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Applied Microeconomics

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Title: Applied Microeconomics


1
Applied Microeconomics
  • Game Theory I Strategic-Form Games

2
Outline
  • Strategic-form games
  • Dominance and dominance solvable games
  • Common knowledge
  • Nash equilibrium
  • Mixed strategies
  • Mixed Nash Equilibrium

3
Readings
  • Kreps Chapter 21
  • Perloff Chapter 13
  • Zandt Chapter 9

4
Introduction
  • So far we assumed that the firm maximizes profit
    assuming its competitors remain passive
  • This is a reasonable assumption if the firm is
    one of many small firms as in a competitive
    market or if the firm is a monopoly producing of
    a good with no close substitutes

5
Introduction
  • However, in an oligopoly, a market with a few
    firms that have some market power, we need to
    relax this assumption and allow for strategic
    interaction
  • To model this situation we need a new tool called
    non-cooperative game theory

6
Example
  • Alpha has a local monopoly in the market for a
    good and is making a profit of 2 million Euros
  • Beta is considering entering the market
  • If Beta enters the market, Alpha could either
    fight by setting a low price or accommodate, by
    setting a high price
  • If Alpha fights, then both firms get a profit of
    1 million Euros
  • If Alpha accommodates, then both firms get a
    profit of 1 million Euros

7
Example
  • We could model this strategic interaction in the
    following ways

Extensive-form game
Strategic-form game
Beta
Alpha
8
Game Theory
  • Game theory
  • Cooperative
  • Non-cooperative
  • Non-cooperative game theory
  • Sequential/extensive-form games
  • Strategic-form/normal-form games
  • Strategic-form games
  • Infinite action
  • Finite action

9
Strategic-Form Games
  • Static analysis
  • An extensive-form game can be represented in
    strategic form
  • Infinite action or finite action games
  • Infinite and finite games

10
Examples of Finite Action Games
11
Example of an Infinite Action Game
  • Three firms, Alpha, Beta, and Gamma,
    simultaneously and independently decides an
    amount xi to spend on advertisement, where xi is
    non-negative
  • Total sales in the market is 1 and each firm
    sells in proportion to its share of total ad
    expenditure
  • Alphas profit is xAlpha/(xAlpha xBeta
    xGamma)-xAlpha and Betas is xBeta/(xAlpha
    xBeta xGamma)-xBeta, and Gammas is
    xGamma/(xAlpha xBeta xGamma)-xGamma

12
Concepts
  • A strategy si is a complete contingent plan for a
    player in the game
  • Example 1 sifink
  • Example 2 si2/9
  • A strategy profile s is a vector of strategies,
    one for each player
  • Example 1 s(fink,fink)
  • Example 2 s(xAlpha2/9, xBeta2/9, xGamma2/9)

13
Concepts
  • A payoff function ui(si,s-i) gives the payoff or
    utility to player i for any of her strategies si
    and any of her opponents strategies s-i
  • Example 1 U1(fink,fink)0, U1(fink,cooperate)2,
    U1(cooperate,fink)-1,U1(cooperate,cooperate)1
  • Example 2 UAlpha(xAlpha, xBeta, xGamma)
    xAlpha/(xAlpha xBeta xGamma)-xAlpha
  • Payoffs are ordinal (we could f.i. multiply all
    of them by a positive constant without changing
    the game), and the players are generally assumed
    to be expected utility maximizers

14
Strategic Form Games
  • A strategic-form game is
  • A set of players N1,2,,n
  • A set of strategies for each player i
    Sisi1,,siJ
  • A payoff function for each player i ui(si,s-i)

15
Predicting Play Dominance
  • A strategy si is dominated for player i if there
    is some other strategy si that gives a weakly
    better payoff no matter what strategies the other
    players use, and strictly better payoff for some
    s-i si is dominated if there is si? si such
    that ui(si,s-i)ui(si,s-i) for any s-i and
    ui(si,s-i)ltui(si,s-i) for some s-i
  • A strategy si is strictly dominated for player i
    if there is some other strategy si that gives a
    strictly better payoff no matter what strategies
    the other players use si is strictly dominated
    if there is si? si such that ui(si,s-i)ltui(si,s-
    i) for any s-i

16
Example
  • If we assume that no player would ever play a
    strictly dominated strategy, we can sometimes
    make predict the strategies that will be played
  • Is any strategy strictly dominated in any of
    these games?

17
Iterated Elimination of Dominated of Strategies
  • Eliminating strictly dominated strategy rarely
    gives precise predictions, but the procedure can
    be extended
  • Suppose we delete all the strictly dominated
    strategies from the strategy set S1 of the game
    G1
  • Once we have done this we get a new game G2 with
    strategy set S2 from which we once again can
    delete the strictly dominated strategies
  • We can keep on deleting strategies in this way
    until we reach a game Gt with strategy set St
    such that no more strategies can be deleted

18
Example
  • Find the set of strategies that survives iterated
    elimination of strictly dominated strategies in
    the following game

19
Iterated Elimination of Dominated of Strategies
  • This procedure is called iterated elimination of
    strictly dominated strategies
  • In finite games (and most infinite games), the
    set of strategies that survives iterated
    elimination of strictly dominated strategies does
    not depend on the order in which we eliminate
    strategies!
  • If only one strategy for each player survives the
    procedure, then the game is said to be dominance
    solvable

20
What Assumptions Would Result in IESDS?
  • Deduction If all players know their payoff
    function and never play a strictly dominated
    strategy, know that their opponent knows his own
    payoff function and never plays a strictly
    dominated strategy, know that their opponent
    knows that they know their payoff function and
    never play a strictly dominated strategy etc.
  • Evolutionary selection Alternatively, we can
    assume that players recurrently are drawn from a
    large population of individuals to play the game,
    and that individuals that perform worse disappear
    or change strategy

21
Experimental Evidence
  • Few subjects play dominated strategies
  • More subjects play iteratively dominated
    strategies
  • The more iterations are needed to solve game, the
    worse predictive power of IESDS

22
Iterated Elimination of Weakly Dominated
Strategies
  • The set of strategies that survive iterated
    elimination of weakly dominated strategies in
    finite action games may depend on the order of
    elimination (compare eliminating b and B)

23
Nash Equilibrium
  • Often many strategies iterative elimination of
    strictly dominated strategies
  • We want to be able to make predictions also in
    this case
  • The most famous concept for doing this is the
    Nash Equilibrium

24
Nash Equilibrium
  • A Nash equilibrium is a strategy profile such
    that no player could gain by deviating
    unilaterally and play a different strategy
  • Formally, s is a NE if for all i in N, and all
    si in Si, ui(si,s-i)ui(si,s-i)
  • If the inequality is strict, then s is said to
    be a strict NE

25
Examples
26
Finding Nash Equilibria
  • In order to find the Nash equilibria of a game it
    is useful to find each players best reply to any
    strategy played by the opponent(s) the best
    reply correspondence
  • A NE is a strategyprofile such that allplayers
    are playinga best reply

27
What Assumptions Would Result in NE?
  • Deduction
  • Evolutionary selection
  • Learning

28
Nash Equilibrium and Iterated Elimination
  • A strategy that is eliminated by iterated
    elimination of strictly dominated strategies
    cannot be part of a NE
  • If the game is dominance solvable, the surviving
    strategy profile is the unique NE of the game
  • If the game is dominance solvable using iterated
    elimination of weakly dominated strategies, the
    resulting strategy profile is a NE, but there may
    be more NE

29
Example Without Nash Equilibrium in Pure
Strategies
  • Sometimes, there does not exist a NE is pure
    strategies
  • To deal with this we define mixed strategies pi
    as probability distributions over the set of pure
    strategies in Si
  • Motivation
  • Each player is randomizing
  • Game played against a randomly drawn individual
    from a large population where a share pi1 play
    strategy si1, a share pi2 play strategy si2 etc.

30
Example
  • Suppose two players are playing the following
    game
  • A mixed strategyfor player onecould be
    p1(0.3,0.7) to play A with prob. 0.3 and B
    with prob. 0.7

31
Nash Equilibrium in Mixed Strategies
  • Let ?Si set of all mixed strategies over Si, and
    let p be a mixed strategy profile, p(p1,p2,,p3)
  • Formally, p is a NE if for all i in N, and all
    pi in ?Si, ui(pi,p-i)ui(pi,p-i)
  • Nash (1950) Any finite game has at least one
    Nash equilibrium in mixed strategies
  • Not that pure strategies are just mixed
    strategies that play a particular pure strategy
    with probability one

32
Example
  • Find a NE in the above game
  • If there is a NE such that player 1 is
    randomizing when 2 is playing a with prob. p and
    b with prob. 1-p, then player 1 must get the same
    expected payoff from both of his strategies
  • U(A)-2p1(1-p)1-3p
  • U(B)1p-1(1-p) 2p-1
  • Hence, 1-3p2p-1 or p2/50.4

33
Example
  • Likewise, if there is a NE such that player 2 is
    randomizing when player 1 is playing A with prob.
    q and B with prob.1-q, then player 2 must get the
    same expected payoff from both of his strategies
  • U(a)1q-1(1-q)2q-1
  • U(b)-1q1(1-q)1-2q
  • Hence, 2q-11-2q or q2/40.5
  • The NE is thus given by ((qA0.5,qB0.5),((pA0.4,
    pB0.6))

34
The Best-Reply Correspondence
  • Let G be a strategic-form game with players
    i1,,n, strategy sets S1,,Sn, and payoff
    functions u1,,un
  • For each player, define player is best-reply
    correspondence Bi(s-i) that maps any strategy
    choice s-i by the opponent(s) to the most
    profitable strategy for player i
  • Mathematically Bi(s-i)siui(si,s-i)ui(si,s-i
    ) for all si in Si

35
Nash Equilibrium and the Best Reply Correspondence
  • We can define a NE using the best-reply
    correspondence it is a strategy profile s such
    that all players are playing a best reply
  • Mathematically s is an NE if si?Bi(s-i) for
    i1,,n
  • Hence, the NE can be found using the best-reply
    correspondences of all players

36
Example Finite Game
  • Suppose the column player plays a with prob. Pa
  • The row players expected utility of A is then
    U(A)2Pa-5(1- Pa)-57Pa
  • The row players expected utility of B is then
    U(B)0Pa0(1- Pa)0
  • Hence, A is a best reply for Pa5/7 and B for
    Pa5/7 and any randomization over the two for
    Pa5/7

37
Example Finite Game
38
Example Finite Game
  • Suppose the row player plays A with prob. PA
  • The column players expected utility of a is then
    U(a)3PA-5(1- Pa)-58PA
  • The row players expected utility of b is then
    U(b)0PA0(1- PA)0
  • Hence, a is a best reply for PA5/8 and B for
    PA5/8 and any randomization over the two for
    PA5/8

39
Example Finite Game
40
Example Finite Game
  • The NE are given by the points where B1(Pa)PA
    and B2(PA)Pa
  • Graphically this is where the two best-reply
    correspondences intersect
  • Hence, the NE of the game are (PA0,Pa0),
    (PA1,Pa1), and (PA5/8,Pa5/7)

41
Example Quantity Competition
  • Suppose two firms, iAlpha, Beta, are competing
    in quantities and simultaneously and
    independently decide a non-negative amount xi to
    produce (Cournot competition)
  • Each firm has per unit cost clt1 and the market
    inverse demand function is given by
    P(xi,x-i)1-(xix-i) for xix-ilt1 and 0 otherwise
  • Payoffs are given by uAlpha(xAlpha,xBeta)
    xAlpha(1-(xAlphaxBeta)-c)uBeta(xBeta,xAlpha)
    xBeta(1-(xAlphaxBeta)-c)

42
Example Quantity Competition
  • To find the best-reply correspondence for firm i
    we solve Maxxi0 xi(1-(xix-i)-c)with the
    first-order condition 1-(x-ixi)-c-xi0
  • Solving for xi gives Bi(x-i)(1-c-x-i)/2 for
    1-cx-i and 0 for x-igt1-c
  • If we plot the best-reply function for both firms
    in a diagram, we get the following picture

43
Example Quantity Competition
44
Example Quantity Competition
  • The best-reply correspondences are down-ward
    sloping since each firm wants to produce less if
    the competitor is producing more quantities are
    strategic substitutes
  • In order to find the NE we solve
    xAlpha(1-xBeta-c)/2 xBeta (1-xAlpha-c)/2
  • This gives the NE xAlpha xBeta(1-c)/3

45
Example Quantity Competition
  • This game is symmetric since uAlpha(xAlpha,xBeta)
    uBeta(xBeta,xAlpha), implying identical
    best-reply correspondences for both firms
  • Moreover, from the first-order condition we see
    that both firms must produce equal amounts in a
    NE since xix-i1-(x-ixi)-c
  • We can use this fact to solve for an NE in a
    convenient way xi1-2xi-c gives xi(1-c)/3,
    implying a price of p(x)(12c)/3
  • Compare this to the monopoly price of p(1c)/2
    and the competitive price of pc

46
Example Quantity Competition
  • Using this technique we can easily solve for the
    NE in a market with n identical firms of the same
    type
  • Denoting total quantity by x, we can write the
    first-order condition for firm is profit
    maximization xi1-x-c
  • Since all firms will produce equal amounts in a
    NE this means xi1-nxi-c or xi(1-c)/(n1) for
    all i1,,n
  • This gives a price of p(x)(1nc)/(n1), that
    converges to c as n goes to infinity

47
Conclusion
  • Game theory is a tool for modeling strategic
    interaction
  • A strategic-form game consists of the players,
    the players strategies, and their payoff
    functions
  • Ways of predicting play
  • Iterated elimination of dominated strategies
  • Nash equilibrium, strict Nash equilibrium
  • Nash equilibrium in mixed strategies
  • The Nash equilibria can be calculated using the
    best-reply correspondences
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