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ERGONOMICS

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ERGONOMICS ANTHROPOMETRY Anthro pom etry. This is the branch of ergonomics that deals with body shape, size, weight, strength, proportions, and working capacity of ... – PowerPoint PPT presentation

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Title: ERGONOMICS


1
ERGONOMICS
  • ANTHROPOMETRY

2
ANTHROPOMETRICS
  • Achieving good physical fit cannot accept one
    mean feature when one considers the range in
    human body sizes across the population.
  • The science of anthropometrics provides data on
    dimensions of the human body in various postures.
  • Biomechanics considers the operation of the
    muscles and limbs, and ensures that working
    postures are beneficial, and that excessive
    forces are avoided.

3
Anthropometry.
  • This is the branch of ergonomics that deals with
    body shape, size, weight, strength, proportions,
    and working capacity of the human body.
  • It is the technology of measuring human physical
    traits such as size, reach, mobility and
    strength.
  • It is the study of human body measurement for use
    in anthropological classification and comparison.

4
Anthropometry.
  • It is the field that involves the measurement of
    the dimensions and other physical characteristics
    of people, and the application of this
    information to the design of things they use.
  • Literally anthropometry means measurement of
    humans

5
Anthropometric side of ergonomics is
  • Matching the physical form and dimensions of the
    product or work space to those of its user and
  • Matching the physical demands of the working task
    to the capacities of the work force.

6
HISTORY OF ANTHROPOMETRY
  • In the past, anthropometry was used by the
    Nazis whose Bureau for Enlightenment on
    Population Policy and Racial Welfare recommended
    the classification of Aryans and non-Aryans on
    the basis of measurements of the skull and other
    physical features. The Nazis set up
    certification institutes to further their racial
    policies. Not measuring up meant
  • denial of permission to marry
  • or work, and for many it
  • meant the death camps.

7
  • Fortunately, today anthropometry has many
    practical uses, for example it is used
  • to assess nutritional status,
  • to monitor the growth of children, and
  • to assist in the design of office furniture.

8
Anthropometry.
  • People come in all shapes and sizes, so you need
    to take these physical characteristics into
    account whenever you design anything that someone
    will use, from something as simple as a pencil to
    something as complex as a car.

9
TYPES OF ANTHROPOMETRIC DATA
  • STRUCTURAL ANTHROPOMETRIC
  • DATA
  • Measurement of the dimensions in static positions

10
  • FUNCTIONAL ANTHROPOMETRIC DATA
  • Data that define the movements of a part of the
    body in reference to a point.

11
  • NEWTONIAN ANTHROPOMETRIC DATA
  • Used for the mechanical analysis of the loads on
    the human body
  • Body segment measurement for use in biomechanical
    analyses

12
ANTHROPOMETRIC DATA
  • STATIC MEASURES
  • ARE PASSIVE MEASURES OF THE DIMENSIONS OF THE
    HUMAN BODY
  • THESE MEASURES ARE USED TO DETERMINE SIZE AND
    SPACING REQUIREMENTS OF WORK SPACES SUCH AS
  • HEIGHT
  • WEIGHT
  • WING SPAN
  • SEAT ELBOW HEIGHT

13
ANTHROPOMETRIC DATA
  • DYNAMIC MEASURES
  • MEASURES OF THE DYNAMIC PROPERTIES OF THE HUMAN
    BODY SUCH AS STRENGTH AND ENDURANCE
  • THESE MEASURES ARE USED TO MATCH THE DYNAMIC
    CHARACTERISTICS OF CONTROLS TO USER
  • EG. RANGE OF MOTION FOR VARIOUS JOINTS
  • FORCE OF LEG PUSHES
  • STRENGTH OF FINGERS

14
ANTHROPOMETRY
  • THERE ARE SOME STEPS A DESIGNER MUST TAKE
  • Decide who you are designing for
  • Decide which body measurements are relevant
  • Decide whether you are designing for the
    'average' or extremes

15
Decide who you are designing for
  • Anthropometric tables give measurements of
    different body parts for men and women, and split
    into different nationalities, and age groups,
    from babies to the elderly.
  • So first of all, you need to know exactly who you
    are designing for.
  • The group of people you are designing for is
    called the USER POPULATION.

16
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17
  • If you were designing an office chair, you would
    need to consider dimensions for adults of working
    age and not those for children or the elderly. If
    you were designing a product for the home, such
    as a kettle, your user group would include
    everyone except young children

18
Decide which body measurements are relevant
  • You need to know which parts of the body are
    relevant to your design. For example, if you were
    designing a mobile phone, you would need to
    consider the width and length of the hand, the
    size of the fingers as well as grip diameter. You
    wouldn't be too interested in the height or
    weight of the user (although the weight of the
    phone might be important!)

19
Decide whether you are designing for the
'average' or extremes
  • Nobody is 'average' in all body dimensions.
    Someone might be of average height but have a
    longer than average hand length.

20
  Height Height Hand length Hand length
Age Girls Boys Girls Boys
11 1440 1430 155 155
12 1500 1490 165 165
13 1550 1550 175 190
14 1590 1630 175 190
15 1610 1690 180 195
16 1620 1730 180 195
17 1620 1750 180 200
18 1620 1760 180 200
21
  • The variation in the size and shape of people
    also tells us that if you design to suit
    yourself, it will only be suitable for people who
    are the same size and shape as you, and you might
    'design out' everyone else!

22
  • Percentiles are shown in anthropometry tables and
    they tell you whether the measurement given in
    the tables relates to the 'average' person, or
    someone who is above or below average in a
    certain dimension.

23
  • If you look at the heights of a group of adults,
    you'll notice that most of them look about the
    same height. A few may be noticeably taller and a
    few may be noticeably shorter. This 'same height'
    will be near the average (called the 'mean' in
    statistics) and is shown in anthropometry tables
    as the fiftieth percentile, often written as
    '50th ile'. This means that it is the most
    likely height in a group of people.

24
If we plotted a graph of the heights (or most
other dimensions) of our group of people, it
would look similar to this
25
The graph is symmetrical so that 50 of people
are of average height or taller, and 50 are of
average height or smaller.
26
The graph tails off to either end, because fewer
people are extremely tall or very short.
27
To the left of the average, there is a point
known as the 5th percentile, because 5 of the
people (or 1 person in 20) is shorter than this
particular height.
28
  • The same distance to the right is a point known
    as the 95th percentile, where only 1 person in 20
    is taller than this height.

29
  • So, we also need to know whether we are designing
    for all potential users or just the ones of above
    or below average dimensions. This depends on
    exactly what it is that we are designing.

30
  • For example, if we were designing a doorway using
    the height, shoulder width, hip width etc., of an
    average person, then half the people using the
    doorway would be taller than the average, and
    half would be wider.
  • Since the tallest people are not necessarily the
    widest, more than half the users would have to
    bend down or turn sideways to get through the
    doorway. Therefore, in this case we would need to
    design using dimensions of the widest and tallest
    people to ensure that everyone could walk through
    normally.

31
Deciding whether to use the 5th, 50th or 95th
percentile value depends on WHAT you are
designing and WHO you are designing it for.
  • Usually, you will find that if you pick the right
    percentile, 95 of people will be able to use
    your design. For instance, if you were choosing a
    door height, you would choose the dimension of
    people's height (often called 'stature' in
    anthropometry tables) and pick the 95th
    percentile value in other words, you would
    design for the taller people. You wouldn't need
    to worry about the average height people, or the
    5th percentile ones they would be able to fit
    through the door anyway.

32
  • At the other end of the scale, if you were
    designing an aeroplane cockpit, and needed to
    make sure everyone could reach a particular
    control, you would choose 5th percentile arm
    length because the people with the short arms
    are the ones who are most challenging to design
    for. If they could reach the control, everyone
    else (with longer arms) would be able to.

33
INTERIOR OF A COCKPIT
34
Here are some examples of other situations - your
design project will normally fit into one of
these groups
What is it that you are aiming for with your design? Design examples Examples of measurements to consider Users that your design should accommodate 
Easy reach Vehicle dashboards,Shelving Arm length,Shoulder height Smallest user 5th percentile
Adequate clearance to avoid unwanted contact or trapping Manholes,Cinema seats Shoulder or hip width,Thigh length Largest user 95th percentile
A good match between the user and the product Seats,Cycle helmets,Pushchairs Knee-floor height, Head circumference, Weight Maximum range 5th to 95th percentile
A comfortable and safe posture Lawnmowers,Monitor positions,Worksurface heights Elbow height,Sitting eye height,Elbow height (sitting or standing?) Maximum range 5th to 95th percentile
Easy operation Screw bottle tops,Door handles,Light switches Grip strength,Hand width,Height Smallest or weakest user 5th percentile
To ensure that an item can't be reached or operated Machine guarding mesh,Distance of railings from hazard Finger widthArm length Smallest user 5th percentileLargest user 95th percentile
35
Sometimes you can't accommodate all your users
because there are conflicting solutions to your
design.
  • In this case, you will have to make a judgment
    about what is the most important feature. You
    must never compromise safety though, and if there
    is a real risk of injury, you may have to use
    more extreme percentiles (1ile or 99ile or
    more) to make sure that everyone is protected
    (not just 95 of people).

36
Think about other human factors
  • You may need to add corrections for clothing.
    Have you allowed for shoe heights? You generally
    add 20mm for fairly flat shoes, and more if you
    think users will be wearing high heels.

37
CLOTHING
  • If your product is to be used somewhere cold, can
    it still be used if someone is wearing gloves or
    other bulky clothing?

38
It is important to take the strength of your
users into account, as well as the environmental
conditions and the space they have to perform
tasks.
  • If you were designing tools for changing car
    wheels, for example, it's more than likely that
    they would have to be used in cold and wet
    weather.

39
  • People need to grip harder if their hands are wet
    and cold, and they need to exert more force to
    carry out tasks than they would if they were warm
    and dry.

40
  • You may also need to consider people's eyesight
    and hearing abilities. Can they read the small
    labels on the remote control that you've
    designed? Is there enough light to read them by?
    Can they hear an alarm bell above the general
    noise in the room?
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