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Relating CSCW to CSCL

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CSCL: Computer Supported Collaborative Learning. A field concerned with collaborative learning and how it can be supported by computers ... – PowerPoint PPT presentation

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Title: Relating CSCW to CSCL


1
Relating CSCW to CSCL
  • Anders Mørch
  • TOOL 5100, 09.02.06

2
Outline
  • What is CSCL
  • Historical development
  • Collaborative learning
  • Computer as a mediating artifact
  • Commonalities in CSCW and CSCL
  • Disagreements between the two fields, where and
    how they diverge

3
What is CSCL
  • CSCL Computer Supported Collaborative Learning
  • A field concerned with collaborative learning and
    how it can be supported by computers
  • The role of technology as mediating artifact,
    i.e. mediation becomes a key concern
  • It has been compared to the role of language in
    conventional education (citing Vygotsky)

4
Bannons deconstruction of CSCL
  • L What do people mean by Learning?
  • CL What do people mean by Collaborative
    Learning?
  • SCL What do people mean by Support for
    Collaborative Learning?
  • CSCL What do people mean by Computer Support
    for Collaborative Learning?

5
Collaborative Learning
  • Involves 2 or more participants
  • Usually 2 or more students, but can also be one
    teacher and one student
  • An goal of CL is to reach a learning objective or
    take part in in a knowledge creation process that
    exceeds the sum of what the individuals can
    achieve on their own
  • In a good collaborative learning process the
    learner takes advantage of the asymmetry
    between own and others skill level

6
Zone of Proximal Development (ZPD)
  • ZPD is a concept introduced by the Soviet scholar
    and psychologist Lev Vygotsky (1978)
  • It states that learning should occur in the
    zone between ones actual development and
    potential developed when guided by more capable
    peers
  • How to scaffold this with computer support in the
    context of a collaborative learning session is a
    shared concern in CSCL research

7
Pitfalls of collaborative learning
  • Collaborative learning have been criticized as
    having similar problems to those identified in
    problem-based learning and cased-based
    instruction (where learners work in groups)
  • The problem of lurkers (free passengers)
  • The complexity of modeling real situations
  • Reaching closure and scaling up
  • Process becomes more important than outcome
  • Many of these issues have been addressed by
    improvements to CSCL and integration or alignment
    with related fields (CSCW, Instructional design,
    etc.)

8
Factors important to CL
  • The nature of the collaborative task e.g.
    physics problem solving vs. editing a school
    newspaper
  • The nature of collaborators (peer,
    teacher-student, student-computer, etc.)
  • The unit of analysis (individual, activity,
    group, classroom)
  • The number of collaborators
  • The previous relationship between collaborators
  • The motivation of collaborators
  • The setting of collaboration classroom,
    workplace, home
  • The time period of collaboration from minutes to
    years

9
The role of the computer
  • Artifact mediation is the primary role of the
    computer in CSCL according to Bannon
  • This is different from the role the computer has
    had in previous approaches to educational
    technology
  • Intelligent tutoring systems (acquisition)
  • Micro-worlds (simulation)
  • Computer-mediated communication (social
    interaction)
  • As a mediating artifact the computer may be used
    as an ordinary tool or even language (a resource
    for CL) it can therefore also be used in the
    above roles
  • In other ways the computer is not the limiting
    component of a CSCL environment

10
Role of the computer, contd
  • Among the technologies Bannon mentions many of
    them are today taken for granted, such as email
    and local area networks
  • The most interesting technology platform for CSCL
    today is arguable the world-wide web (referred to
    as hypermedia in Bannons article)
  • Related to this is knowledge management (referred
    to as community memory by Bannon)
  • A technology not mentioned by Bannon, for obvious
    reasons, is mobile CSCL (handheld devices in
    education)

11
Commonalities of CSCW and CSCL
  • Schmidt makes a comparison between CSCW and CSCL
  • He uses the term Cooperative learning instead
    of Collaborative learning when referring to
    CSCL
  • However, cooperative learning is different from
    CSCL, originally not connected with computer
    support at all, and older than CSCL (we come back
    to this later in the course)

12
Learning in cooperative work
  • Learning and working must goes hand in hand when
    work is complex (problems and goals may need to
    be questioned and solution approaches may need
    discussing, and evolving practices requires
    updating)
  • Learning and working when work requires learning
    on demand (i.e. learning takes place when the
    knowledge needed to solve a problem or accomplish
    a task exceeds what is currently known)
  • Many of the conceptual frameworks for studying
    workplace learning takes this for granted, but
    without going into the details of how it is
    actually carried out

13
Cooperative work in learning
  • Problem-based learning and project-oriented group
    work (associated with CSCL settings) requires, at
    least rudimentary, skills in working with others
  • Both CSCW and CSCL are concerned with the
    identifying the positive effects of group work,
    i.e. what are the factors to be stimulated in
    order to make a group be more than the sum of its
    individuals
  • Classrooms and workplaces tend to be organized
    along similar models defined by the society they
    are part of, whether it be the large hall (i.e.
    the old classroom) or the (theme-based) office
    of the future (like many current classrooms)

14
Diverging concerns
  • CSCW is computer support for experts working in
    teams rather than for novices learning together
  • This is related to memberships in communities
    of practice (e.g. central or peripheral members)
  • CSCW is more about business and common goals,
    whereas CSCL is more about process of reaching a
    goal (and reflecting on it along the way) and
    identifying learning experiences

15
Diverging concerns, contd
  • In CSCW mutual help is taken for granted and as
    result cooperating teams have members with a
    great deal of shared knowledge of the application
    domain and the task to complete
  • Domain specific applications dominate in CSCW,
    whereas in CSCL generic ones dominate (this can
    be seen analogous to speech in ordinary language
    vs. profession-oriented languages)
  • The need for coordination support is often more
    articulated in CSCW and can therefore be more
    tightly integrated into the computer system
  • This can explain the keen interest in awareness
    mechanisms in CSCW and pedagogical agents and
    scripts for CSCL
  • Soft rule (loose coupling) vs. hard rules (tight
    coupling)

16
Where the distinction breaks down
  • Many aspects of CSCL are better modeled by
    specialized practices rather than generic ones
    (e.g. scientific discourse, argumentation)
  • In heterogeneous work teams there is an asymmetry
    of knowledge between participants, meaning an
    expert in one domain may be a novice in another,
  • The same blurred distinction in education a
    novice in the learning environment may be an
    expert in a related area (e.g. using computers,
    his/her hobbies)

17
An open issue
  • Schmidt identifies socialization as a bottleneck
    to Internet-based (distance) education , he
    believes it is not reachable by the current
    generation of virtual universities
  • Do you agree that this is the factor impeding
    distance education institutions to further
    progress, or are there other factors that needs
    to be taken into account as well?
  • Hint Think of ways for socialization to be
    redefined for the network society so that it
    better aligns with the needs of distance
    learners, the technological possibilities they
    may have at their disposal, and the practices
    that can be expected to be adopted in the near
    future
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