace without a consistent
    mapping to physical space.

8
Spatial Layout
  • Topology
  • Dimensions
  • 3D N, S, E, W, Up, Down
  • 1D In, Out
  • ND Functions
  • Time and motion

9
Issues in designing VA
  • Understanding of VA as a set of objects that have
    both a 3D model, behaviour, and purpose
  • Visualization of place by establishing boundaries
  • Visualization function and purpose of place
  • The development of a set of interactive objects
    that fulfill the needs in virtual architecture
    that are not possible in physical architecture.
  • Consideration of the implementation of efficient
    virtual architecture.

10
Two Design Examples
  • Virtual Office and Virtual Conference room
  • Part of our Virtual Campus
  • Implemented in an object-oriented environment

11
Object-oriented VA
  • The components of the world are programmable
    objects
  • Four basic classes
  • Room
  • Portal
  • Avatar
  • Thing

12
Virtual Office
  • Bird View
  • Glass Lift as the Center for Spatial Organization

13
Virtual Office
  • Walls as frames for holding things

14
Virtual Office
  • Entrance Area
  • Providing Information Security Devices

15
Virtual Office
  • Communication Area
  • Storing Communication Tools

16
Virtual Office
  • Glass Lift
  • Spatial Center
  • Teleporting between Ground Floor First Floor

17
Virtual Office
  • Working Area
  • Providing Tools Space for Collaborative Projects

18
Virtual Office
  • Relaxation Area
  • Providing Online Entertainment

19
Virtual Office
  • Storage Area
  • Storing Extra Digital Data Function Tools

20
Conference Facilities
  • Walls as frames for holding things

21
Conference Facilities
  • Conference Room Entrance

22
Conference Facilities
  • Stairs to Presentation Area

23
Conference Facilities
  • Interior

24
Conference Facilities
  • Presentation Area
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