Title: The Boundary Element Method for atmospheric scattering
1The Boundary Element Method for atmospheric
scattering
- Problem how do we calculate the scattering
pattern from complex particles (ice aggregates,
aerosol...)?
2The slow way...
By
- Discretize Maxwells curl equations directly
- This is the Finite Difference Time Domain method
(very expensive in 3D)
Ez
Ez
Bx
Bx
By
Ez
Ez
- A sphere (or circle in 2D)
Scattered field (total - incident)
Refractive index Total Ez field
Many more animations at www.met.rdg.ac.uk/swrhgnr
j/maxwell (interferometer, diffraction grating,
dish antenna, clear-air radar)
3The Boundary Element Method
- Active research in Maths Dept
- Steve Langdon, Simon Chandler-Wilde, Timo Bechte
- Mostly applied to acoustic problems
- Applicable to EM scattering (but more complicated
due to polarization) - Only one paper has applied it to a meteorological
problem! - First step if the source is continuous, we can
represent the electric field in time harmonic
form - So we want to find the complex number E(x)
everywhere in space (represented by position
vector x) that represents the amplitude and phase
of the electric field
4Greens representation formula
- Need to solve an integral equation
- As every point on the surface depends on every
other point, this boils down to solving a matrix
problem
. Point on surface y
Surface s
Source at x0 (could be at infinity)
. Point x
5Green functions look like this
- Outside the object
- Simply the scattering from point on the surface y
to point x elsewhere
6Scattering from a circle n 1.5
- Easy to calculate the far-field scattering
pattern, which is what we want in meteorology
7Scattering from an absorbing square
8Source need not be a plane wave
9Outlook
- Potentially very efficient as need only
discretize the surface of an object, rather than
the entire volume - Number of elements goes as size2 not size3
- Still need 10 points per wavelength
- If all the surfaces are flat, it might be
possible to represent electric field on each
surface by a 2D Fourier series, requiring only 2
coefficients per wavelength - 5x5 25 times fewer points
- In 3D, need to use more complicated formula for
all three components of the electric field - Rather complicated to code up...