Title: VOTING POWER
1VOTING POWER
2Weighted Voting Games
- The Electoral College is an example of a weighted
voting game. - Instead of each voter casting a single vote, each
voter casts a block of votes, with some voters
casting larger blocks and others casting smaller
blocks. - Other examples
- voting by disciplined party groups in multi-party
parliaments (probably elected on the basis of
proportional representa-tion) - balloting in old-style U.S. party nominating
conventions under the unit rule - voting in the EU Council of Ministers, IMF
council, etc. - voting by stockholders (holding varying amounts
of stock).
3Weighted Voting Games (cont.)
- Weighted voting can be analyzed using the theory
of simple games. - A simple game is a (voting or similar) situation
in which every potential coalition (set of
players/votes) can be deemed to be either winning
or losing. - With respect to lawmaking power of the United
States, the winning coalitions are - All coalitions including 218 House members, 51
Senators, and the President, and also - All coalitions including 290 House members and 67
Senators. - Including the Vice President, or 60 Senators
excluding the Vice President in so far as
filibustering is an option.
4Weighted Voting Games (cont.)
- With respect to weighted voting games, the most
basic finding is that voting power is not the
same as (and is not proportional to) voting
weight in particular - voters with very similar (but not identical)
weights may have very different voting power and - voters with quite different voting weights may
have identical voting power. - In general, it is impossible to apportion voting
power (as opposed to voting weights) in a
refined fashion, especially within small
groups.
5Weighted Voting Example
- Consider a country that uses proportional
representation to elect members of parliament. - Duvergers law implies that the country will have
a multi-party system. - Hotelling-Downs implies that the parties will be
spread over the ideological spectrum and may
receive rather similar vote shares.
6Weighted Voting Example
- Suppose that four parties receive these vote
shares Party A, 27 Party B, 25 Party C, 24
Party 24. - Seats are apportioned in a 100-seat parliament
according some apportionment formula. In this
case, the apportionment of seats is
straight-forward - Party A 27 seats Party C 24 seats
- Party B 25 seats Party D 24 seats
- Seats (voting weights) have been apportioned in a
way that is precisely proportional to vote
support, but voting power has not been so
apportioned (and cannot be).
7Weighted Voting Example (cont.)
- Since no party controls a majority of 51 seats, a
governing coalition of two or more parties must
be formed. - A partys voting power is based on its
oppor-tunities to help create (or destroy)
winning (governing) coalitions. - But, with a small number of parties, coalition
possibilities -- and therefore differences in
voting power -- are highly limited.
8Weighted Voting Example (cont.)
- A 27 seats B 25 seats C 24 seats D 24
seats - Once the parties start negotiating, they will
find that Party A has voting power that greatly
exceeds its slight advantage in seats. This is
because - Party A can form a winning coalition with any one
of the other parties and - the only way to exclude Party A from a winning
coalition is for Parties B, C, and D to form a
three-party coalition. - The seat allocation (totaling 100 seats) is
strategically equivalent to this much simpler
allocation (totaling 5 seats) - Party A 2 seats
- Parties B, C, and D 1 seat each
- Total of 5 seats, so a winning coalition requires
3 seats. - So the original seat allocation is strategically
equivalent to one in which Party A has twice the
weight of each of the other parties (which is not
at all proportional to their vote shares).
9Weighted Voting Example (cont.)
- Suppose at the next election the vote and seat
shares change a bit - Before Now
- Party A 27 Party A 30
- Party B 25 Party B 29
- Party C 24 Party C 22
- Party D 24 Party D 19
- While the seats shares have only slightly
changed, the strategic situation has changed
fundamentally. - Party A can no longer form a winning coalition
with Party D. - Parties B and C can now form a winning coalition
by themselves. - The seat allocation is equivalent to this much
simpler allocation - Parties A, B, and D 1 seat each
- Party D 0 seats
- Total of 3 seats, so a winning coalition requires
2 seats. - Party A has lost voting power, despite gaining
seats. - Party C has gained voting power, despite losing
seats. - Party D has become powerless (a so-called dummy),
despite retaining a substantial number of seats.
10Weighted Voting Example (cont.)
- In fact, the only possible strong simple games
with 4 players are these two with simplified
weights of (2,1,1,1) and (1,1,1,0), - plus the inessential game (1,0,0,0), in which
one party holds a majority of seats (making all
other parties dummies, so no coalition need be
formed. - Expanding the number of players to five produces
these additional possibilities (3,2,2,1,1),
(3,1,1,1,1), (2,2,1,1), (1,1,1,1,1). - With 6 or more players coalition possibilities
become much more numerous and complex.
11Weighted Voting Example (cont.)
- Returning to the four-party example, voting power
would change further if the parliamentary
decision rule were to change from simple majority
to (say) 2/3 majority (like the old nominating
rule in Democratic National Conven-tions). - Both before and after the election, all
three-party coalitions, and no smaller
coalitions, are winning coalitions (so all four
parties are equally powerful). - In particular, under 2/3 majority rule, Party D
is no longer a dummy after the election. - Thus, changing the decision rule reallocates
voting power, even as voting weights (seats)
remain the same. - Generally making the decision rule more demanding
tends to equalize voting power. - In the limit, weighted voting is impossible under
unanimity rule.
12Weighted Voting Example (cont.)
- A simple weighted majority voting game (with no
ties) is a strong simple game, i.e., - Given any complementary pair of coalitions, one
is winning and the other is losing. - A (for example) 2/3 weighted majority voting game
is no longer strong, i.e., - Given some complementary pairs of coalitions,
neither may be winning (both are blocking).
13Power Indices
- Several power indices have been pro-posed to
quantify the share of power held by each player
in simple games. - These particularly include
- the Shapley-Shubik power index and
- the Banzhaf power index.
- Such power indices provide precise formulas for
ascertaining the voting power of players in
weighted voting games.
14The Shapley-Shubik Index
- The Shapley-Shubik power index works as follows.
Consider every possible ordering of the players
A, B, C, D (e.g., every possible order in which
they might line up to support a proposal put
before a voting body). Given 4 voters, there are
4! 4 x 3 x 2 x 1 24 possible orderings
15The Shapley-Shubik Index (cont.)
- Suppose coalition formation starts at the top of
each ordering, moving downward to form coalitions
of increasing size. - At some point a winning coalition formed.
- The grand coalition A,B,C,D is certainly
winning. - For each ordering, identify the pivotal player
who, when added to the players already in the
coalition, converts a losing coalition into a
winning coalition. - Given the seat shares of parties A, B, C, and D
before the election, the pivotal player in each
ordering is identified by the arrow (lt).
16The Shapley-Shubik Index (cont.)
- Voter is Shapley-Shubik power index value SS(i)
is simply - Number of orderings in which the voter i is
pivotal - Total number of orderings
- Clearly such power index values of all voters add
up to 1. - Counting up, we see that A is pivotal in 12
orderings and each of B, C, and D is pivotal in 4
orderings. Thus - Voter SS Power
- A 1/2 .500
- B 1/6 .167
- C 1/6 .167
- D 1/6 .167
- So according to the Shapley-Shubik index, Party A
has 3 times the voting power of each other party. - Lloyd Shapley and Martin Shubik, American
Political Science Review, 1955.
17The Banzhaf Index
- The Banzhaf power index works as follows
- A player i is critical to a winning coalition if
- i belongs to the coalition, and
- the coalition would no longer be winning if i
defected from it. - Voter is absolute Banzhaf power Bz(i) is
- Number of winning coalitions for which i is
critical - Total number of coalitions to which i belongs.
- Bz(i) is equivalent to voter is a priori
probability of casting a decisive vote, e.g.,
breaking what otherwise would be a tie. - In this context, a priori probability means, in
effect, given that all other voters vote randomly
(i.e., by flipping coins).
18The Banzhaf Index (cont.)
- Given the seat shares before the election, and
looking first at all the coalitions to which A
belongs, we identify - A,A,B,A,C, A,D, A,B,C, A,B,D,
A,C,D, (A,B,C,D. - Checking further we see that A is critical to all
but two of these coalitions, namely - A (because it is not winning) and
- A,B,C,D (because B,C,D can win without A).
- Thus Bz(A) 6/8 .75
19The Banzhaf Index (cont.)
- Looking at the coalitions to which B belongs, we
identify - B,A,B, B,C, B,D, A,B,C, A,B,D,
B,C,D, (A,B,C,D. - Checking further we see that B is critical to
only two of these coalitions - B, B,C, B,D are not winning and
- A,B,C, A,B,D, and A,B,C,D are winning even
if B defects. - The positions of C and D are equivalent to that
of B. - Thus Bz(B) Bz(C) Bz(D) 2/8 .25
20The Banzhaf Index (cont.)
- The "total absolute Banzhaf power" of all four
voters - .75 .25 .25 .25 1.5 .
- Voter i's Banzhaf index power values BP(i) is his
share of the "total power," so - BP(A) .75/1.5 1/2 and
- BP(B) BP(C) BP(D) .25/1.5 1/6.
- John F. Banzhaf, Weighted Voting Doesnt Work,
Rutgers Law Review, Winter, 1965, and One Man,
3.312 Votes A Mathematical Analysis of the
Electoral College, Villanova Law Review, Winter
1968.
21Shapley-Shubik vs. Banzhaf
- In this simple 4-voter case, the two indices
evaluate power in the same way. - This is often true in simple examples, but it is
not true more generally. - In particular kinds of situations the indices
evaluate the power of players in radically
different ways. - For example, if there is single large stockholder
while along other holding are highly dispersed. - It is even possible that the two indices may rank
players with respect to power in different ways
(but not in weighted voting games). - It is now generally believed that the Banzhaf is
more appropriate to apply to the analysis of
voting institutions, including the Electoral
College.
22Do Constitution Makers Understand Voting Power?
- Luther Martin (delegate to the Constitutional
Convention but an opponent of its proposal) - " ...even if the States who had most inhabitants
ought to have a greater number of delegates, yet
the number of delegates ought not to be in exact
proportion to the number of inhabitants, because
the influence and power of those States whose
delegates are numerous, will be greater when
compared to the influence and power of the other
States, than the proportion which the numbers of
delegates bear to each other. - Application to House of Representatives vs.
Electoral College.
23Do Constitution Makers Understand Voting Power?
(cont.)
- The allocation of voting power in the original
(six-member) European Common Market Council of
Ministers made the smallest member (Luxembourg) a
dummy. - The recent Nice Treaty expanding and reallocating
voting power in the EU had effects on voting
power that almost certainly were not intended. - Dan S Felsenthal and Moshé Machover, The Treaty
of Nice and Qualified Majority Voting, Social
Choice and Welfare, 2001.
24Evaluating Voting Power in the Electoral College
- Lets first review the apportionment of voting
weights (electoral votes) in the Electoral
College, in relation to states share of the U.S.
population. - We know that
- there is a small-state bias in this
apportionment and - there is the problem of apportionment into whole
numbers that is most significant among small
states. - The following chart shows the relationship
between electoral vote and population shares
following the 2000 Census.
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26Voting Power in the Electoral College (cont.)
- When the Shapley-Shubik index was first developed
in the early 1950s, it seemed apparent that that - the voting power of the weightiest players is
typically greater than their weights, while - the voting power of less weighty players is
typically less than their weights. - This seemed consistent with intuition (going back
to Luther Martin and the move to the general
ticket system) that large states are
substantially advantaged in the Electoral
College, even though the small are favored by the
apportionment of voting weights. - However, when the first (Shapley-Shubik
approxima-tions, using Monte Carlo methods)
evaluations of voting power in the Electoral
College were done, this tendency manifested
itself only very weakly.
27Voting Power in the Electoral College (cont.)
- Clearly we cannot apply the formulas sketched
above for calculating power index values in the
Electoral College (let alone larger weighted
voting bodies) - There are 51! 1.55 x 1066 ways 51 voters might
line up to vote. - Indeed, such calculations are well beyond the
practical computing power even of
super-computers. - Fortunately quite accurate indirect methods of
calculation exist - There are websites that can make power index
calculations. - The best is http//www.warwick.ac.uk/ecaae/
- Also see http//www.lse.ac.uk/collections/VPP/
- Note that Electoral College Voting Game is not
quite strong, i.e., a 269-269 tie is possible.
28Voting Power in the Electoral College
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31The Electoral College as a Two-Stage Voting Game
- With respect to the Electoral College as a
(one-stage) weighted voting game, the conjecture
that large states are greatly advantaged by the
winner-take-all practice is not supported. - But the one-stage Electoral College voting game
is a chimera - each state is a mere agent of the popular voting
majority within the state. - We should expand the application of the Banzhaf
index to include individual voters with each
state. - Within each state, we have an (unweighted)
majority voting game that determines how that
state's bloc of electoral votes is to be cast in
the weighted majority EC game.
32The Electoral College as a Two-Stage Voting Game
(cont.)
- If there are nk voters in state k, clearly (on
the basis of common sense and either power index)
each voter has 1/nk of the voting power within
the state. - Since (as we have seen in the prior chart) each
nk is approximately proportional to the state's
voting power Bz(k) in the Electoral College, it
appears that the voting power (in the full
100,000,000-person Presidential election game) of
all voters throughout the country is just about
the same. - This appears to follow because the ratio Bx(k) /
nk state voting power to population is
approximately constant over all states.
33The Electoral College as a Two-Stage Voting Game
(cont.)
- But closer analysis of the properties of the
Banzhaf index shows that this apparent uniformity
of individual voting power across the states does
not hold after all. - While all voters in the same state have equal
voting power in determining the allocation of
their states electoral votes, voters in
different states clearly do not have the same
voting power in determining the allocation of
their respective states electoral voters.
34The Electoral College as a Two-Stage Voting Game
(cont.)
- Recall that Banzhaf power is equivalent to a
voters a priori probability of casting a
decisive vote, e.g., breaking what otherwise
would be a tie (when other voters vote randomly. - Compare the voting power of a voter in Wyoming
and a voter in California. - One the one hand, the Wyoming voter has the
greater chance of casting a decisive vote in the
first stage of the voting game, simply because
there are fewer other voters in Wyoming and the
voter has a larger (though still very small) of
breaking what would otherwise be a tie in the
Wyoming popular vote. - On the other hand, while the voter in California
has a smaller chance of casting a decisive vote,
if that voter does cast a decisive vote, it is
much more likely to determine the outcome of the
Presidential election, because it will tip 55
(rather than 3) electoral votes into one
candidates column or the others.
35The Electoral College as a Two-Stage Voting Game
(cont.)
- Put informally, voters in small states have a
bigger chance of determining the winner of a
smaller prize, while voters in large states have
a smaller chance of determining the winner of a
bigger prize. - The question is how these relative advantages and
disadvantages balance out. - We have seen the value (Banzhaf power) of the
prizes are approximately proportional to
weights (number of electoral votes).
36The Electoral College as a Two-Stage Voting Game
(cont.)
- However, statistical theory tells us that, while
the probability of casting a decisive vote is
inversely related to the number of voters, it is
inversely proportional -- not to the number of
voters -- but to the square root of this number. - This is an approximation that becomes very good
once the number of voters reaches a few dozen. - Now we can put the probabilities for the two
stages together.
37The Electoral College as a Two-Stage Voting Game
(cont.)
- California has about 68 times the population of
Wyoming. - Therefore a voter in Wyoming has a greater
probability of casting a decisive vote. - But the Wyoming voter does not have 68 times the
probability -- but rather about v68 8.25 times
the probability. - Meanwhile, California has 18.33 times more
electoral votes than Wyoming and about 21 times
the probability of being decisive in the
Electoral College. - Suppose the Wyoming voters probability of
casting a decisive vote is p then the California
voters probability is about 21p/8.33 2.5p. - In sum, the California voter has a considerably
larger probability of casting a decisive vote in
the two-stage Presidential election voting game
than the Wyoming voter. - Banzhafs reference to One Man, 3.312 Votes
compares DC with NY in the 1960s. - DC actually had a larger population than some
states with 4 electoral votes. - See language of the 23rd Amendment.
38The Electoral College as a Two-Stage Voting Game
(cont.)
- Bear in mind that all these probabilities are a
priori, on the assumption of random voting. - That is, they factor out any empirical data or
assumptions about actual voting patterns. - Some political scientists have critiqued this
conclusion as the Banzhaf fallacy. - Probably what they mean is not really that the
Banzhaf analysis is fallacious but that it is not
especially relevant in practice. - Certainly the status of states as actual or
potential battlegrounds is likely to be more
relevant to the amount of attention that voters
in different states get in Presidential elections
than is their Banzhaf power. - Howard Margolis, The Banzhaf Fallacy, American
Jounal of Political Science, 1983 Andrew
Gellman, Jonathan Katz, and Gary King, various
recent papers and articles.