Title: Wearable Computers for Persons with Disabilities
1Wearable Computers for Persons with Disabilities
- Maribeth Gandy
- Interactive Media Technology Center
- Georgia Tech
- maribeth_at_imtc.gatech.edu
2Table of Contents
- Accessiblity
- Universal Design
- Wireless RERC
- Previous/Current research
- Case Study
- Discussion and Questions
3Introduction
- Research Scientist with Interactive Media
Technology Center, Georgia Tech - Wearables, Augmented Reality, HCI, Computer Audio
- Wireless Rehabilitation Engineering Research
Center - Research in wireless and mobile devices for
people with disabilities
4Goals
- How can wearable computers be made usable by
people of all abilities? - How can wearable technologies be used to help
those with disabilities? - Which of these applications would be useful to
everyone? - Why should we care about disabled users?
5Accessibility
- Removing barriers that prevent people with
disabilities from participating in substantial
life activities, including the use of services,
products, and information - Direct Access
- Add-on Access
6Assistive Technology
- Devices or other solutions that assist people
with deficits in physical, mental or emotional
function
7Universal Design
- An approach to the design of all products and
environments to be as usable as possible by as
many people as possible regardless of age,
ability or situation.
8Universal Design
- Becoming much more relevant
- According to Census 54 million people with
disabilities in the United States - Aging population
- 70 percent of all Americans will experience some
kind of disability before they reach age 75 - Average lifespan 76
- Temporary disability
9Universal Design
- Myth of the Average User
- Products designed for the apex of the bellcurve
- Analyze your particular system, how it will be
used, where it will be used, and by whom
10Universal Design Examples
11Universal Design Examples
12Universal Design Examples
- Books on Tape
- Telephone
- Predictive Dictionaries
13Case Study Pacific Bell
- Financial Incentive
- Volume Control Feature
- Cost effective to design access in the beginning
- Quality of access is better when incorporated
from the beginning
14Universal Design Pitfalls
- Hard to create system that is perfect for
everyone - Hypothetical ATM machine that is usable by 100
of population - Cacophony of sounds
- Flashing screens
- Closed captioning
- Privacy and Security
15Seven Principles of Universal Design
- Developed by a team of experts
- Set of principles to keep in mind when designing
any type of system - Principles and images from the Center for
Universal Design, North Carolina State University
16Equitable Use
- The design is useful and marketable to people
with diverse abilities
17Flexibility in Use
- The design accommodates a wide range of
individual preferences and abilities.
18Simple and Intuitive
- Use of the design is easy to understand,
regardless of the user's experience, knowledge,
language skills, or current concentration level.
19Perceptible Information
- The design communicates necessary information
effectively to the user, regardless of ambient
conditions or the user's sensory abilities.
20Tolerance for Error
- The design minimizes hazards and the adverse
consequences of accidental or unintended actions.
21Low Physical Effort
- The design can be used efficiently and
comfortably and with a minimum of fatigue.
22Size and Space for Approach and Use
- Appropriate size and space is provided for
approach, reach, manipulation, and use regardless
of user's body size, posture, or mobility.
23Accessibility is also the Law
- Section 508
- Requires that Federal agencies electronic and
information technology is accessible to people
with disabilities.
24Accessibility is also the Law
- Americans with Disabilities Act of 1990
- Prohibits discrimination and ensures equal
opportunity for persons with disabilities in
employment, state and local government services,
public accommodations, commercial facilities, and
transportation. - Section 255 of the Telecommunications Act of 1996
- requires manufacturers of telecommunications
equipment and providers of telecommunications
services to ensure that such equipment and
services are accessible to persons with
disabilities
25Accessibility is also the Law
- 2001 Special Educational Needs and Disability Act
- ADA and Automatic Teller Machines
- ADA and MARTA
26Types of Disabilities
- Hearing Loss
- Conductive
- Sensorineural
- Central Auditory Processing Disorders
- Degree of loss
- Minimal to profound
27Types of Disabilities
- 1 in 3 will have by age 65
- Vision Loss
- Central Vision
- Side Vision
- Blurred Vision
- Generalized Haze
- Extreme Light Sensitivity
- Night Blindness
- Color Blindness
28Types of Disabilities
- Movement / Dexterity
- Cerebral Palsy
- Spinal Cord
- Missing Limbs
- Arthritis
- Repetitive Stress Injuries (RSI)
29Types of Disabilities
- Cognitive Impairments
- Traumatic Brain Injury
- Alzheimers Disease
- Senility
- Mental Retardation
30Types of Disabilities
- Aging into disability
- Baby Boomers
- People gradually become disabled as they age
- Do not like to think of themselves as disabled
- Large potential market
31Current Accessibility Aids
- Hearing Impaired
- TDD
- Closed Captioning
- ShowSounds
- Cell phone text messaging
- Rear Window Captioning
32Current Accessibility Aids
- Vision Impaired
- Screen Readers
- Screen Magnification
- Braille Display
- Text to Speech
33Current Accessibility Aids
- Dexterity Impairment
- Alternative pointing devices
- Head pointers
- Eye trackers
- Sip n Puff
- Tongue Interface
- Speech Recognition
- Neural Signals
34Current Accessibility Aids
- Dexterity Impairment
- Screen Keyboard/Keyboard Extensions
- Predictive Dictionaries
- Augmentative Communication Devices
35The Wireless RERC
- National Institute for Disability and
Rehabilitation Research (NIDDR), Rehabilitation
Engineering Research Center (RERC) - 5mil dollars, 5 years, wireless/mobile devices
- Research devices and user needs
- Develop new devices
- Collaborate with Industry
- Community outreach
- Policy
- Educate tomorrows developers and researchers
36The Wireless RERC
- Research
- What obstacles are there to independence?
- What are the problems with current mobile
devices? - Survey sent to 2,000 subjects, available on web
- Focus groups
- Wizard of Oz user studies
37The Wireless RERC
- Development
- Universal Control
- Wearable Captioning
- Augmented Communications
- Telehealth, Telerehabilitation
- Cognitive Prosthetics
38Universal Control
- Develop and test a universal control device using
a gesturing interface and an auditory interface - Multi-modal interface to a wireless PDA
- V2s Alternative Interface Access Protocol
- Allows for independent user control devices to
control devices in the environment
39Wearable Captioning
- To create a universal wireless, wearable personal
captioning device to assist hearing-impaired
individuals in interacting in a speech-centric
setting
40Augmented Communications
- Combine wireless with augmentative communication
41Telehealth
- Develop and evaluate new wireless applications
for mobile health monitoring
42Cognitive Prosthetics
- Develop an assessment protocol for prescribing
cognitive prostheses - Develop cognitive prosthetic applications for
mobile wireless platforms - Personal organization system
- Wayfinding system
- Prompting and cueing system
43Wearables and the Disabled
- Why are wearables appropriate?
44Wearables and the Disabled
- How can wearables improve quality of life?
45Previous Research
- A Brief History of Wearable Computing
- Bradley Rhodes
- 1268 first recorded mention of eyeglasses
- 1665 call for augmented senses, Robert Hooke
- 1945 augmented memory proposed, memex, Vannevar
Bush - 1967 augmented vision, Bell Helicopter
46Previous Research
- 1967 wearable for lip reading, Hubert Upton
- 1977 tactile vest for the blind, C.C. Collins
- 1993 KARMA, Steve Feiner
47Previous and Current Research
- Remote Interfaces
- Sonification for low vision
- Wayfinding
- Vision Enhancement
- Audio-Only
- Telemedicine
- Communication
- Movement Analysis
- Cognitive Aids
48Remote Interfaces
- Systems that allow the user to control their
environment - Wearable can serve as single usable interface for
many types of products and devices - Personal Freedom, Ross96
- Universal interface that mediates interaction.
- Started with voice
49Remote Interfaces
- Gesture Pendant, Starner2000
- Universal Control via gestures
50Sonification
- Translating visual information into sound
- Large body of work
- Artificial Synesthesia, Foner97
- Augmentation of normal vision via spectrometer
- Sonic Torch 1960, SonicVision, Leslie Kay
- Ultrasound used to create sonic picture of
surroundings - Sonic Path Finder, Tony Heyes
- Ultrasonic information on important objects
51KASPA
52KASPA
53KASPA
54Sonification
- The Guide Cane
- Robotic cane
- The Laser Cane
- Tones and vibration for obstacles
- The Videotact
- Video images translated to tactile feedback
- The People Sensor, Ram98
- Helps avoid cane contact and talking to someone
that is not there
55Sonification
- The VOICE, Peter Meijer
- Video images translated to music
56Wayfinding
- Using a wearable device to help people navigate
in their environment - IR beacons for street crossing, Ross99
- Audio and tactile cues
- Augmented Reality for Navigation, Piekarski99
- Visual cues from GPS and compass overlaid on
world
57Wayfinding
- Spatial Language as Navigation Aid, Loomis2002
58Wayfinding
- Non-speech based navigation aid, Bruce Walker
59Audio-Only Wearables
- Nomadic Radio, Sawhney99
- Audio based wearable that provides email, news,
voice mail etc. - Contextually aware
- Differing levels of notification
- Learning from prior interactions
- Can be used when focus is elsewhere
60Audio-Only Wearables
- Guided by Voices, Lyons2000
- Lightweight audio-only augmented reality
- RF transmitters used for position
- Internal state machine for playback
61Telemedicine/Telehealth
- Many non-mobile solutions for the home
- Teleconferencing
- Measurements
- Information resources
- Mobile systems appearing
- Doctor and patient
62Telemedicine/Telehealth
- Lots of past work in putting sensors on the body
for data acquisition - More data, during regular activities
- FitSense
- Networked devices monitor workouts
63Telemedicine/Telehealth
- Wearables allow processing and feedback of data
- Medical Monitoring (ECG), Martin2000
- Requires small size, little input, signal
processing - Privacy more important
- Sensors are an obstacle
- Responsibility
- Many possible uses
64Telemedicine/Telehealth
- Possible solution to some obstacles, smart
clothing - Smart Shirt, Jayaraman
- Vital signs and bullet wounds
- Smart Arctic Clothing, Rantanen2000
- For activities in harsh winter weather
65Telemedicine/Telehealth
- Gesture Pendant
- Also could be used for medical monitoring
66Gesture Pendant and Smart Shirt
67Communication
- Allowing people with disabilities to communicate
independently - Many augmentative communication devices
- Linking augcomm devices to wireless devices
- Makes cell phone type activities available to
those who cannot speak
68Communication
69Communication
70Communication
- ASL recognition, Thad Starner
71Movement Analysis
- Measuring how people are moving to look for
changes and detect emergencies - Gait detection and analysis
- Activity Monitoring for Dementia, David Ross
- Monitoring exercise regimens
- Locating patient
- Digital Angel
- High level activity monitoring
- Cooking, medicating, rehabilitation
72Cognitive Aids
- Systems that can augment a users cognition
- Help with performance of everyday activities
- Remembrance Agent, Rhodes Starner
73Cognitive Aids
- Rehabilitation professionals often use off the
shelf devices - One-of-a-kind solutions often required
- Extensive setup by caregiver
74Case Study
- Cognitive Prosthetic for Car Location
- Jenna Bilotta, graphic designer
- Tim Nichols, psychologist
- Aideen Stronge, psychologist
- Yifan Shi, computer scientist
75Case Study
- Idea stage
- Generic wayfinding project
- Focused on traumatic brain injury patients (TBI)
- Interviewed clinician about problems of daily
living - Two subjects with different abilities, similar
working memory problems
76Case Study
- Effects of TBI
- Brain location dependent
- Loss of working memory
- Left frontal lobe, visual to vocal problems
- Right frontal lobe, spatialization problems
- Alzheimers, stroke etc. result in dispersed
problems - TBI, specific lack of abilities
- How can we use unaffected abilities to
compensate for affected?
77Case Study
- TBI statistics
- 80 men
- Early 20s to late 30s
- Blue collar or teens
- Sports, car accidents, guns, on the job injuries
78Case Study
- Locating subjects
- Jenna knew practitioners at the Shepherd Center
- Contact groups in your state
- National Brain Injury Association
- Peer groups
- Volunteering
79Case Study
- Needs Assessment
- Current GPS device in use, 57 steps
- Evaluated this device
- Similar functionality needed with drastically
different interface
80Case Study
Press WHITE WHITE WHITE (the page button) three
times to get to the Menu screen. Press DOWN
DOWN DOWN (the down button) three time to
highlight tracks. Press BLUE (the Enter button)
to choose tracks.
81Case Study
- Needs Assessment
- Ignored hardware limitations
- Detailed task analysis
- Focused on reducing steps
- Designed process not device
- Unusual barriers due to condition
- Current solution was to make horn honk
- Users are not stupid
82Case Study
- Design Process
- Step one, modified PDA
- Why not make it do lots of things!
- Might as well remind them to take medication.
- Step two, users need individual devices that are
very simple - Worked with researchers, caregivers, then
patients - Seven levels of functioning
83Case Study
- Design Process
- Form factors?
- Wristwatch, keychain, belt buckle, beeper
- On person at all times
- They never forget to lock their car
- 1 or two buttons
- Physical interface mirroring function
- But not childish
84Case Study
85Case Study
- User Evaluation
- Clinicians, Caregivers, cognitive walkthrough
- Users, cooperative evaluation
- Not implemented enough for field test
- Problems
- Turning it on
- Audio Recording
- Picture
- Lack of linear path to car
- Technology
86Case Study
- Focus on Universal Design?
- Worked with two subjects with impairments
- Aimed for use by low level of functioning
- Would work for everyone
- Where can I get this!
87Case Study
- Security and Privacy
- Privacy very important
- Security huge problem
- Not only do I have your keys, but they lead me
to your car! says thief - PIN wont work
- Biometrics possible but increase size and
technology issues - Must not make situation worse
88Case Study
- Challenges of working with TBI users
- I had lots of good comments but I forgot them
all - Users had rigid schedules, difficult to work in
evaluations - Did not want users to feel exploited
- Evaluation with non-TBI users
- Useful
- Some comments negated findings from TBI users
89Discussion