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ITM 172

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Title: ITM 172


1
ITM 172
  • Chapter 8
  • Class Inheritance and Interfaces
  • Part A

2
Inheritance
  • One of the most important concepts in OO
    programming is inheritance.
  • The idea of inheritance is that a class can be
    derived from another class. In other words, class
    B can be a class that is derived by adding on to
    class A.

3
Inheritance Youve been using it all along
  • All the classes youve created up to now were
    implicitly derived from class Object in the
    java.lang package.
  • Classes can also be explicitly derived from
    another class using the extends keyword in the
    class header
  • Class B extends class A

4
Package java.lang
5
Super classes and Sub Classes
  • If class B is derived from class A, class B is
    called the sub class and class A is called the
    super class.
  • The sub class inherits all the methods (except
    the constructor(s)) and instance variables from
    its super class.
  • Usually, the sub class adds its own additional
    methods and instance variables.

6
Example of Inheritance
  • There could be super class Person
  • With instance variables first name, last name,
    address, birthdate, social security number and
    methods setName( ), getName( ), getAddress( ),
    setAddress( ), etc.
  • Class Employee could be derived from class Person
  • With additional instance variables hire date,
    position, salary and additional methods
    setHireDate( ), getHireDate( ), getPosition( ),
    etc.
  • Class Student could also be derived from class
    Person
  • With additional instance variables major, admit
    date, advisor and additional methods getMajor(
    ), setMajor( ), etc.

7
Example of Inheritance
  • Now if Class Employee is derived from Class
    Person, then Class Employee has all the instance
    variables and methods that Person has plus the
    variables and methods it adds of its own.
  • So if Class Person has 4 instance variables and 8
    methods, and Class Employee adds 2 more instance
    variables and 4 more methods, Class Employee now
    has 4 2 or 6 instance variables and 8 4
    methods.

8
Other features of inheritance
  • An object of Class Employee is also an object of
    Class Person (because an employee has all the
    instance variables and methods that a person has)
    but.
  • An object of Class Person is not also an object
    of Class Employee.

9
Therefore.
  • If a method in say, class BankAccount, named
    setBranchLocation( ), may require a Person object
    as one of its incoming arguments.
  • You can pass that method either a Person object
    or an Employee object (because an Employee is a
    Person).
  • But if a method in class, say InsuranceCoverage
    whose name is addBeneficiary( ) requires an
    Employee object as one of its incoming arguments,
    you can pass it an Employee object, but not a
    Person object (because a Person is not
    necessarily an Employee).

10
Another example of Inheritance
  • GUI components (windows, frames, icons,
    textboxes, dialog boxes, scroll bars, menus,
    etc.) are instances of objects whose classes are
    defined in the javax.swing and the java.awt
    packages.
  • Many of these objects are created by inheriting
    the variables and methods of a more basic GUI
    component.
  • For example, a Component -gt Container -gt Window
    -gt DialogBox -gt JDialogBox
  • (see page 409)

11
Lab 8.1 Class Cylinder
  • Class Cylinder is created by extending Class
    Circle.
  • Class Cylinder adds one additional instance
    variable length and five additional methods,
    two of which are its own constructor methods.
    Therefore, a Cylinder object has a total of two
    instance variables (radius and length) and eight
    methods (five of its own, and three methods that
    it inherited from Circle.
  • Note that super class constructor methods arent
    inherited by the sub class.

12
Page 308-309 (modified)
Here is Class Cylinder which is derived from
class Circle (from Chapter 6). Note that
Chapter6.Circle must be imported.
13
Class Cylinders constructors
  • Class Cylinder has two constructor(s). Each one
    contains the super( ) command that explicitly
    calls one of Class Circles constructors.
  • When objects are instantiated, and memory is
    allocated for their members, objects are build
    from the inside out That is, when an object of
    Class Cylinder is instantiated, a Circle object
    is instantiated first and then the Cylinder
    object is created by adding on the additional
    members.

14
Here is one of Cylinders constructors
  • public Cylinder( )
  • super( )
  • length 1 // default value of 1
  • Cylinders constructor explicitly calls Circles
    constructor using the super( ) command. But
    recall that Circle has two constructor methods.
    The compiler sees that there are no arguments
    between the ( ), so he chooses this constructor
  • public Circle( )
  • radius 1.0

The constructor that doesnt takes any arguments.
15
Here is another one of Cylinders constructors
  • public Cylinder (double r, double l)
  • super (r)
  • length l
  • In this case, the super( ) command has r
    between the parenthesis. Therefore, the compiler
    automatically chooses this constructor method for
    creating a Circle
  • public Circle (double r)
  • radius r

The constructor that takes one argument of type
double.
16
The accessor methods
  • Because Cylinder added an instance variable, we
    should now add a get and set method for that
    variable.
  • He inherited getRadius( ) and setRadius( ) from
    Circle.

17
The calculation method(s)
  • Class Cylinder adds one additional calculator
    method findVolume( )
  • public double findVolume( )
  • return findArea( ) length
  • Notice that the findVolume( ) method of class
    Cylinder calls the findArea( ) method of class
    Circle.

18
Lab 8.1 continuedClass TestCylinder
  • An object of Class Cylinder doesnt exist until
    another class comes along and creates/instantiates
    it.
  • Next, create executable class TestCylinder with a
    main( ) method who creates an instance of a
    Cylinder, and then calls some of the eight
    methods in class Cylinder.

19
Page 309-310
An object of class Cylinder is instantiated by
the main( ) method of class TestCylinder. Because
two arguments (5.0 and 2.0) were passed to the
constructor, we can assume that the compiler
invoked the 2nd version of the constructor.
20
Using the keyword super
  • There are two reasons to use the keyword super
    and both have to do with resolving ambiguity.
    That is, when there is a situation where there is
    more than one method with the same name. The
    programmer may need to specify which method he is
    calling.

21
Using the keyword super to call a specific
constructor method
  • Recall that Class Cylinders constructor used
    super( ) to call Class Circles constructor.
  • But Class Circle has two constructors.
  • Class Cylinders constructor wanted to be
    specific about which one of the two Circle
    constructors it was calling. He specifies by
    either including arguments within the parenthesis
    of the super( ) command or not either super( )
    or super(r)
  • Class Cylinders constructor has to call Class
    Circles constructor and if there is no explicit
    call to super( ), the compiler will do so
    automatically. But if the compiler calls Circles
    constructor, he automatically calls Circles
    default constructor.

22
Using the keyword super to call a
non-constructor method
  • It is possible that class Circle could have a
    method named findArea( ) and class Cylinder could
    also have a method named findArea( ).
  • Again, the keyword super is only necessary when
    you want to be explicit about which method you
    are calling.
  • Now Cylinder can call Circles findArea( ) method
    or its own findArea( ) method. (But Circle can
    only call its own findArea( ) method.)
  • If Cylinder wants to call Circles findArea( )
    method (and not his own), he needs to do this
  • super.findArea( )

23
Over-riding methods
  • We just talked about the possibility that Circle
    could have a findArea( ) method and so could
    Cylinder have a findArea( ) method.
  • This is called over-riding a method From an
    external perspective, Cylinders findArea( )
    method cancels out Circles findArea( ) method.
  • Therefore, if another class, say TestCylinder
    (who has an external perspective), has a method,
    say main( ) that creates a Cylinder object, and
    then calls findArea( ), TestCylinders main( )
    can only invoke Cylinders findArea( ) method
    (because Circles findArea( ) has been
    over-ridden by Cylinders findArea( )).

24
Lab 8.2 class Cylinderadd findArea( ) method
  • This time we will give Class Cylinder his own
    findArea( ) method.
  • But Cylinder already inherited a findArea( )
    method from Class Circle.
  • But Circles findArea( ) method finds the area of
    a Circle, and Cylinder needs a findArea( ) method
    that finds the area of a Cylinder.
  • So we create another findArea( ) method in
    Cylinder and because it has the same name, it
    will override Circles findArea( )method.

25
Cylinders findArea( )
  • public double findArea( )
  • return 2 super.findArea( ) 2
    getRadius( ) Math.PI length

Cylinders findArea( ) can still invoke Circles
findArea( ) using the super prefix.
26
Page 312-313
27
Now there are 2 findArea( ) methods
  • Inside Class Cylinder, two findArea( ) methods
    exist and either can be invoked from within the
    class definition.
  • Outside Class Cylinder, when findArea( ) is
    invoked on a Cylinder object, its Cylinders
    findArea( ) that is invoked, when findArea( ) is
    invoked on a Circle object, its Circles
    findArea( ) that is invoked.

28
Lab 8.2 (continued)
  • Next, we can add to our existing class
    testCylinder by calling the findArea( ) method
    for a Cylinder object.
  • The compiler invokes Cylinders findArea( ).

29
Page 313
Lab 8.2 TestOverRideMethods
Another classs main( ) method comes along and
creates a Cylinder object and then calls
findArea( ). The compiler automatically invokes
Cylinders findArea( ) because it has over-ridden
Circles findArea( ) for a Cylinder object.
30
Homework J8
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