Title: Mobile Commerce
1Mobile Commerce
2What is a M-Business and M-Commerce?
- M-Business Exchange of goods, services,
information and knowledge with the aid of mobile
technology. - Not just selling products or services on a mobile
device. - Encompasses a range of activities.
- Supports enterprise solutions.
- M-Commerce Mobile execution of transactions.
- Example Movie ticket.
- A subset of M-Business.
- Note M-Business Any mobile function that adds
demonstrable value to business
3Differences to e commerce
- Ubiquity
- Accessibility
- Security
- Localization
- Convenience
- Personalization
4Why Mobile technology?
- Advent of Wireless Web.
- Use of web phones and PDAs.
- InfoWorld wireless survey.
- History
- G. Marconi (1894).
- Cellular Planning(WW1, WW2)
- Trail service (1978).
- Full deployment (1984).
- Internet Anytime, Wireless Anywhere.
5M-Commerce Drivers
- Consumer interest and adoption.
- Mobile Telephony growth.
- Real time data
- Hand held devices.
- Low cost of entry.
- Vendors push
- Service Economy
6Mobile Technology from Business Perspective
- Days of euphoria to days of cautious enthusiasm.
- Critical question asked How do mobile services
add value to businesses. - Traditional view Customer centric
- Business to Customer (B2C)
- Current trend Business to Employee (B2E) Focus
on web - B2E improves employee performance.
- Mobile technologies continue to evolve offering
exciting range of possibilities for both near and
long term solutions.
7Wireless Web Benefits
- Benefits of time and money.
- No connection waiting time.
- Faster decisions.
- Better control.
- Competitive.
- Benefits relating to shopping.
- Benefits go beyond products.
- Location centric Location a critical factor in
m-commerce. - Helps bring foot traffic.
- Location tracking of products, services, even
people. - Benefits to consumers.
- Overall benefits Convenience and flexibility
with true anywhere, anytime access.
8Key Developments
- Wireless Application Protocol (WAP) Open global
industry wide mobile specifications for wireless
network architecture application environment and
a set of communication protocols. - Wireless Fidelity A collection of related
wireless technologies. - Related Terminology Pervasive Computing
(Ubiquitous Computing). - Pervasive Computing A scenario where all devices
are networked, human-centric, communicate and
interact with each other without any hiccups
their primary objective being to bestow quality
life to the user.
9M-Commerce Infrastructure Wireless
Telecommunication Networks
- Key technologies
- Personal Area Network
- Wireless Local Area Networks
- Wireless Metropolitan Area Networks
- Wireless Wide Area Networks
10Personal Area Networks (PANs)
- For device to device connections within a small
range. - Established using Bluetooth Protocol
- Bluetooth Used for short distance communication
(10 m). - Low power technology (2.4 GHz) spectrum
- 7 simultaneous connections.
- Can be used to pair a number of devices.
- Support for Mobile Worker
11Wireless Local Area Networks (WLANs)
- WLAN Enables users to make medium range wireless
connections to the Internet or another network. - IEEE 802.11 standard Wi-Fi
- 802.11 b
- 802.11a
- 802.11g
- Business applications CVS Corporation
- Store delivery, price management, inventory
control - Vineyard in California.
12Wireless LANs
13Wireless Metropolitan Area Networks (WMANs)
- WMANs Enables users to make long range wireless
connections to Internet or another network. - IEEE 802.16 Standard.
- Support for Wireless Internet Service Providers
(WISPs) - WiMAX Standard for making broadband network
connections over a large area. - 70 Mbps- 268 Mbps.
14WiMAX
15Wireless Wide Area Networks
- WWANs Offers wireless coverage over a large
geographical area, typically over a cellular
network. - SIM Card
- Cellular networks (Telephony)
- Standards
- 1G Analog
- 2G, 2.5G voice, text, limited graphics.
- 3G Rich media support
- 4G Multimedia support.
16Wireless 3G Network
17Critical Success Factors
- Critical success factors monitored for the
success of M-Commerce. - Mobility.
- Personalization.
- Global Standardisation.
- Customer profiling.
18M-Commerce Framework
- Allows developers and providers
- Helps to strategize and effectively implement
mobile commerce applications. - Defines multiple functional layers, simplifying
the design and development. - By following this framework, a single entity is
not forced to do everything to build m-commerce
systems, rather, they can build on the
functionalities provided by others
19M-Commerce Framework
- Framework has four levels and three planes
- M-commerce applications
- User infrastructure General capabilities of
devices. - Middleware Network Transparency
- Network infrastructure Supporting perceived QoS.
- Provides a developer and provider plane to
address the different needs and roles of
application developers, content providers, and
service providers apart from a user plane.
20A Framework for M-Commerce
21Emerging M Commerce Applications
- There are potentially unlimited number of
M-Commerce applications. - In this lecture we identify important classes of
applications and provide examples within each
class. - According to estimates from a report, from than
half of European mobile commerce market in the
next few years may consist of Financial,
advertising, and shopping services. - Important classes of M-Commerce Applications
- Mobile Financial Applications (MFA)
- Mobile Advertising.
- Mobile Inventory Management
- Product Location and Search (PLS)
- Mobile Auction/Reverse Auction and Entertainment.
22Mobile Financial Applications (MFA)
- Applications where mobile device becomes a
powerful financial medium. - Banking, brokerage, payments for mobile users.
- Mobile device transformed into a business tool.
- Challenge is in transaction support.
- Example SONERA (Finnish Wireless Provider)
Micro-payments involving small purchases such as
vending and other items. - Mobile device used to purchase the desired Item.
23Several Mobile Financial Applications
24Mobile Advertising
- Applications turning the wireless infrastructure
and devices into a powerful marketing medium.
(B2C) - Involves user specific and location sensitive
advertisement. - Targeted advertising Demographic information and
current location of the user. - Personalized advertising Consultation with
users, profile of user purchasing habits. - Location sensitive Information about surrounding
areas.
25Mobile Advertising
- Content rich advertising Audio, video clips for
users with specific interests. - Push versus pull method of advertising.
- Issues
- Bandwidth restrictions, users getting
overwhelmed. - Number of advertisements,
- Level and type of content.
- Location Related Use of Third party to provide
location services.
26Mobile Advertising
- Hardware and processing capabilities.
- Storage and real time processing.
- Dependability of infrastructure.
- Charge associated with advertising.
27A Possible Scenario for mobile advertising and
shopping
28Mobile Inventory Management (MIM)
- Applications attempting to reduce the amount of
inventory needed by managing in-house and
inventory-on-move. - Objective
- Location tracking of goods, boxes, troops, and
people - Timely service and competitive advantage.
- Rolling Inventory Location of a truck with Just
in Time delivery system. - Better management of inventory space with
reduction in cost. - Traffic issues.
- Just in time delivery and movement of components
in assembly plant based on the rate of
consumption.
29Location Tracking of Goods
30Mobile Inventory Management
- Implementation considerations for MIM
- Cost,
- Reliability of wireless Infrastructure
- Level of comfort with a new technology.
- Potential MIM customers.
- Potential technologies used.
31Product Location and Search (PLS)
- Applications helping to find the location of
product and services that are needed. (B2B, B2C). - Using a mobile device (such as PalmPilot, Nokia
Communicator or Net Phone) and a centralized/
distributed database containing information on
products, a user should be able to find the exact
location of a store where a certain item is
located. - Centralized database interfaces with different
stores/dealers.
32Product Location and Search (PLS)
- Absence of database.
- Two issues
- Pricing
- Correctness.
33Proactive Service Management (PSM)
- Applications attempting to provide users
information on services they will need in the
near future. - Example Information about the aging components
of an automobile. - Helps reduce inventory costs and improve service
delivery. - Automobiles equipped with smart sensors and
information transmitted via wireless networks to
service centre.
34Proactive Service Management (PSM)
- Issues
- Privacy
- Security
- Reliability
- Cost of deployment.
- Potential customers.
35Wireless Business Re-Engineering
- Applications that focus on improving the quality
of business services using mobile devices and
infrastructure. - Example Instant claim payments by insurance
companies. - On the spot claim adjustments can be done.
- Speed of this service adds to companys bottom
line and competitive advantage. - Security and connectivity issues.
36Mobile Auction, Entertainment and other Services
- Mobile Auction Applications allowing users to
buy orb sell certain items using multicast
support of wireless infrastructure. (B2C, B2B). - Mobile Entertainment Services and Games
Applications providing entertainment services to
users on per subscription basis. - Example Video on demand, audio on demand and
interactive games. - Technology related issues device capabilities,
bandwidth, adequate middleware support.
37Mobile Auction, Entertainment and other Services
- Other services
- Mobile Office (B2C).
- Mobile Distance Education (B2C).
- Wireless Data Centre (B2C, B2B).
38Wireless User Infrastructure and Middleware Issues
- Several functional components are necessary to
make m-applications a reality. - Device capabilities.
- Dynamic, smart, and adaptable user interface.
- Ability to accept input in many forms.
- Ability to display rich and usable contents.
- Multi network interfaces support.
- Basic security services.
- Possible support for context awareness.
- Robust operating system.
39Wireless User Infrastructure and Middleware Issues
- Middleware Functional layer that unites
different applications, tools, networks, and
technologies allowing user access via a common
interface. - Mobile Middleware Defined as an enabling layer
of software that is used by applications
developers to connect their m-commerce
applications with different networks and
operating systems without introducing mobility
awareness in the applications
40Wireless User Infrastructure and Middleware Issues
- Mobile middleware plays a critical role in
m-commerce transactions. - Processing, information transmitted.
- Information push support.
- Adapting web content for wireless users Wireless
Application Protocol (WAP). - Use of Optimization techniques
- Compressions, acknowledgements, concatenation.
41Mobile Middleware for Application and Content
Adaptation
42Wireless Infrastructure Requirements for Mobile
Commerce
- Location Management Discussed later.
- Multicast Support wireless ad hoc networks,
Fault tolerance for Group connectivity,
synchronization and atomicity of transactions. - Network Dependability Component failure, user
access, levels of availability - Quality of Service bandwidth, delay and delay
variation, packet loss. - Roaming across Multiple Networks Handoff and
tracking users.
43M-Commerce Issues for Carriers and Developers
- Wireless carriers play a very active and
important role in the mobile commerce
applications and services. - a mobile user is likely to prefer one common bill
(bundled services) - Service providers can also act as content
aggregators but not application or content
provider. - Service provider can also act as a clearing house
for content and application providers
44M-Commerce Issues for Carriers and Developers
- Many technical and non-technical hurdles
- Carriers
- Pricing related issues.
- Several carries involved.
- Division of revenues.
- New business models necessary.
- Different standards for accessing wireless
networks.
45M-Commerce Issues for Carriers and Developers
- Pricing Strategies
- Flat Rate Pricing.
- Connection time/session duration based.
- Number of transactions Completed.
- Group Multicast Pricing.
- Based on number of ISPs/Network carriers involved
in a transaction. - Based on amount of traffic generated/transmitted.
- Based on a combination of several factors.
46M-Commerce Issues for Carriers and Developers
- Division of Revenues among multiple Service
Providers. - Distance traveled Ratios.
- Number of packets/number of copies made.
- Processing power.
- Link based.
- Customer based.
- A combination of above factors.
47M-Commerce Issues for Carriers and Developers
- Issues for developers
- Application Independence from various device and
wireless technologies. - Increases actual code
- Device capabilities not fully exploited.
- Other issues Support for Internet Protocol (IP),
Wireless Application Protocol (WAP). - Application Development
- Use of existing software kits.
- Number of concurrent users.
- Security
- Fixed users.
48M-Commerce Issues for Carriers and Developers
- Network Processing and Storage requirements
- QoS
- Device capabilities.
- Group communication support.
- Wireless operation
- Desirable features
- Support for Intermittent connectivity.
- Adaptive in nature.
- Support for atomic transactions.
- Easy upgradability.
49Key Technology Limitations of M-Commerce
- Technology Related
- Distance.
- Speed/Bandwidth
- Device/Network Constraints. (accuracy)
- Security and Privacy. (Physical security)
- Location Management
- Location privacy and anonymity.
- Mobile support for business applications
50Key Technology Limitations of M-Commerce
- Other Issues
- Scalability
- Interoperability
- Resource requirements
- Context awareness
51Key Business Related Limitations of M-Commerce
- Business Related Many businesses feel the
present state of mobile computing is not stable
or matured. - Bewildering structural problems. (Lack of
standards) - Plethora of options Interoperability.
- Key questions relate to
- Adoption
- Value creation
- Broad based application development issue.
- The Cost-benefit Justification.
- Established companies approach.
52Location Based M Commerce
- Location Based M Commerce Delivery of m commerce
transactions to individuals in a specific
location at a specific time. - Services provided through location based m
commerce focus on 5 key areas - Location
- Navigation
- Tracking
- Mapping
- Timing
- Technologically, the ability of a location based
service to identify where is mobile consumer is
located depends on global positioning system
53Location Based Services
- Location Based Services Utilize a users
location to provide location-aware content
including information on restaurants, devices,
users, and products. - Offered in Push/Pull modes.
- Requires location tracking of portable and mobile
entities. - Storage Location database
- User arrival services offered on the basis on
profile and preferences. - A personalized location based architecture is
shown in the next slide.
54Location Management Types
- Push versus Pull.
- Who furnishes location information?
- Static versus Dynamic
- Static LM
- User update for every inter-cell movement
wasteful for quick movements. - Dynamic LM Profile based.
55Personalized Location Based Service Architecture
56Location Based Services
- Currently there are a few examples of location
based services not necessarily personalized or
user specific. - Carrier Based.
- Vendor based
- Others using Cellular Digital Packet Data
(CDPD), Service discovery on the basis of URLs.
57Specific Location Management Requirements of M
Commerce Applications
- Location accuracy.
- Response time and Priority.
- Network Coverage.
- Number of devices involved.
- Wireless dependability and reliability.
- Types of communications.
58Specific Location Management Requirements of M
Commerce Applications
- Number of location queries per transaction.
- Frequency and duration of transactions.
- Note A minimum capability set of each wireless
network should be matched with minimum
requirements of each M-Commerce Application.
59Specific Location Management Requirements of M
Commerce Applications
- Other Issues
- Privacy and Security Vulnerable to security
threats. - Ownership of Location Information Is it the
wireless carrier?? - Dependability of wireless infrastructure.
- Cater to different services
60Specific requirements of Three location Intensive
applications
- Mobile Financial Services
- Consists of
- Mobile banking and brokerage services,
- Mobile money transfer, and
- Mobile payments Micro/Macro
- Micro Toll call, pre paid numbers.
- Payment Providers Vodafone, Paybox.
61Specific requirements of Three location Intensive
applications
- Tracking of Mobile Financial Institutions, mobile
users, transaction servers and devices. - Mode of transfer.
- Dependability critical.
- Note Transaction duration and frequency.
- Requires strong security support.
62Specific requirements of Three location Intensive
applications
- Mobile Advertising Targeted advertising by
keeping track of - Users purchasing habits.
- Users current location.
- Messages must reach specific users.
- Same message sent to several users.
- Three attributes Location management,
Multicasting, Roaming support. - Use of third party services.
63Specific requirements of Three location Intensive
applications
- Mobile and User Specific Advertising
- Dependability issues not relevant.
- Delivery mode and location accuracy.
- Issue with respect privacy and sharing of user
information.
64Specific requirements of Three location Intensive
applications
- Personalized Location Based Services
- Introduce requirements that are likely to be
somewhere in between financial applications and
mobile advertising. - Entities involved, accuracy of information,
wireless dependability issues.
65M-Commerce Applications and Requirements
66Integrated Location Management Architecture
- Consists of several heterogeneous wireless
networks including satellites, cellular networks
such as 3G networks, and, wireless LANs and PANs
to support diverse location requirements. - Architecture (Refer to Figure in Next Slide)
- Extensive wireless coverage is achieved.
- Enhanced infrastructure dependability
- Fault Tolerance
- Multi access support
- Wireless Multicast Support??
- Level of accuracy achieved is both time and
location dependent - Other requirements Traffic related.
-
67Integrated Location Management Architecture
68Satellite Based Location Tracking Wide Area
Coverage (GPS)
69Location Tracking by Cellular Wireless Networks
Wide Area Coverage
70Wireless LANs for Precise Location
Tracking Coverage for small areas