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Lithography

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14 -- 2. Three Basic Exposure Methods. 1:1 Exposure. 1:1 Exposure ... (1) Light source, (2) Wafer exposure (3) Resist. 14 -- 5. 14 -- 6. Light Sources ... – PowerPoint PPT presentation

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Title: Lithography


1
Lecture 14
Lithography

2
Three Basic Exposure Methods
11 Exposure
11 Exposure
51 Exposure
3
  • Contact printing capable of high resolution but
    has unacceptable defect densities. May be used in
    Development.
  • Proximity printing cannot easily print features
    below a few mm in line width. Used in
    nano-technolgy.
  • Projection printing provides high resolution and
    low defect densities and dominates today.
    Typical projection systems use reduction optics
    (2X - 5X), step and repeat or step and scan.
    They print 50 wafers/hour and cost 5 - 10M.

4
Steps in Lithography Process
Lithography has three parts (1) Light source,
(2) Wafer exposure (3) Resist
5
(No Transcript)
6
Light Sources
  • Decreasing feature sizes requires shorter ?.
  • Hg vapor lamps Hg plasma inside glass lamp
  • Produces multiple wavelengths
  • Limited in intensity
  • g line ? 436 nm (used to mid 1980s)
  • I line ? 365 nm (early 1990s, gt0.3 µm)
  • Deep UV by excimer lasers
  • Kr NF3 (energy) ? KrF (photon emission)
  • KrF ? 248 nm (used for 0.25 µm)
  • ArF ? 193 nm (used for 0.12 µm)
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