Title: Kinematics
1Kinematics Linear Motion
- Kinematics
- and
- Linear Motion
- Updated 9/10/07
2Kinematics Linear Motion
- kine From the Greek kinein, to move
- AND
- matics relating to
- GIVING
- kinematics relating to motion
3Kinematics Linear Motion
- The kinematics topics we will study include
- distance and displacement (d or s)
- speed and velocity (u or v)
- constant acceleration (a)
- free fall due to gravity (g)
4Kinematics Linear Motion
- distance how far an object moves.
- drive a mile in a straight line, the distance
traveled is one mile. - drive a mile around a circular track, the
distance traveled is one mile. - units are meters, kilometers or miles
5Kinematics Linear Motion
- Example calculating distance
- Starting at CBHS, we drive 2 km east to A1A, then
10 km south to the Pineda Causeway, then 6 km
west to US1, then 17 km north to the 520, then 7
km south to Minuteman Causeway, then 2 km west to
CBHS. What is the total distance we have driven?
6Kinematics Linear Motion
- How fast we move a distance is speed.
- In other words, speed is how far an object
travels in a certain amount of time. - drive 50 miles in a straight line in one hour,
the speed will be 50 mph. - drive 50 miles around a circular track, the speed
will be 50 mph.
7Kinematics Linear Motion
- speed (v) distance (meters)
- ------------------------
-------------------------------------- - time (seconds)
- In symbols
- v d (m)
- -------
-------------- - t (s)
8Kinematics Linear Motion
- Example calculating speed
- Starting at CBHS, we drive 2 km east to A1A, then
10 km south to the Pineda Causeway, then 6 km
west to US1, then 17 km north to the 520, then 7
km south to Minuteman Causeway, then 2 km west to
CBHS. If it takes 1 hour, what is the average
speed?
9Kinematics Linear Motion
- displacement how far an object is from its
point of origin. - drive a mile in a straight line, the displacement
is one mile. - drive a mile around a circular track, the
displacement is zero miles. - units are meters, kilometers or miles
10Kinematics Linear Motion
- For movement in a straight line distance and
displacement are the same thing. - Using xi to mark the starting position and xf
the finishing position - displacement ?x xf - xi
11One-Dimensional Coordinates
We usually use x to indicate position, then xi
would be the initial position and xf would be the
final position. The displacement traveled (?x)
is d ?x xf - xi
12The Kingfisher Takes a Plunge
For vertical displacement, we may use y instead
of x d ?y yf - yi
13Kinematics Linear Motion
- Example calculating displacement
- Starting at CBHS, we drive 2 km east to A1A, then
10 km south to the Pineda Causeway, then 6 km
west to US1, then 17 km north to the 520, then 7
km south to Minuteman Causeway, then 2 km west to
CBHS. What is the total displacement?
14Kinematics Linear Motion
- velocity how far an object moves (the
displacement) from its point of origin in a
certain time. - drive 50 miles in a straight line in and hour,
the velocity will be 50 mph. - drive 50 miles in one hour around a one mile
circular track, and the velocity will be 0 mph.
15Kinematics Linear Motion
- Velocity using xi to mark the starting
position, ti the starting time, xf the finishing
position, and tf the finishing time - velocity xf - xi ? x
-
------------------------- ---------------- - tf - ti ? t
16Kinematics Linear Motion
- velocity displacement (meters)
- -------------------------------
--------------------------------------------------
------------- - time (seconds)
- In symbols
- v d (m)
- -------
-------------- - t (s)
17Kinematics Linear Motion
- Example calculating velocity
- Starting at CBHS, we drive 2 km east to A1A, then
10 km south to the Pineda Causeway, then 6 km
west to US1, then 17 km north to the 520, then 7
km south to Minuteman Causeway, then 2 km west to
CBHS. If it takes 1 hour, what is the average
velocity?
18Kinematics Linear Motion
- Average Speed
- Besides v ? x / ? t if the acceleration is
constant, another way to calculate the average
speed is - velocity vi vf
-
------------------------- - 2
19Kinematics Linear Motion
- Kinematics Units
- Speed and velocity ( preferred)
- mph (miles per hour)
- km/h, kmh-1 (kilometers per hour)
- m/s, m s-1 (meters per second)
20Kinematics Linear Motion
- Graphing Motion (Preview)
- position vs time slope is speed area has no
meaning. - velocity vs time slope is acceleration area is
displacement. - acceleration vs time slope is rate of
acceleration area is speed.
21Constant Velocity on an x-Versus-t Graph
22Kinematics Linear Motion
- So far, the speed, velocity and acceleration we
have been discussing are averages over a time
interval. - Instantaneous speed and velocity are the same as
the average speed and velocity if the speed and
velocity do not change (are constant) over the
time interval.
23Motion Along the X Axis Represented with an
x-Versus-t Graph
24Average Velocity on an x-Versus-t Graph
25Average Velocity on an x-Versus-t Graph
26Instantaneous Velocity
27Graphical Interpretation of Average and
Instantaneous Velocity
28Kinematics Linear Motion
- Instantaneous velocity
- v lim ? x (or dx/dt)
- ?t ? 0 --------------
- ? t
- Instantaneous acceleration
- a lim ? v (or dv/dt)
- ?t ? 0 --------------
- ? t
29Kinematics Linear Motion
- acceleration acceleration is about a change of
speed or velocity. In other words, how fast are
we speeding up, slowing down, or changing
direction? - if we go from 0 m/s to 20 m/s in 10s, the
acceleration is 2 m/s2 - note that the units are m/s2 since we are
dividing m/s by s.
30Kinematics Linear Motion
- Acceleration Using vi to mark the starting
velocity, ti the starting time, vf the finishing
velocity, and tf the finishing time - acceleration vf - vi ? v
-
------------------------- ---------------- - tf - ti ? t
31Kinematics Linear Motion
- acceleration velocity
- -----------------------
-------------- - time
- In symbols
- a v (m/s)
- -------
-------------------- - t (s)
32Kinematics Linear Motion
- Instantaneous acceleration is the same as the
average acceleration if the acceleration does not
change (is constant) over the time interval.
33Kinematics Linear Motion
- Kinematics Units
- Acceleration ( preferred)
- mph/s (miles per hour per second)
- km/h/s, km h-1s-1 (km per hour per sec)
- m/s2, m s-2 (meters per sec per sec)
34Kinematics Linear Motion
- distance and speed are scalars, that is they have
magnitude (size), but not direction. - velocity and acceleration are vectors, they imply
both magnitude and direction. - vectors are indicated in bold type, and sometimes
have a line over the symbol (v), while scalars
are shown in normal type (v).
35Kinematics Linear Motion
- Important Equations
- s vt (d vt)
- s ut ½at2 (d vit ½at2)
- v at v u at (v vi at)
- v2 u2 2as (v2 vi2 2ad)
- vavg (u v) / 2 (vavg (vivf)/2)
36Kinematics Linear Motion
- IB Equations
- Most of the important equations of motion can be
found in the IB workbook on page 11. - (Note The u is the same as vi.)
37Kinematics Linear Motion
- Gravity
- The acceleration due to gravity is normally
represented by the symbol g. The value for g
is 9.8 m/s2 (or sometimes rounded to 10 m/s2.) - (Note Gravity varies slightly from place to
place on earth, and may be quite different on
different planets.)
38Values of gat Different Locations on Earth
(ms-2)
39Kinematics Linear Motion
- Gravity
- Gravity (g) can be used in any of the kinematics
equations in place of the a for acceleration.
40Free Fall from Rest
41Bombs Away Calculating the Speed of a Lava Bomb
42Position and Velocity of a Lava Bomb
43Velocity and Acceleration of a Lava Bomb as
Functions of Time
44Kinematics Linear Motion
- Graphing Motion (Postview)
- position vs time slope is speed area has no
meaning. - velocity vs time slope is acceleration area is
displacement. - acceleration vs time slope is rate of
acceleration area is speed.
45Kinematics Linear Motion
- End of
- Kinematics
- and
- Linear Motion