Title: Foundations of Ecommerce and Topics of the Subject
1Foundations of E-commerce and Topics of the
Subject
2E-commerce or E-business?
- E-commerce business transactions that take place
via telecommunications networks - E-business buying and selling, servicing
customers, collaborating with business partners,
and conducting electronic transactions within an
organization - This subject uses the broader definition of EC
and thus focuses on e-business (but the terms are
used interchangeably)
3The scope of e-commerce
4EC from Different Perspectives
- Communication perspective delivery of
information, products/services or payments by
electronic means - Business process perspective application of
technology toward the automation of business
transactions and work flow - Service perspective technology to cut the costs
and improve the quality of service delivery - Online perspective buying and selling of
products and information on the Internet and
other online services
5E-commerce and Technologies
- We will primarily focus on the Internet and
Internet-based technologies (IP-based), since the
Internet is responsible for the exponential
growth of EC over the last 12 years - However, other telecommunications or electronic
technologies also fit our requirements - Private networks (e.g., EDI)
- Smart cards
- Fax
- Wireless
- Etc.
6Growth in Internet Domains
7Internet Use by Region
Source www.internetworldstats.com
8Internet Penetration Rates by Region
9Access to the Internet by Country
Source www.internetworldstats.com
10The Ultimate Goal Value Chain Integration
SUPPLIERS
CUSTOMERS
Supply-chain management
Electronic commerce
COMPANY
Manufacturing Distribution Employees Purchasing
Electronic procurement
Customer service
Stock management
Interactive marketing
Integrated forecasting
Demand forecasting
Quality systems management
Transaction management
Source The Economist
11How much EC?
- Degree of digitization of the product or service
(physical or digital) - Degree of digitization of the intermediary or
agent (physical or digital) - Degree of digitization of the business process
(physical or digital) - 8 possibilities with the two extremes of pure EC
and no EC, and partial EC for the other 6 - We consider it EC when there is a least 1 digital
dimension (7 possibilities)
12EC Applications
- Electronic markets
- Buying and selling goods and services over a
digital infrastructure - Inter-organizational systems (IOS)
- Facilitates inter or intra-organization flow of
information, communication and collaboration - Providing customer service
13Electronic Markets
- An electronic market is the place where buyers
and sellers meet - Can be B2B, B2C, or C2C
- Usually built around public networks like the
Internet - Relationships can be established at the time of
transaction and for 1 or more times - Online service providers are the usual outside
communications companies involved - Involves negotiation between buyers and sellers
14IOS
- Involves the flow of information among 2 or more
organizations (limited to B2B) - The objective is efficient transaction processing
such as transmitting orders, bills, or payments
using EDI or Extranets - Relationships are pre-determined
- There is no negotiation, only execution
- Built around private or public networks
- Arrangements are made on the nature and format of
documents and the networks to be used
15Types of IOS
- EDI, B2B connection over private or public
networks - Extranets secured B2B (usually Intranets) over
the Internet - EFT
- Integrated messaging delivery of e-mail and fax
documents through a single system that combines
EDI, e-mail, and forms - Shared databases (usually over Extranets)
- Supply chain management
16Nature of Transactions
- B2B most EC and includes electronic markets and
IOS - B2C
- C2C classifieds and auction sites
- C2B individuals selling services to companies
- Non-commercial academic institutions, nonprofit
organizations, government agencies, etc. (e.g.,
G2B, G2C) - Intra-business usually on Intranets (e.g., B2E)
or between machines (M2M)
17Reality Strikes
- E-commerce experienced a massive downturn (but
things are looking good now) - Huge number of failures for dot-coms including
some highly prominent ventures - Massive devaluation of stock market, especially
the technology market - Massive scale-back in IT investments major
players suffered like Cisco, Oracle, Sun - Long-term its necessary and healthy
- More rational view of e-commerce
- A stronger focus on value creation
18What Went Wrong?
- A lot of companies focused on market share and
attracting customers not on profitability
(usually done by lowering the priceGBF strategy) - Capital was too readily available and managers
were not accountable (e.g., Boo.com) - Investment bankers also played a role
- New technologies often create bubbles and
over-investmentsherd mentality (e.g., rail,
cars, etc.) - Businesses rushed in without planning often for
a stock price boost - Forgot about the fundamentals
- The fundamentals have not changed
19Where we are today
- The death of e-commerce has been greatly
exaggerated - Boom to bust cycle had many believing that
e-commerce was no longer viable - B2B e-commerce continues to dominate
- Over USD1 trillion in 2006 transactions across a
variety of industries (automobile, finance,
pharmaceutical, electronics, and many others) - B2C has rebounded and his growing rapidly again
- US on-line retail sales over 211 billion in 2006
- Travel, consumer electronics, computers, and
information products (e.g., books, music, and
news) continue to dominate
20Subject OverviewContent and Structure
- Strategic use of e-commerce within a business
environment - Focus on value creation
- Mostly targeted at traditional businesses
- Four basic components to the subject
- Technical foundation (e-commerce and Internet
technologies) and business models - B2C e-commerce (products, services, Information
goods) - B2B e-commerce (scm, exchanges, Intranets)
- Special topics not-for-profit sector, wireless
commerce, social networking and Web 2.0, and
security
21Technical Foundation and Business models
- 2 classes
- Internet technologies Akamai
- Business models Amazon
22B2C E-commerce
- 2 classes
- Tangible products and services Rakuten
- Information goods Peer-to-peer
23B2B E-commerce
- 2 classes
- Intranets, extranets, and exchanges Covisint
- Supply chain management STMicroelectronics
24Special Topics
- 4 classes
- Not-for-profit ITC eChoupal
- Social networking and user-generated content
LinkedIn - Wireless commerce Mobile Felica
- Security and payment systems iPremier
25Next Class
- E-commerce technologies
- Case Akamai
- Focus more on the technical aspects