Electronic Media - PowerPoint PPT Presentation

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Electronic Media

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Advertisers paid an estimated $68 billion for commercials to reach those viewers in 2004. ... that allowed them to download audio and video effortlessly. ... – PowerPoint PPT presentation

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Title: Electronic Media


1
chapter 15
  • Electronic Media

2
Objectives
  • To gain an overview of current electronic media
  • To become familiar with the technological basics
    and terminology of electronic media
  • To examine how the sport industry can use
    electronic media to market and promote products
  • To gain an understanding of how sporting events
    are produced and distributed through the
    electronic media.

3
Electronic Media
  • Television is the dominant electronic medium in
    terms of both market penetration and audience
    impact.
  • Radio is often overlooked, but it continues to
    reach local and regional sport audiences
    efficiently.
  • The Internet and its digital offspring offer
    immediate, international reach and the ability to
    pinpoint specific consumers but have yet to
    approach either television or radio in terms of
    mass audience numbers or response.

4
The Electronic Media Landscape
Although there are obvious differences among the
electronic media, all follow the same simple
model
  • Informationthe sounds of a contest, pictures of
    an event, or textual accounts is encoded as
    digital bits and bytes.
  • Sent via satellite, wire, or over-the-air
    transmission to a receiving device that decodes
    the impulses and reproduces the information in
    usable form.

5
Television Facts
  • 110 million of the approximately 112 million U.S.
    households own at least one television and nearly
    4 out of 5 homes own two or more sets.
  • In the typical household, the television is tuned
    in to one of the nations 1,600 TV stations or
    hundreds of cable channels for 8 hours every day.
  • Women, on average, watch for 5 hours a day men,
    30 minutes a day less.
  • Advertisers paid an estimated 68 billion for
    commercials to reach those viewers in 2004.

6
Radio Facts
  • Radio reaches 94 of the population every week.
  • Radio has some 10,000 commercial stations, 2,500
    noncommercial stations on the air in the United
    States, and rival satellite services offering
    hundreds of channels of personalized programming.
  • Advertisers spent nearly 21.5 billion on radio
    in 2005.

7
Internet Facts
  • The Internet, conceived as a research tool in the
    1960s, became a mass medium by the 1990s.
  • In 2005, more than two-thirds of all Americans
    had Internet access at home, school, or work.
    About a third of users had high-speed broadband
    connections that allowed them to download audio
    and video effortlessly.
  • No longer do you need a radio to listen to radio
    programs or a television set to watch TV
    broadcasts.
  • Computers and portable digital devices make it
    possible to watch games in progress, get the
    latest sports news, and retrieve past
    performances and feature material from vast
    digital archives any time and any place,
    threatening the assumption that the greatest
    virtue of the electronic media is immediacy.
  • Advertisers followed consumers into cyberspace,
    spending nearly 10 billion on Internet
    advertising in the U.S. in 2005.

8
SportMedia Relationship
  • Well-established legal precedents give the home
    team, the tournament organizer, or event promoter
    the exclusive right to determine who can and
    cannot broadcast the events.
  • Established teams, leagues, and events usually
    auction their broadcast rights to the highest
    bidder.
  • In exchange for a guaranteed payment, the winning
    bidder receives exclusive rights pays
    production, distribution, and promotional
    expenses and sells advertising time to cover its
    costs.

9
Players in SportMedia Relationship
  • Sport property owns rights and sells them to
    media.
  • Media buy rights and sell ads to cover costs.
  • Advertisers look to reach customers through
    commercials during broadcast.

10
Other Broadcast Models
  • Syndication
  • In-house production
  • In-house production distribution
  • Internet broadcast
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