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Air and Aerodynamics

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Describe the design of a hot-air balloon and the principles by which its rising ... Hot air expands and takes more space so is lighter for a given volume. ... – PowerPoint PPT presentation

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Title: Air and Aerodynamics


1
Air and Aerodynamics
  • An
  • ESON Presentation
  • By Don Cheeseman

2
Grade 6 Air Objectives 1
  • Conduct tests of a model parachute design, and
    identify design changes to improve the
    effectiveness of the design.  
  • Describe the design of a hot-air balloon and the
    principles by which its rising and falling are
    controlled.  

3
Grade 6 Air Objectives 2
  • 3. Describe and demonstrate instances in which
    air movement across a surface results in lift
    Bernoullis principle.  
  • 4. Recognize that in order for devices or
    living things to fly, they must have sufficient
    lift to overcome the downward force of gravity.

4
Grade 6 Air Objectives 3
  • 5. Identify adaptations that enable birds and
    insects to fly. 
  • 6. Describe the means of propulsion for flying
    animals and for aircraft

5
Grade 6 Air Objectives 4
  • 7. Recognize that streamlining reduces drag,
    and predict the effects of specific design
    changes on the drag of a model aircraft or
    aircraft components.  
  • 8. Recognize that air is composed of different
    gases, and identify evidence for different gases.

6
Grade 6 Air Objectives 5
  • 7. Recognize that streamlining reduces drag,
    and predict the effects of specific design
    changes on the drag of a model aircraft or
    aircraft components.  
  • 8. Recognize that air is composed of different
    gases, and identify evidence for different gases.
     

7
Aerodynamics Objectives 1
  • Conduct tests of a model parachute design, and
    identify design changes to improve the
    effectiveness of the design.  
  • Describe the design of a hot-air balloon and the
    principles by which its rising and falling are
    controlled.  
  • Conduct tests of glider designs and modify a
    design so that a glider will go further, stay up
    longer or fly in a desired way e.g., fly in a
    loop, turn to the right.

8
Aerodynamics Objectives 2
  • Recognize the importance of stability and control
    to aircraft flight and design, construct and
    test control surfaces.
  • Apply appropriate vocabulary in referring to
    control surfaces and major components of an
    aircraft. This vocabulary should include wing,
    fuselage, vertical and horizontal stabilizers,
    elevators, ailerons, rudder.

9
Aerodynamics Objectives 3
  • Construct and test propellers and other devices
    for propelling a model aircraft.
  • Describe differences in design between aircraft
    and spacecraft, and identify reasons for the
    design differences.

10
Meeting Air Objectives 1
  • Conduct tests of a model parachute design, and
    identify design changes to improve the
    effectiveness of the design.  
  • Possible method use a plastic bag, thread and a
    paperclip.

11
Possible Parachute
Plastic Bag with handles cut off
4or 6 threads
Paper clips
12
Possible Parachute
13
Air Objectives 1 a
  • Describe the design of a hot-air balloon and the
    principles by which its rising and falling are
    controlled.
  • Air must be hotter in the balloon than outside
  • Hot air expands and takes more space so is
    lighter for a given volume.
  • Try to use parachute as hot air balloon and heat
    with a hair drier.

14
Possible hot air balloon
Plastic Bag with handles cut off
4 threads
Paper clips
Blow hot air into bag to see it rise
15
Air Objectives 2
  • Describe and demonstrate instances in which air
    movement across a surface results in lift
    Bernoullis principle.  
  • Blow over the top of a strip of paper and it will
    rise. Bernoullis principle

16
Air Objectives 2
  • Recognize that in order for devices or living
    things to fly, they must have sufficient lift to
    overcome the downward force of gravity.
  • Bird and bats have movable wing that change shape
    during flight to maximize efficiency.
  • Some insects have very thin strong wings that
    beat very fast.
  • Over 400 time a second for mosquitoes.

17
Four Forces
18
Air Objectives 3
  • 6. Describe the means of propulsion for flying
    animals and for aircraft.
  • Birds and insects flap wings and use thermal
    rising air to fly.
  • Flying squirrels glide down not fly.
  • Plane push air backward over fixed wing with prop
    or jet engine.

19
Excess thrust
20
Air Objectives 4
  • Recognize that streamlining reduces drag, and
    predict the effects of specific design changes on
    the drag of a model aircraft or aircraft
    components.  
  • The parts that catches on the air cause drag.
  • Put hand out window of fast moving car and
    experiment with the different hand shapes.

21
Excess thrust
22
Air Objectives 4
  • Recognize that air is composed of different
    gases, and identify evidence for different gases.
  • Nitrogen, N2 78.08
  • Oxygen, O2 20.95
  • Argon, Ar 0.93
  • Carbon dioxide, CO2 0.033
  • Other rare gasses

23
Aerodynamics Objectives 2
  • Recognize the importance of stability and control
    to aircraft flight and design, construct and
    test control surfaces.
  • Fly small plane in Flight Simulator

24
Aerodynamics Objectives 2
  • Apply appropriate vocabulary in referring to
    control surfaces and major components of an
    aircraft. This vocabulary should include wing,
    fuselage, vertical and horizontal stabilizers,
    elevators, ailerons, rudder.
  • See control surfaces on planes

25
Aerodynamics Objectives 3
  • Construct and test propellers and other devices
    for propelling a model aircraft.
  • Note thrust of propeller on model
  • Max thrust is at the tip as it goes faster
  • Note propeller in fans at home

26
Aerodynamics Objectives 3
  • Describe differences in design between aircraft
    and spacecraft, and identify reasons for the
    design differences.
  • Aircraft need air to lift them and to provide
    oxygen for the engine
  • Spaceships do not need air for lift or the engine
    they pushed along by the gases pushing away from
    them.

27
Aerodynamics Objectives 1
  • Conduct tests of a model parachute design, and
    identify design changes to improve the
    effectiveness of the design.
  • Weight to drag ratio will effect descent 
  • Modern parachutes are really inflatable wing and
    work much better than the old dome shaped
    parachutes.

28
Aerodynamics Objectives 1
  • Conduct tests of glider designs and modify a
    design so that a glider will go further, stay up
    longer or fly in a desired way e.g., fly in a
    loop, turn to the right.
  • Lift to weight ratio should be high
  • Sail a glider on Flight Simulator software

29
Aerodynamics Objectives 2
  • Recognize the importance of stability and control
    to aircraft flight and design, construct and
    test control surfaces.
  • Fly small aircraft and glider in Flight Simulator

30
Aerodynamics Objectives 2
  • Apply appropriate vocabulary in referring to
    control surfaces and major components of an
    aircraft.
  • This vocabulary should include wing, fuselage,
    vertical and horizontal stabilizers, elevators,
    ailerons, rudder.

31
How does an airplane take off? 1
  • When an aircraft moves into the wind, the wings
    cut the airflow in half.
  • Some air travels above the wing, some air travels
    below the wing.
  • Plane wings are build to be curved on top and
    flat on the bottom.

32
How does an airplane take off? 2
  • The wind, or air stream, flowing over the wing
    travels a different path from air traveling under
    the wing.
  • This difference in the path of the wind, creates
    lower air pressure above the wing. The higher air
    pressure under the wing lifts the plane into the
    air creating lift. 

33
Lift 1
34
The lift equation
35
Newtons third law
36
How does an airplane take off? 3
  • When there is enough lift to overcome gravity,
    the plane takes off. 
  • All the time, the plane is being slowed down by
    having to push through the air.
  • This is called drag, and the engines have to
    overcome it. 

37
Lift theory
Lift theory
Lift
38
How does an airplane take off? 4
  • As long as the plane continues to move forward at
    a fast enough speed, the plane continues to fly.
  • Planes use engines to move quickly down the
    runway to create the lift for take off.
  • Helicopters rotate their wings (or blades). The
    rotating motion forces air past the wings
    creating lift.

39
Lift theory
Lift theory
Lift
40
Experiment with Flight
  • 1. Make a Wing
  • Material required
  • (Paper, tape, thread, needle, and pencil)
  • Cut the paper 15 cm x 5 cm
  • Fold the paper 8 cm

41
Experiment with Flight 2
  • Roll the longer end of the paper evenly around
    the pencil to make it bulge.
  • Tape the ends of the paper together so that it
    creates a wing shape (flat on the bottom, and
    curved on the top).

42
Experiment with Flight 3
  • Thread the needle and push the thread through the
    wing, about a third of the way back from the
    curved end. 
  • Remove the needle from the thread.
  • Hold both ends of the thread and blow over the
    front end of wing. 

43
Experiment with Flight 4
  • The air flowing over the wing, creates lower air
    pressure above the wing,
  • so it rises up on the thread

44
Experiment with Flight 5
  • Experiment with two balls
  • Material required (two ping pong balls, thread,
    tape, drinking straw)
  • Cut two pieces of thread.
  • Tape a piece to each ping pong ball.
  • Hang them from a doorway so they are about the
    height of your mouth and the distance between the
    balls is 2 cm (or 3/4 of an inch).

45
Experiment with Flight 6
  • Use the straw to blow on one ball.
  • The distance between the two balls increases.
  • Now try aiming the air between the two balls.
  • Watch what happens?
  • Why?

46
Air and Aerodynamics
  • The end

47
Extra information and resources
48
Four Forces
49
Excess thrust
50
Lift 1
51
Lift theory
Lift theory
Lift
52
Factors that effect lift
53
The lift equation
54
Newtons third law
55
Free falling Objects
56
Motion Of a free falling Object
57
Forces on Falling Objects
58
Terminal Velocity
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