Title: PokerGuide
1PokerGuide
- Patrick Chi
- Dae-Ho Chung
- Toland Hon
- James Lovejoy
- James Liu
- James Zhang
2Introduction
- Intended Use of Interface
- To teach users how to play poker and to get
better at playing poker. - Poker from here on refers to Texas Holdem
3Introduction
- Intended User Population
- College students or anyone that wants to learn or
get better at playing poker
4Special Parts of Interface
- Cell Phone Keypad Interface
- 0-9
- and
- Confirm and Cancel
- Directional
- up/down/left/right
- Clear
- End
5Next Action
User can select suit by pressing left and right
directional keys
6Next Action
User can select suit by pressing left and right
directional keys
7Next Action
User can select suit by pressing left and right
directional keys
8Next Action
User can select suit by pressing left and right
directional keys
9Next Action
User can select rank by pressing up and down
directional keys
10Next Action
User can select rank by pressing up and down
directional keys
11Next Action
User can select card by pressing confirm key
12Next Action
User can select card by pressing confirm key
13Next Action
User can also hot-key the rank of the card by
pressing the number pad.
14Next Action
User can select suit.
15Next Action
User can select card.
16Next Action
User then enters the number of players.
17Next Action
User hits confirm key to continue.
18Next Action
This displays automated information about the
users hand. Here the user can change the number
of players as the players fold.
19Next Action
User then hits the confirm key to proceed to
enter the flop.
20Next Action
User is entering the flop.
21Next Action
User is entering the flop.
22Next Action
To enter face cards by hot-key, user first hits
the followed by 1, 2, or 3. 1 Jack 2
Queen 3 King
23Next Action
User is entering the flop.
24Next Action
User is entering the flop.
25Next Action
User is entering the flop.
26Next Action
User is entering the flop.
27Next Action
User is entering the flop.
28Next Action
User is entering the flop.
29Next Action
User is entering the flop.
30Next Action
User is entering the flop.
31Next Action
This screen displayed the automated information
about the users hand with the community
hand. User also updates the number of players.
32Next Action
User changes of players.
33Next Action
User is entering the turn.
34Next Action
User is entering the turn.
35Next Action
User is entering the turn.
36Next Action
User is entering the turn.
37Next Action
This screen displayed the automated information
about the users hand with the community hand.
38User enters the river.
39Next Action
User enters the river.
40Next Action
This screen displayed the automated information
about the users hand with the community
hand. User ends hand by hitting the confirm
button.
41Next Action
- Here the user can select one of 3 options
- Start Over
- Enter Opponent Hands
- Return to Menu
- by using the up and down directional key or
hitting the corresponding number next to the
option.
42Next Action
- Here the user can select one of 3 options
- Start Over
- Enter Opponent Hands
- Return to Menu
- by using the up and down directional key or
hitting the corresponding number next to the
option.
43Next Action
- Here the user can select one of 3 options
- Start Over
- Enter Opponent Hands
- Return to Menu
- by using the up and down directional key or
hitting the corresponding number next to the
option.
44Next Action
- Here the user can select one of 3 options
- Start Over
- Enter Opponent Hands
- Return to Menu
- by using the up and down directional key or
hitting the corresponding number next to the
option.
45Next Action
End of Demo.
46Changes to Interface
- Reverse Up/Down button in card selection
- Added of Players Screen
- Help Window
- Menu should not cover button info
- Restart Button in middle of hand
47Reverse Up/Down Button
- Problem User found it unintuitive that up
decreased the card rank and down increased the
card rank in our card selection system - Change Reverse the functionality of the up/down
button - Design Principle Match between system and the
real world
48Added of Players Screen
- Problem User forgets to update the of players
almost every time. - Change Added a screen specifically to prompt
user to update the of players. - Design Principle Error prevention
49Help Window
- Problem User didnt know how to some parts of
our interface and got lost. - Change Added Help Window when user pressed
- Design Principle Help and documentation
50Menu should not cover button
- Problem Menu was covering the Select word above
the confirm button. User did not know what
exactly the confirm button did. - Change Moved menu so it no longer hides the
Select. - Design Principle Visibility of system status
51Restart Button in middle of hand
- Problem Hand ended before the river and there
was no way to restart the game without continuing
or hitting Undo till the beginning - Change Added clear button which returns to the
first screen anywhere in the process. - Design Principle User control and freedom
52Questions