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Chapter One Summary

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Title: Chapter One Summary


1
Chapter One Summary
  • Rothwell Kazanas

2
I.D Theory Practice
  • UTILIZATION
  • media utilization
  • diffusion / innovation
  • implementation institutionalization
  • policies and regulations
  • DEVELOPMENT
  • print technologies
  • audio visual technologies
  • computer based technologies
  • integrated technologies
  • MANAGEMENT LEADERSHIP
  • project
  • resource
  • delivery system
  • information
  • DESIGN
  • instructional system
  • message
  • instructor characteristics
  • learner characteristics
  • EVALUATION
  • problem analysis
  • criteria reference measurement
  • formative evaluation
  • summative evaluation

3
Comprehensive model of Human Performance in
Organizations
Environment Structure Technology Strategy Culture
ORGANIZATIONAL PERFORMANCE
INDIVIDUAL PERFORMANCE Job Context Motivation Know
ledge Skills Attitudes Abilities Aptitude
WORK-GROUP PERFORMANCE Structure Leadership Cohesi
veness Roles Norms Status
4
Instructional Designer as Emerging Profession
  • Conduct Needs Assessment
  • Define Learning Objectives
  • Work w/ Subject Experts
  • Prepare Job Aids
  • Select Media
  • Develop Curriculum Plans
  • Write Instructor / Participant Materials
  • Conduct Pilot Tests

5
Performance is...
  • achievement of results
  • outcomes to which purposeful activities are
    directed
  • It is NOT Behavior

6
Efficiency vs. Effectiveness
  • Efficiency Are we doing things right?
  • Effectiveness Are we doing the right things.
  • CS Software Testing
  • Verification building it right
  • Validation building the right thing

7
Criticism of Traditional Approaches
  • ID1 the old way
  • "Assumes a cumulative organization of learning
    events Based on prerequisite relationships among
    learned behaviors"
  • focuses on parts rather than the whole
  • provides superficial advice
  • adopts closed-system view (disregards
    environment)
  • asserts unrealistic approach
  • instruction is passive

8
ID2 - the New Way
  • integration of knowledge and skills
  • interactive strategies
  • open system
  • applies new knowledge about teaching and learning
    to the design process
  • organize knowledge about ID - define
    methodologies
  • provides design tools for
  • knowledge analysis / acquisition
  • strategy analysis
  • transaction generation / configuration
  • a collection of mini-experts, each contributing
    their little part to the whole

9
Wanted New Models
  • OR... Do we just need to learn how to apply the
    models we already have?
  • If those who created the models are unable to use
    them effectively themselves, or describe how to
    use them, then perhaps they aren't as useful as
    first thought.
  • If it is indeed broke, then fix it.
  • Wicked Problems

Red Text shows provocations for Further
discussion -)
10
Personal Notes
  • Lessons from My World
  • adding complexity doesn't always help
  • some prudent application of Patterns is in order
  • appropriate Patterns need to be identified
  • it may not be possible to discount the
    value/influence of experience talent the art
    the craft of the job (i.o.w. better lists may
    not solve the problem)

Red Text shows provocations for Further
discussion -)
11
I.D Theory Practice
  • UTILIZATION
  • media utilization
  • diffusion / innovation
  • implementation institutionalization
  • policies and regulations
  • DEVELOPMENT
  • print technologies
  • audio visual technologies
  • computer based technologies
  • integrated technologies
  • MANAGEMENT LEADERSHIP
  • project
  • resource
  • delivery system
  • information
  • DESIGN
  • instructional system
  • message
  • instructor characteristics
  • learner characteristics
  • EVALUATION
  • problem analysis
  • criteria reference measurement
  • formative evaluation
  • summative evaluation

12
Comprehensive model of Human Performance in
Organizations
WORK-GROUP PERFORMANCE Structure Leadership Cohesi
veness Roles Norms Status
Environment Structure Technology Strategy Culture
ORGANIZATIONAL PERFORMANCE
INDIVIDUAL PERFORMANCE Job Context Motivation Know
ledge Skills Attitudes Abilities Aptitude
13
Factors Affecting Performance - 1 Individual
Performance
14
Notes for previous slide Individual Performance
hidden
  • Part of the solution involves figuring out how to
    address the short-falls.
  • What if there aren't enough resources? Coping
    strategies?

15
Factors Affecting Performance - 2 Work-Group
Performance
becker It is not clear a leader must be defined
in the traditional sense - SCRUM?
16
Notes for previous slide Work-Group Performance
hidden
  • While questions to be asked are valid, it may not
    be ideal to try and allocate work statically.
    Wicked Problems demand a more flexible structure.
  • It is not clear a leader must be defined in the
    traditional sense - SCRUM? Leadership can be
    dynamic.
  • In some cases, allowing the leadership role(s) to
    remain fluid and change may be the most effective
    approach.
  • Flexible guidelines may work best. Roles should
    be defined but they can be made abstract, and not
    connected to a specific individual. This would
    allow individuals to shift roles and make better
    use of individual talents. It may also contribute
    to an improved team atmosphere and better
    cohesiveness.

Red Text shows provocations for Further
discussion -)
17
Factors Affecting Performance - 3 Organizational
Performance
18
Notes for previous slide Organizational
Performance hidden
  • SCRUM approach cannot be applied in the same
    fashion here.. aspects of it can still prove
    useful but an over-all organization must be
    maintained to avoid chaos. It may be possible to
    institute a process or framework that facilitates
    a more fluid or dynamic structure. It is
    important that the organization not be left with
    "gaps" in its structure.
  • Does better have to mean more / or bigger? Often
    improvement is measured in terms of growth. I
    have personal issues with this. Too often
    "progress" comes at someone else's expense.

Red Text shows provocations for Further
discussion -)
19
Systematic Guided by Models
  • ID Process
  • not necessarily linear or step-by-step
  • iterative and systematic
  • Other Design Processes
  • Waterfall/ Sashimi Models
  • Scrum Handcuffing Hacking

Red Text shows provocations for Further
discussion -)
20
Open System Theory
Environment
Inputs
Operations
Outputs
Feedback
  • Dependent on external environment for essential
    inputs and reception of outputs
  • There exists a pattern to the flow of inputs and
    outputs
  • Most have subsystems that interact with
    supra-systems

21
Open System Theory - Subsystems
  • Production getting work out
  • Adaptive adapting to change
  • Maintenance streamlining
  • Managerial direction coordination

22
Open System Theory - Supra-Systems
  • Industry All similar related industry
  • Governmental-Legal laws regulation
  • Marketing Competitive "beating the other guy?"
  • Economic National International
  • Technological Tools Knowledge Methods
  • Supplier Those who provide inputs

Red Text shows provocations for Further
discussion -)
23
Applicability of Open Systems Theory to ID
  • Helps us to answer
  • Why are we doing this?
  • What is this good for?
  • What are we improving?
  • How does this fit in to the rest?
  • How are we affecting the rest?

24
Cost Effectiveness
  • Not always about INSTRUCTION
  • Ensuring that Knowledge, Skills Attitudes are a
    good match with what's required.
  • Systems Analysis
  • Problem Solving
  • Make sure Instruction is what's really needed -
    that it will solve the identified problem.

Red Text shows provocations for Further
discussion -)
25
Chapter Two Summary
  • Rothwell Kazanas

26
I.D Theory Practice
  • UTILIZATION
  • media utilization
  • diffusion / innovation
  • implementation institutionalization
  • policies and regulations
  • DEVELOPMENT
  • print technologies
  • audio visual technologies
  • computer based technologies
  • integrated technologies
  • MANAGEMENT LEADERSHIP
  • project
  • resource
  • delivery system
  • information
  • DESIGN
  • instructional system
  • message
  • instructor characteristics
  • learner characteristics
  • EVALUATION
  • problem analysis
  • criteria reference measurement
  • formative evaluation
  • summative evaluation

27
Training
  • Training
  • Education
  • Development
  • Constitute Instructional Solutions
  • NON-Instructional Solutions
  • feedback aids rewards employee selection
    organizational redesign

28
Feedback
  • WHAT
  • influences quality of performance
  • WHEN
  • Is problem caused by missing knowledge/ skill/
    attitude? yes
  • Did they used to be able to do it? yes
  • Is the skill used often? yes
  • Are they getting enough info on consequences of
    'good' performance? no
  • Is clarity and accuracy of feedback sufficient?
    no
  • Is feedback timely? no

29
Feedback
  • HOW
  • Coaching how is this not teaching/instruction?
  • Production Wall Charts competitive
    discouraging
  • Memorandums we all want more memos how often do
    we get memos that say, "Nice Job."?
  • Team Meetings more meetings too, perhaps a
    necessary evil
  • Performance Appraisals it's been estimated that
    the amount of time spent by faculty writing up
    their annual reports at UofC totals about 8 years
    - is it worth it?
  • 360-Degree Feedback e.g.. USRIs how do we know
    we are asking the right questions?
  • Customer Surveys how often do you fill out
    surveys?

Red Text shows provocations for Further
discussion -)
30
Job Performance Aids
  • WHAT
  • information guide
  • Questions to ask
  • Can it be accessed and used in real time?
  • Does it provide stimuli for performance?
  • Does it provide sufficient direction? "Load film
    now." IKEA furniture instructions

Red Text shows provocations for Further
discussion -)
31
Job Performance Aids
  • WHEN
  • big consequences complexity infrequent
    performance limited training time limited
    training budget
  • NOT if no time to use causes credibility issues
  • HOW
  • Workbooks Checklists Manuals Decision Aids
    Algorithms Procedures Work Samples
  • Replicas Models? - as in ID Models

Red Text shows provocations for Further
discussion -)
32
Rewards
  • WHAT
  • motivational
  • watch out for ethical considerations
  • WHEN
  • If problem caused by workplace obstacles not
    individuals?
  • Do they expect it?
  • Is what they are doing perceived as without
    value?
  • Do they now perceive consequences of performing
    well negatively or neutral?
  • HOW
  • Intentional External Standardized no
    favoritism
  • Recruitment Retention
  • Encouraging behave do the work
  • See page 23-25 for list

33
Employee Selection
  • WHAT
  • Right People for the Right Jobs
  • WHEN
  • turn-over is high
  • too many firings
  • "This wasn't in my job description!"
  • supervisors complain their people are ill-equipped

34
Employee Selection
  • HOW
  • Recruitment (inside outside long short term)
  • Job Analysis -gt Job Description complete,
    accurate, current
  • Selection tools applications tests interviews
  • "Protected Labour Groups !?!?"

35
Organizational Redesign
  • WHAT
  • Reporting Relationships Command Structure
  • WHEN
  • Confusion about job responsibilities
  • inadequate job descriptions
  • outdated organizational charts
  • unclear relationships between goals structure
  • pockets of 'ick' for employees
  • inefficient work-flow
  • inability to adapt to changing environments

36
Organizational Redesign
  • HOW
  • Changing reporting relationships (reorganization)
  • Improving Information Flow (Communication Audit)
  • Redefining Job Responsibilities
  • Changing Job Responsibilities
  • Changing Goals, Objectives or Standards
  • Increasing Information Available About Workflow
    "Who you gonna call?"
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