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Operant Conditioning

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Title: Operant Conditioning


1
Operant Conditioning
  • Module 27

2
Edward Thorndike
  • Puzzle box
  • See how animals learned
  • Theory of Instrumental Learning
  • Explain how individuals learn voluntary
    goal-directed behaviors
  • Law of Effect
  • Voluntary behavior followed by a outcome would
    be repeated and voluntary behavior followed by a
    outcome would not be repeated

3
B.F. Skinner
  • Behaviorist
  • Operant Conditioning
  • A particular behavior is increased or decreased
    in frequency based on the consequence that
    follows.
  • Skinner Box (Operant Chamber)
  • Studies operant behavior of animals by providing
    a controlled environment

4
Skinner Air Crib
5
Skinner Box
6
Skinner Box
7
Skinner and Pigeons
8
Operant conditioning
  • Reinforcements
  • Consequences that encourage a behavior to happen
    again
  • Can be or

9
Reinforcers
  • Primary
  • Fulfill a biological need
  • Food, water, air, shelter, sleep, pain removal
  • Secondary
  • Stimuli that are associated with primary
    reinforcers
  • It varies among people

10
Behavior Modification
  • Involves techniques designed to change unwanted
    behaviors and increase the frequency of positive
    behaviors
  • Tokens
  • Objects or points given
  • Schools, prisons, mental hospitals

11
Positive Reinforcement
  • Add a desirable stimulus after the behavior to
    increase the likelihood of the behavior occurring
    in the future
  • video

12
Negative Reinforcement
  • Procedure of removing an undesirable stimulus
    after the behaviorto increase the likelihood of
    the behavior happening again in the future

13
Negative Reinforcement
  • Negative does not mean bad or undesirable
  • NR is NOT punishmentremoval of something
    unpleasant or an escape from an unwanted
    condition

14
Examples
  • Loud buzz in some cars when ignition key is
    turned on driver must put on safety belt in
    order to eliminate irritating dinging
  • Grace picks up the clothes on her bedroom floor
    and her mother stops nagging. The removal of
    nagging(undesirable behavior) leads Grace to want
    to pick up the clothes on her bedroom floor more
    often.
  • Taking an aspirin for headache. If a persons
    headache (stimulus) goes away after taking
    aspirin (behavior), then it is likely that the
    person will take the aspirin for headaches in the
    future.

15
Punishment
  • The addition or removal of stimuli to decrease a
    voluntary behavior

16
Positive Punishment
  • Adding an undesirable stimulus (punisher) to
    decrease the likelihood of the behavior occurring
    again

17
Positive Punishment
  • Jeff stays out late and has to do more chores.
    The addition of the chores leads to Jeff not
    wanting to stay out late again.
  • I run into a pole when texting.
  • Someone frowns when you tell a joke.
  • Receiving a ticket for speeding.

18
Negative Punishment
  • Involves removing a desirable stimulus after the
    behavior to decrease the likelihood of the
    behavior occurring in the future.

19
Negative Punishment
  • Amy uses her cell phone in class, and the teacher
    takes the cell phone away.
  • Removing the bedroom hinges after child slams it
    in anger.
  • You come in late for curfew. You lose the keys
    to your car for a week.

20
Shaping and Chaining
  • Methods of operant conditioning
  • Shaping
  • A desired response is created by gradually
    reinforcing successively closer approximations of
    a behavior until correct behavior is displayed
  • Chaining
  • Method for teaching a series of behaviors where
    each response cues the next response

21
Scheduling of Reinforcement
  • Continuous Reinforcement
  • Happens all the time
  • Intermittent Reinforcement
  • It doesnt occur every time

22
Intermittent Reinforcement Schedules
  • Four Types
  • Determine if the reinforcement is given after a
    fixed (set) or variable (changing) schedule.
  • Determine if the reinforcement is given after a
    ratio (number of correct behaviors) or interval
    (time period that has passed) schedule.

23
Ratio Schedules of Reinforcement
  • Ratio - of responses
  • Fixed or Variable
  • Fixed ratio schedules
  • Reinforcement occurs after a predetermined set of
    responses
  • An employer pays workers for every 3 baskets of
    fruit they pick
  • After 9 lunch buffets you buy at Fields of Pizza,
    you get a free lunch buffet.

24
Ratio Schedules of Reinforcement
  • Variable ratio schedules
  • Reinforcement is given after a changing number of
    correct behaviors occur.
  • Slot machines
  • Making sales on commision

25
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26
Interval Schedules of Reinforcement
  • Interval time
  • Fixed Interval Schedules
  • Reinforcement occurs after a predetermined time
    has elapsed
  • Pay check every two weeks

27
Interval Schedules of Reinforcement
  • Variable Interval Schedules
  • Reinforcement occurs unpredictably since the time
    interval varies
  • Pop quizzes
  • fishing

28
Superstitious Behavior
  • B.F. Skinner
  • Partial reinforcement behavior
  • While there is a correlation between behavior and
    eventthere is no causal relationship
  • Lucky numbers
  • Serena Williams
  • Bounces ball 5 times before first serve and two
    times before her second serve

29
Superstitious Behavior
  • Michael Jordan
  • Believed his baby blue mesh shorts brought him
    such good luck in college when he won the
    championship. He continued to wear those shorts
    under his Chicago Bulls uniform. In order to
    cover up his lucky shorts, Jordan wearing longer
    shorts, which inspired a change in the uniform
    style of the NBA.

30
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31
Superstitions
  • 25 Most Common Superstitions

32
Classical vs Operant
  • Compare
  • Classical and Operant conditioning are both
    studied by behaviorists and share common
    terminology, such as acquisition, generalization,
    discrimination, and extinction.

33
Classical vs. Operant
  • Contrast
  • Classical conditioning involves involuntary
    responses that occur from the paring of stimuli.
    Operant conditioning involves voluntary
    spontaneous behaviors that are guided by
    consequences.

34
Classical vs. Operant
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