P.J. Healy - PowerPoint PPT Presentation

About This Presentation
Title:

P.J. Healy

Description:

California Institute of Technology. Learning Dynamics for ... Computer Interface. History window & 'What-If Scenario Analyzer' A New Set of Experiments ... – PowerPoint PPT presentation

Number of Views:41
Avg rating:3.0/5.0
Slides: 30
Provided by: paulj3
Category:

less

Transcript and Presenter's Notes

Title: P.J. Healy


1
Learning Dynamics for Mechanism DesignAn
Experimental Comparison of Public Goods Mechanisms
  • P.J. Healy
  • pj_at_hss.caltech.edu
  • California Institute of Technology

2
The Repeated Public Goods Implementation Problem
  • Example Condo Association special assessment
  • Fixed set of agents regularly choosing public
    good levels.
  • Goal is to maximize efficiency across all periods
  • What mechanism should be used?
  • Questions
  • Are the one-shot mechanisms the best solution
    to the repeated problem?
  • Can one simple learning model approximate
    behavior in a variety of games with different
    equilibrium properties?
  • Which existing mechanisms are most efficient in
    the dynamic setting?

3
Previous Experiments on Public Goods Mechanisms I
  • Dominant Strategy (VCG) mechanism experiments
  • Attiyeh, Franciosi and Isaac 00
  • Kawagoe and Mori 01 99 pilot
  • Cason, Saijo, Sjostrom, Yamato 03
  • Convergence to strict dominant strategies
  • Weakly dominated strategies are observed

4
Previous Experiments onPublic Goods Mechanisms II
  • Nash Equilibrium mechanisms
  • Voluntary Contribution experiments
  • Chen Plott 96
  • Chen Tang 98
  • Convergence iff supermodularity (stable equil.)
  • Results consistent with best response behavior

5
A Simple Learning Model
  • k-period Best Response model
  • Agents best respond to pure strat. beliefs
  • Belief unweighted average of the others
    strategies in the previous k periods
  • Needs convex strategy space
  • Rational behavior, inconsistent beliefs
  • Pure strategies only

6
A Simple Learning Model Predictions
  • Strictly dominated strategies never played
  • Weakly dominated strategies possible
  • Always converges in supermodular games
  • Stable/convergence gt Nash equilibrium
  • Can be very unstable (cycles w/ equilibrium)

7
A New Set of Experiments
  • New experiments over 5 public goods mechanisms
  • Voluntary Contribution
  • Proportional Tax
  • Groves-Ledyard
  • Walker
  • Continuous VCG (cVCG) with 2 parameters
  • Identical environment (endow., prefs., tech.)
  • 4 sessions each with 5 players for 50 periods
  • Computer Interface
  • History window What-If Scenario Analyzer

8
The Environment
  • Agents
  • Private Good Public Good
    Endowments
  • Preferences
  • Technology
  • Mechanisms

9
The Mechanisms
  • Voluntary Contribution
  • Proportional Tax
  • Groves-Ledyard
  • Walker
  • VCG

10
Experimental Results I Choosing k
  • Which value of k minimizes the M.A.D. across all
    mechanisms, sessions, players and periods?
  • k5 is the most accurate

11
(No Transcript)
12
(No Transcript)
13
(No Transcript)
14
Experimental Results 5-B.R. vs. Equilibrium
  • Null Hypothesis
  • Non-stationarity gt period-by-period tests
  • Non-normality of errors gt non-parametric tests
  • Permutation test with 2,000 sample permutations
  • Problem If then the test
    has little power
  • Solution
  • Estimate test power as a function of
  • Perform the test on the data only where power is
    sufficiently large.

15
Simulated Test Power
16
(No Transcript)
17
(No Transcript)
18
(No Transcript)
19
(No Transcript)
20
5-period B.R. vs. Equilibrium
  • Voluntary Contribution (strict dom. strats)
  • Groves-Ledyard (stable Nash equil)
  • Walker (unstable Nash equil) 73/81 tests reject
    H0
  • No apparent pattern of results across time
  • Proportional Tax 16/19 tests reject H0

21
Interesting properties of the2-parameter cVCG
mechanism
  • Best response line in 2-dimensional strategy space

22
Best Response in the cVCG mechanism
  • Convert data to polar coordinates
  • Dom. Strat. origin, B.R. line 0-degree line

23
(No Transcript)
24
Experimental Results III Efficiency
  • Outcomes are closest to Pareto optimal in cVCG
  • cVCG gt GL PT gt VC gt WK (same for efficiency)
  • Sensitivity to parameter selection
  • Variance of outcomes
  • cVCG is lowest, followed by Groves-Ledyard
  • Walker has highest
  • Walker mechanism performs very poorly
  • Efficiency below the endowment
  • Individual rationality violated 42 of last 10
    periods

25
Discussion Conclusions
  • Data are consistent with the learning model.
  • Repercussions for theoretical research
  • Should worry about dynamics
  • k-period best response studied here, but other
    learning models may apply
  • Example Instability of the Walker mechanism
  • cVCG mechanism can perform efficiently
  • Open questions
  • cVCG behavior with stronger conflict between
    incentives and efficiency
  • Sensitivity of results to parameter changes
  • Effect of What-If Scenario Analyzer tool

26
(No Transcript)
27
(No Transcript)
28
(No Transcript)
29
  • Voluntary Contribution Mechanism
  • Results
Write a Comment
User Comments (0)
About PowerShow.com