Input/Output Technology - PowerPoint PPT Presentation

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Input/Output Technology

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Title: PowerPoint Presentation Author: Cathy Dwyer Last modified by: Cathy Dwyer Created Date: 11/9/2001 11:33:32 PM Document presentation format – PowerPoint PPT presentation

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Title: Input/Output Technology


1
Chapter 7
  • Input/Output Technology

2
Chapter goals
  • Describe common concepts of text and image
    representation and display including digital
    representation of grayscale and color, bitmaps,
    and image compression techniques
  • Describe the characteristics and implementation
    technology of video display devices
  • List and describe the three predominant manual
    input technologies

3
Chapter goals
  • Understand printer characteristics and technology
  • Describe various types of optical input devices
    including mark sensors, bar code readers,
    scanners, and digital cameras
  • Identify the characteristics of audio I/O
    devices, and explain how they operate

4
Print vs. video display
  • Print has a thousand year history
  • Techniques have developed for the design and
    representation of characters
  • Most of these techniques have been transported to
    video display

5
Matrix oriented image composition
  • Representing text starts with the display surface
  • Paper, video, television, computer screens
  • Display can be subdivided into rows and columns
    (a table or matrix)
  • Each cell in matrix is a pixel

6
Pixel
  • Smallest element of graphical representation of
    text or image
  • Print can be empty or contain one or more inks
    or dyes
  • Video empty or display light of varying color
    and intensity

7
Pixels and Paper
  • Traditionally pixel size corresponds to smallest
    drop of ink that can accurately placed on page
  • This is called a point, i.e. 12 pt, 14 pt
  • Printers standard is 72 pts per inch
  • This measurement is now standard, although modern
    printing can apply ink in smaller quantities

8
Pixels and computer display
  • Pixel size for modern video display is typically
    between 0.2 and 0.3 millimeters
  • Number of pixels on a surface depends on the size
    of the surface (height and width) and size of the
    pixels

9
Using pixels to display text
10
Resolution
  • Important factor in the quality of image
  • For print resolution is expressed as dots per
    inch (dpi)
  • Laser printers - 600 dpi
  • Commercial printing - 1200 dpi
  • Screen resolution varies from 640x480 to 800x600

11
Image Quality Resolution
12
Poor resolution computers
  • Computer uses binary information to store
    graphical images
  • For each pixel, binary information must describe
    the appearance of the pixel
  • Binary information is a representation of the
    color of each pixel

13
Color in video vs. print
  • Human eye interprets different light frequencies
    as different colors
  • Video color is generated directly by the
    display device
  • Print color is the light frequency reflected by
    the page

14
Color cont.
  • Display three primary colors are Red Green blue
    RGB. These three are mixed together to produce
    all colors.
  • Print uses subtractive colors cyan (absence of
    red) magenta (absence of green) and yellow
    (absence of blue) plus black, or CMYK

15
Representing colors
  • Colors are represented in computers using 0s and
    1s
  • Each pixel is assigned a fixed amount of bits to
    represent its color, i.e. 24 bits
  • Collection of colors that can be represented in
    the available bits is called the color palette

16
Color coding examples
17
Display restrictions
  • Size of color palette (number of possible
    colors)http//www.lynda.com/hex.html
  • Resolution of the screendemo storage
    requirements (excel)..\..\Desktop\newmonitor.xls
  • Image representation can be improved through
    image compression formats (.GIF, .JPEG, .MPEG)

18
Fonts
  • Collection of characters in a similar style is
    called a font
  • Fonts have evolved over the centuries
  • http//www.will-harris.com/type-fun.htm

19
Sample fonts
20
Font in different sizes
21
Basic Concepts of Print and Display
  • Vector a line segment that has a specific
    angle and length with respect to a point of origin

22
Basic Concepts of Print and Display
23
Basic Concepts of Print and Display
Technology Focus
24
Video Display
  • Character-Oriented Video Display Terminals
  • Commonly used during 1970s and 1980s.
  • Terminal consist of an integrated keyboard and
    television screen.
  • Used today primarily in systems such as retail
    checkout counters and factory floor environments.

25
Video Display
26
Video Display
  • Thin Client a hybrid device with a mix of VDT
    and microcomputer characteristics. They execute
    applications within an operating environment such
    as Java, a Web browser, or Windows Terminal
    Services

27
Video Display
28
Video Display
  • Video Controller accepts the commands and data
    transmitted via a bus from the CPU and generates
    a TV-style analog video signal which is
    transmitted to the monitor

29
Video Display
30
Video Display
  • Monitor Types
  • Cathode Ray Tube (CRT)
  • Liquid Crystal Display (LCD)
  • Plasma Displays

31
Video Display
32
Printers
  • Printer Types
  • Impact dot matix
  • Nearly obsolete expect for printing multiple
    forms
  • Laser
  • Inkjet

33
Printers
  • Ink-Jet
  • The print head of an ink-jet printer consists of
    an ink cartridge, a set of ink chambers and a set
    of ink nozzles
  • Each ink nozzle can print a single pixel and
    nozzles are arranged in short vertical rows
    similar to those of a dot matrix printer

34
Printers
  • Laser
  • Operates differently from other types of printers
  • No print head or ink ribbon is used
  • An internal image of the entire page is stored in
    an internal buffer as a bit map.
  • Once filled, the buffer contents are sent to the
    print driver for generation

35
Printers
36
Manual Input Devices
  • Input Devices
  • Keyboards
  • Pointing Devices

37
Manual Input Devices
  • Keyboard Input
  • Keyboard devices translate keystrokes directly
    into electrical signals.
  • A keyboard controller is used to generate bit
    stream outputs.
  • The controller generates a bit stream output
    according to an internal program or lookup table.

38
Manual Input Devices
  • Pointing Devices
  • Mouse
  • Trackball
  • Joystick
  • Digitizer Tablet

39
Manual Input Devices
  • Pointing Devices
  • Translates the spatial position of a pointer,
    stylus, or other selection device into numeric
    values within a system of two-dimensional
    coordinates

40
Manual Input Devices
  • Pointing Devices
  • Mouse a pointing device that is moved on a flat
    surface such as a table, desk or rubber pad.
  • Trackball a mouse with the roller ball on the
    top. The roller ball is moved by the fingertips,
    thumb or palm of the hand.

41
Manual Input Devices
  • Pointing Devices
  • Joystick used as an input device with computer
    games.
  • Digitizer Tablet uses a pen, or stylus, and a
    digitizing tablet. The tablet is sensitive to
    the placement of the stylus at any point on its
    surface.

42
Manual Input Devices
43
Manual Input Devices
44
Optical Input Devices
  • Mark Sensors and Bar Code Scanners
  • Mark Sensors scans for light or dark marks at
    specific locations on a page
  • The mark sensors uses preprinted bars on the edge
    of the page to establish reference points

45
Optical Input Devices
46
Optical Input Devices
47
Optical Input Devices
  • Optical character recognition (OCR)
  • Combine optical scanning technology with hardware
    or software interpretation of bit map content
  • The bit mapped representation is searched for
    patterns corresponding to printed characters

48
Optical Input Devices
49
Audio I/O Devices
  • Sound generation and recognition can be used in
    a number of ways
  • General-purpose sound output, such as warnings,
    status indicators, and music
  • General-purpose sound input, such as digital
    recording
  • Voice command input

50
Audio I/O Devices
  • Speech recognition
  • The process of recognizing and appropriately
    responding to the meaning embedded within human
    speech.
  • Human speech consists of individual sounds called
    phonemes.

51
Audio I/O Devices
52
Audio I/O Devices
  • Speech Generation
  • A device that generates spoken messages based on
    textual input is called audio response unit
  • Simple audio response units digitally store and
    play back words or word sequences

53
Summary
  • Manual input devices include keyboards, mice and
    other pointing devices
  • A stored set of numeric pixel descriptions is
    called a bit map
  • Video display terminals consist of an integrated
    keyboard and television screen
  • Commonly used paper output devices include dot
    matrix printer, ink-jet printer, laser printers,
    and plotters

54
Summary
  • Optical input devices include optical scanners,
    mark sensors, bar code readers, and optical
    character recognition devices
  • General-purpose speech recognition systems can be
    used for command and control, or for the input of
    large amounts of textual material
  • Sound cards include converters, amplifiers,
    microphone, speaker and headphone connectors
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