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Telecommunications in the Classroom

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It is an educational endeavor that involves people in different locations ... Camcorders. Web Cams. Music Players. Digital Cameras. New and Easy to use. Plug-and-play ... – PowerPoint PPT presentation

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Title: Telecommunications in the Classroom


1
Telecommunications in the Classroom
  • Kristie Korth
  • Julie Trouba
  • Erica Adams
  • Michelle Pleiss

2
Telecommunications in the Classroom
  • Definitions
  • Educational Telecollaboration
  • Distance Education/Distance Learning
  • Classroom Equipment and Materials

3
Definitions
  • Telecommunications
  • Tele-access
  • Virtual Publishing
  • Tele-presence
  • Tele-mentoring
  • Tele-sharing

4
Educational Telecollaboration
  • What is a Telecollaborative Activity
  • Telecollaboration Benefits
  • Telecollaboration Indexes
  • Choosing Telecollaboration
  • What to do after you find the Perfect Project

5
What is a Telecollaborative Activity
  • It is an educational endeavor that involves
    people in different locations
  • Most educational telecollaboration is
    curriculum-based, teacher-designed, and teacher
    coordinated
  • Most use email to help participants communicate
    with eachother
  • Many telecollaborative activities and projects
    have Web sites to support them

6
Telecollaborative Benefits
  • Students are being exposed to differing opinions,
    perspectives, beliefs, experiences, and thinking
    processes
  • Students can compare, contrast, and/or combine
    similar information collected in dissimilar
    locations
  • Students are communicating with a real audience
    using text and imagery
  • Students are expanding their global awareness

7
Telecollaboration Indexes
  • KIDPROJ www.kidlink.org/KIDPROJ
  • IEARN Projects www.igc.apc.org/iearn/projects.
    html
  • NickNacks Telecollaboration
    www1.minn.net/schubert/ EdHelpers.html
  • Blue Webn www.kn.pacbell.com/wired/ bluewebn/
  • Innovative Teaching Projects www.interserf.net/mck
    en/projects.htm

8
Choosing the Telecollaboration
  • When choosing a telecollaboration to join, the
    most important criteria to use addresses
    students learning needs and preferences

9
After Finding the Perfect Project
  • Commit to participation, and communicate that
    decision
  • Familiarize yourself with the specifics of
    participation requirements for your chosen
    projects
  • Schedule students project-related work on your
    class calendar allowing twice the normally
    required time
  • Gather the necessary resources that you will use
    to support and enrich your students work
  • Tell your students what is coming

10
Distance Learning/Distance Education
  • The term Distance Learning is often
    interchanged with Distance Education.
  • However, Distance Learning is really the result
    of Distance Education.
  • Distance Education is defined as the
    instructional delivery that does not constrain
    the student to be physically present in the same
    location as the instructor.

11
Defining Elements of Distance Education
  • The separation of teacher and learner during the
    majority of the instructional process
  • The use of educational media to unite teacher,
    learner, and course content
  • Two-way communication between teacher, tutor, or
    educational agency and learner

12
Distance Education Delivery Systems
  • Synchronous requires simultaneous participation
    of all students and instructors
  • Forms of delivery - interactive TV,
    audiographics, computerconferencing
  • Asynchronous Does not require the
    simultaneous participation of all students and
    instructors.
  • Forms of delivery - email, listservs,
    audiocassette courses, videotaped courses,
    correspondence courses, and WWW-based courses

13
Choosing Forms/Modes
  • First, determine what your educational need or
    goal may be.
  • Next, you must assess the characteristics and
    needs of your learning audience.

14
Potential Student Learning
  • Integrated sound, motion, image, and text create
    a rich new learning environment awash with
    possibility and a clear potential to increase
    student involvement in the learning process
    (Task Force on Distance Education, 1992).

15
Wiring your Classroom
  • Input tools for the Classroom.
  • How classrooms are changing.

16
Input Tools
  • Digital Cameras
  • Scanners
  • Camcorders
  • Web Cams
  • Music Players

17
Digital Cameras
  • New and Easy to use
  • Plug-and-play
  • Connect Computer to Computer

18
Scanners
  • Import pictures
  • Scan high quality pictures

19
How do kids use these items?
  • Produce films
  • Add special effects
  • Manipulate sounds

20
Conclusion
  • Impact of telecommunications
  • Classroom learning
  • Student learning styles
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