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Digital Logic Circuits (Part 2)

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Title: Digital Logic Circuits (Part 2)


1
Digital Logic Circuits(Part 2)
  • Computer Architecture

2
Implementing DeMux in MultiSIM
  • MultiSIM does not include a classical DeMux
  • It includes a generic decoder (DCD_2TO4,
    DCD_3TO8, and DCD_4TO16) that can be adapted to
    operate as a DEMUX as shown below
  • Basically need to invert the input and the
    outputs to/from DCD_2TO4

3
Timing
  • Gates take time to work
  • Outputs dont stabilize for some time
  • Stabilization time is usually in nanoseconds
  • Gate delays compound in circuits
  • Final output is not ready until all gates are
    stable
  • Propagation delay
  • Time taken for changes at the input to propagate
    to output
  • Typically, the longest path from input to output
  • This is often called the critical path in a
    circuit

4
Example
A
AB
2ns
ABCD
B
2ns
C
2ns
CD
D
Total delay 4ns
5
Timing Diagrams
  • Illustrate change in inputs outputs in a
    circuit with respect to time
  • In the form of a graph
  • Time on X-axis
  • Selected inputs / outputs on the Y-axis

6
Timing Diagram Example
A
AB
2ns
ABC
B
2ns
C
A
B
C
A.B
A.B.C
2ns
4ns
6ns
8ns
7
Mind Bender
  • What is the output from this circuit when
  • Input C transitions from 1?0
  • Input C transitions from 0?1

C
2ns
1ns
  • This is an Edge detection logic circuit

8
Clocks
  • Delays require careful timing
  • Otherwise results will be incorrect or garbled
  • Particularly when multiple inputs are to be
    processed
  • I/O is synchronized using a Clock
  • Clock is a alternating sequence of 1 and 0
  • With a given periodicity or frequency
  • Frequency 1/Period
  • Frequency is determined by the gate delays and
    circuit complexity

1
0
9
Clock Example
  • Clocked I/O
  • Minimum clock period 4ns
  • Maximum Frequency 1/4ns 250 MHz

A
2ns
ABC
Clock
2ns
2ns
B
4 ns
10
Triggering
  • Clocks transitions are used in different ways
  • Level triggering
  • When clock is in a given state
  • Edge triggering
  • Raising edge triggered
  • When the clock is in transition from 0 ? 1
  • Falling edge triggered
  • When the clock is in transition from 1 ? 0

Rising edge
Falling edge
Clock
11
Latches
  • Latches maintain state
  • Can be set to a specific value
  • Output of latches does not change even after
    Inputs change to 0!
  • Fundamental units for storage
  • Building blocks for memory
  • Latches always store data when the clock is at a
    fixed level
  • Hence they are also called as level triggered
    device

12
Set-Reset (SR) Latch
S
Q
Q
R
13
Clocked S-R Latch
S
Q
Clock / Enable
Q
R
  • Latch stores (or changes) value only when clock
    is high
  • Clock must be at logic level 1 to store data in
    the latch.
  • Data can be read at any time

14
D-Latch
D
Q
Clock / Enable
Q
  • Advantages over S-R Latch
  • Single input to store 1 or 0
  • Avoid spurious input of S1 and R1

15
D-Flip Flop
  • An edge triggered D-Latch is a D-Flip Flop

D
Q
Clock
Q
  • Stores data only on raising edge
  • Changes at input at other times is ignored
  • Suitable clock frequency permits data to be
    stored only after inputs have settled
  • Data can be read at any time!

16
Abstract Representations
D
Q
D
Q
CK
CK
D-Latch (Positive Level Triggered)
D-Flip Flop (Rising Edge Triggered)
D
Q
D
Q
CK
CK
D-Flip Flop (Falling Edge Triggered)
D-Latch (Negative Level Triggered)
17
Representations in MultiSIM
Positive Edge Triggered D-Latch. Clock must be
tied to EN input.
Positive Edge Triggered D-Flip Flop. Clock input
is labeled CLK.
18
Asserted Terminology
  • Flip Flops use positive or negative logic
  • Same concept applies to other devices
  • In order to ease discussion the term asserted
    is used
  • Positive logic
  • A 1 triggers the working of the device
  • Negative logic
  • A 0 triggers the working of the device

19
Sequential Logic Circuits
  • Involve one or more memory elements
  • Output depends on value in memory element
  • Typically based on earlier computations or
    history
  • Opposite of combinatory logic circuits
  • Also known as Combinatorial logic circuits
  • Circuits we have been dealing with so far
  • Does not include a memory element
  • Outputs depend purely on primary inputs

20
Typical Sequential Circuits
  • Clocks control timings
  • Ensure values are not stored when they are
    transient
  • Have to wait for the signals to stabilize
  • State elements store values between computations

Memory Elements
Memory Elements
Combinational Logic
Combinational Logic
21
Circuit to read a Bit
  • Given 4 Flip Flops, develop a logic circuit to
    select and read a given Flip Flop.

4 X 1 Multiplexer
Select Lines
Output
22
Circuit to write a Bit
  • Given 4 Flip Flops, develop a logic circuit to
    select and change data in a given Flip Flop.

Input
1X4 De-Mux
Clock to trigger one of the D FFs to store the
input bit
Select Lines
23
Word
  • A fixed number of D-Flip Flops
  • Usually powers of 2 (2, 4, 8, 16, 32, 64)
  • Operate as a single unit
  • Store/Read n-bits at a time

D0
D1
D2
D3
D
Q
D
Q
D
Q
D
Q
CK
CK
CK
CK
Q0
Q3
Q2
Q1
24
Reading Writing Words
  • A fixed number of D-Flip Flops

I1
I2
I3
DFF
DFF
DFF
DFF
DFF
DFF
DeMux
S0
Mux 1
Mux 2
Mux 3
O1
O2
O3
CLK
RD
(1Read, OWrite)
25
Random Access Memory (RAM)
  • RAM is the common form of main memory that is
    used to store data and programs in modern
    computers.
  • It is typically designed as a collection of flip
    flops as shown in the previous slide
  • However fabrication technology is different to
    reduce cost and improve transistor densities
  • Terminology
  • Lines that carry input or output data are
    referred to as data lines or data bus
  • The select lines associated with the Mux and
    DeMux are called the address bus
  • The selection data is called address
  • In programming terminology it is called a pointer
    or a reference.
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