Computer Graphics - PowerPoint PPT Presentation

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Computer Graphics

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Computer Graphics representation description of objects (creation of models) image image processing reconstruction simulation – PowerPoint PPT presentation

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Title: Computer Graphics


1
Computer Graphics
representation
  • description of objects
  • (creation of models)

image
image processing
reconstruction
simulation
2
Description of an image
vector image a set of objects
  • raster (bitmap)
  • image an array of points

3
I/O Devices
  • Output devices
  • raster predominate display (800 ? 600, 1024
    ? 768, 1280 ? 1024) ink and laser printers
    (300 dpi, 600 dpi) ink plotter
  • vector pen plotter
  • Input raster device for reading an
    image scanner
  • digital camera

4
Bitmapped Image
  • points (so-called pixels picture elements)
    arranged in a rectangular array
  • the only attribute of a pixel is the colour b/w
    (monochromatic) 1 pixel ? 1 bit 16 colours 1
    pixel ? 4 bits 256 colours 1 pixel ? 8 bits 224
    colours (true colour) 1 pixel ? 3 bytes
  • the number of bits required for one pixel ?
    colour depth
  • the only thing possible to change colour

5
Vector Images
  • a set of objects (lines, arcs, circles etc.)
  • shapes are described in mathematical terms
  • objects have various properties (position,
    size, colour, type of line etc.)
  • objects properties can be changed easy

6
Colour Models
  • are given by basic colours, rules for mixing of
    colours and by rules for changing other features

7
RGB
  • the so-called additive model
  • colours are added to the black one
  • adding colours forms a lighter colour
  • white all colours black no colour
  • outside light is not necessary

8
CMY
  • the so-called subtractive model
  • colours are subtracted from the white one
  • adding colours forms a darker colour
  • white no colour black all colours
  • outside light is necessary (the light is
    reflected from colour pigments)
  • in practise the model CMYK (K black) is used

9
Model HSVHue , Saturation , Value
  • hue basic spectral colours values are
    declared in degrees (0360)
  • saturation the ratio of pure colour and white
    (100 spectral colours)
  • value brightnessthe high colour (100 ) has no
    touch of black decrease of brightness ? adding
    black
  • new colours are created by adding black and white
    to spectral colours

10
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11
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12
Colour Palette
  • (Colour look-up table)

13
PaletteColour Look-Up Table
  • defines how many and which colours are used in
    the image
  • colour of a pixel can be done either by values of
    primary components or by a number pointing to the
    look-up table of colours
  • criterion for using palette required room in the
    storage
  • palette is used for 256 colours
  • palette is not used for true colours
  • advantage colours in the image can be changed
    easy by changing the palette

14
  • Uniform palette (256 colours)
  • 3 3 2 

Other example of palette 7 x 12 x 3 7 shades of
red, 12 shades of green a 3 shades of blue (252
colours)
Adjusted colour palette  palette optimised for
one specific image
15
Example of a Usage of Palettes
origin picture 24 bits per pixel
palette 16 colours 4 bits per pixel
palette 256 colours 8 bits per pixel
adjusted palette 256 colours 8 bits per pixel
16
Graphic Editors
17
Bitmap Editors (Paint Programs)
  • creation and modification of bitmaps
  • drawing and modifications change of a colour of
    pixels
  • Examples
  • Paint, Corel Photo-Paint, Adobe Photo Shop
  • Image Composer, Photo Styler, Photo Finish etc.

18
Tools of editors enabling drawing
  • setting of drawing colour, background colour,
  • thickness of lines
  • filling with various colours and patterns
  • copying, movement, rotation, mirroring of a
    cut-out

19
Tools in editors oriented on modification of
images (e.g.. photographs) enable
  • modification of colours
  • change of a palette
  • modification of brightness and contrast
  • retouching tools sharpening, blurring
  • impression of a pattern and other effects

20
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21
Vector Graphics Programs(Draw Programs)
  • drawing creation of objects
  • modification change of objects properties

division from the viewpoint on specialization
in drawing, graphics e.g.. Corel Draw,
Adobe Illustrator in technical drawing CAD
systems e.g.. AutoCAD, Microstation,
Spirit from the viewpoint on 3D drawing 2D
programs 3D programs
22
Ability of editors oriented on drawing
  • drawing basic geometric objects and text
  • setting of lines properties (colour, thickness,
    type) and fills (colour, pattern, texture, a
    progression between two colours)
  • selection of drawn objects
  • manipulation with selected objects copying,
    movement, rotation, mirroring, change of
    size grouping, ordering, aligning, modification
    of curves
  • effects adding perspective, envelope, blending
    objects, extruding objects, Power Clip, using
    lenses

23
blending
Power Clip
24
Properties of CAD systems(Computer Aided Design)
  • precise specification of a point
  • drawing lines, curves, basic geometric objects,
    text and hatch
  • selection of drawn objects
  • a great power to modify objects copying,
    movement, rotation, mirroring, change of
    size, trim, extension, ...
  • dimensioning
  • layers
  • possibility to join the drawing to a database,
    libraries of elements

25
Editors enabling 3D drawing
  • drawing 3D objects and operations with them
    (union, intersection, subtraction)
  • visibility
  • shading, casting of a shade
  • setting of materials
  • properties colour, smoothness, metallic look,
    shine etc.
  • rendering creation of a real 3D image from a
    computer designed model

26
Prostorový model
27
Druhy osvetlení
point light
distant light
spot light
distant light
28
Render
Rendering
29
Graphics File Formats
30
Bitmapped Formats
  • store image as an array of pixels
  • built-in compression
  • file consists of
  • header information about the image
  • identification of the format, width and
    height of the picture, colour depth etc.
  • definition of the palette
  • data information about pixels colour(values
    of components or index into the palette)

31
Bitmapped Formats
  • the most widespread
  • GIF, JPEG, BMP, TIFF, PCX
  • advantages
  • are easy created from data in memory
  • are easy transport to a raster output device
  • disadvantages
  • require a lot memory
  • a picture cannot be enlarged or reduced without
    losing quality

32
Vector Formats
  • include a description of objects creating the
    image
  • individual formats have different purpose and
    are very different
  • file consists of header vector data
  • the most widespread CDR (CorelDraw) PLT, HPG
    (language HPGL, description for output
    devise) DWG (AutoCAD) DXF, DXB (AutoCAD)

33
Vector Formats
  • advantages
  • size of a file is proportional to a complexity of
    the image
  • a picture can be enlarged or reduced without
    losing quality
  • can be easy adjusted to an output device
  • some formats are saved as an ASCII text, so they
    can be processed by various ways
  • disadvantages
  • are not uniform
  • must be transformed for output devices

34
Metafiles
  • include both raster and vector data
  • individual formats are very different
  • designed for exchanging graphical data between
    different application programs
  • the most widespread WMF EPS (language
    PostScript, for print)
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