Title: 3-UMPIRE MECHANICS
13-UMPIRE MECHANICS
2Umpires Are Communicators
We communicate with body language through our
SIGNALS and MECHANICS
3- Every move we make on the ball field
- is saying something to someone.
- How we stand
- What we do with our hands
- How we hold our head
- How we move about
4What people SEE affects what they BELIEVE, how
they FEEL, and how they will ACT.
5- Always know what your body is saying
- Learn to send the message you want to send
- Always move with briskness and purpose
- Never saunter or stroll
- Make all signals crisp and strong
6Mechanics is being in the RIGHT place, or the
BEST place, at the right TIME.
7Hustle is
- Knowing where you want to go.
- Figuring out the best route to get there.
- Efficiency of movement using your body to get
you there in the most efficient way.
8Things You Look For In Choosing A Position Are
9- You want the ball in front of you.
- - Always watch the ball
- - Always front the ball
- Keep the base, the runner the fielder
- in front of you.
- 90 from the throw on a force play.
- 90 from the application of the tag on a tag play
- 15 18 from a force play.
- - You need the big picture.
-
10- 6-10 from a tag play
- - You need the details
- You want to be set for every play.
- Be outside the diamond if the ball is in the
infield. Puts the ball in front of you. - Be inside the diamond if the ball is in the
outfield. Puts the ball in front of you. - Move parallel with the runners or the flight of
the ball.
11Angle is Always More Desirable Than Distance
- Angles are all over the field
- Angles change all the time
- Learn to recognize where angles exist and how
they develop
12Distance Serves Three Purposes
- Zoom in
- Zoom out
- Credibility
-
- if you cannot get the angle, get closer
13Keep these axioms in mind when you umpire
- There is always a job to do.
- Never waste an umpire.
- There is always another play.
- Prepare for it!
- Adjust change as the play changes.
- Pause Read - Act
14Random Guidelinesfor Umpires
15- Call in your own area. See in all areas.
- Support your partners.
- Strong verbal calls are one of the best and
easiest forms of game control. - Do not retreat from a call. This is a negative
movement and does not show commitment.
16- A holding position is oval.
- A holding position is never a calling position.
- Hold routine signals an appropriate amount of
time not too short or too long but long
enough to show conviction of the call
17- All umpires need to hold their positions at the
conclusion of a play until the pitcher has the
ball in the circle and all runners have stopped
on a base.
18- Between innings, the plate umpire watches the
offense, the base umpires watch the defense.
19- If you finish an inning with a controversial
call and feel you will be a target for remarks by
standing in your normal position, move somewhere
else.
20- Do not move your feet when making a call. Keep
your feet in a wide base. This is stronger, and
you are then prepared to move efficiently to your
next play.
21- If there is no play, no call is needed. Obvious
uncaught fly balls do not need a No Catch signal. - On tag-up plays, line up to see the tag and then
move to a primary position.
22- Do not call Time, unless needed. The pitcher
must have the ball in the circle and all runners
must be stopped on a base before Time is
called.
23- Sweep judiciously. Do not break the flow of an
at-bat to remove a speck of dust from the plate.
If you can clearly see the base, it does not need
to be swept.
24- Do not touch ball players or coaches.
- Do not invite conversations
- Do not carry messages from a coach or player to
your partner.
25PLATE MECHANICS MOVEMENT AWAY FROM THE PLATE
26Trail the batter-runner
- Only when the play will go to first base.
- Trail no more than 15 feet up the line.
- Be on the line in fair territory.
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29Point of-the-Plate Holding Position
This is the area where the umpire sets up to read
how the play at the plate will develop prior to
choosing a calling position-either the
traditional default position or third base line
extended. This is not a calling position. This
holding position is only to be used when the
plate umpire has no responsibilities at third
base.
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33Random Guidelines for Plate Umpires
- Plate umpire has all Fair/Foul decisions unless a
base umpire chases. This includes ground balls
and bounding balls over first or third base. This
is not an option to be to be changed in a
pre-game discussion.
34- On an out-of-the-park home run when teammates
converge at or around home plate to congratulate
the hitter, the umpire should move inside the
diamond between the plate and the circle to see
the runner touch home while watching for any
touching of the runner by her teammates. Once the
runner has touched home plate, give a new ball to
the pitcher and prepare to resume play.
35- Do not trail unless the play is going to first
base. - Do not needlessly HOLD the pitcher. Most pitchers
wait until the batter is ready. - Use the Hold signal to control a situation that
needs controlling.
36- Write down all conferences.
- Report changes to the official scorer and to each
dugout without disrupting the flow of the game. - Do not point at your partners to see if they are
ready prior to start of the game or an inning.
Look at them, if they are in position, then play
ball.
37Base Mechanics
38Before Every Pitch Ask Yourself
- When do I chase?
- Where do I go if partner chases?
- Where do I go on base hit to outfield?
- Where do I go on an infield hit?
- Is it my check swing responsibility?
39Base Umpire Priorities With The Pitch
- 1. Pitcher
- 2. Runner
- 3. Ball / Batter
- 4. Action
40On A Batted Fly Ball
- 1. Read the ball.
- 2. Look at your partner.
- 3. Glance at the runner.
- Pick up the ball.
- Move to your position or chase, depending on what
you read. - 6. Look at your partner again to make sure he/she
chased or did not chase.
41FIRST BASE UMPIRE
42For a call at first base with no runners on,
(other than a bunt) never move more than 45
degrees off the line in fair or foul territory.
43On a bunt, with no runners on and a play at first
base, move into fair territory, no more than 90
degrees off the line to enable you to see the
fielders foot on the front of the bag.
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45On plays from right field on the batter-runner at
first base, make your call no more than 45
degrees off the line in foul territory if you
have help ahead.
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47- When counter-rotated, choose a position no closer
than 15 feet to either first or second base.
48Base your choice of position on
- The location of runners.
- The probability of a steal or a pickoff.
- The current game situation.
- Your knowledge of the offense and defense.
49- Do not leave to cover home until the lead runner
advances beyond second base. If she stops at
second base, stay at first base with the
batter-runner.
50- When leaving first base to cover home,
communicate your departure to the third base
umpire.
51THIRD BASE UMPIRE
52- With a runner on third, adjust your position to
accommodate your checked swing responsibilities. - Do not over-hustle your position. Often only a
step or two is needed to achieve the best
position.
53- When rotated, it is okay to be closer to the
infield than the second base player. - Give the first base umpire the right of first
refusal to chase a fly ball to centerfield. You
can more easily adjust from chasing to going to
your position or vice versa.
54Working Between Pitches Pickoffs when ball is
not hit
- Read and react to any initial play on a runner.
- If no initial play, think and move to the lead
runner who is the next probable play. - Move to position if the base is defended.
55- If you are on the first or third base line, with
a runner on either of those bases, there is no
actual movement but remain alert and ready if the
runner is off the base.
56Random Guidelines for Base Umpires
57- When walking the line take no more than two
steps. End in a ready position. - If pivoting, pivot to a depth of no more than 10
feet beyond the baseline. - Pivot opening towards the runner coming at you.
58- You are responsible for the obstruction/interferen
ce coming at you. - It is okay to work close - two to three steps -
from an infielder. If you are bothering them,
they will tell you. - Do not ask outfielders if you are in their way.
If you are, they will ask you to move. You need
only move a couple steps.
59- As third base umpire, with no runners on, wait
until the first base umpire signals the call on
the batter-runner at first base before starting
back to your position on the line. - Working in foul ground prevents you from crossing
any running or throwing lanes. - Never let a coach be between you and the play
when working foul territory at third or first.
60- Be set before the pitch with runners on base -
except for a runner on third only, the first base
umpire is not set. - Go set according to the timing you need, do not
choreograph with your partner. - Recognize your next play and prepare for it.
- It is not your job to stop runners on foul balls
or to tell them not to slide.
61- Do not signal/echo foul balls from the bases.
- Use middle infielders as guide for when to chase
in the vee. - It is not okay to routinely come back after
chasing a fly ball. - Do not signal Time if you have gone out on a fly
ball.
62- When calling "Time, for an injured player, stay
nearby until the coach or trainer comes out. Then
leave the area. - Do not attempt to help an injured player.
- There is no need to point to the plate umpire
when you are ready to resume play after having
called "Time, for a player to tie her shoe or
dust off. The plate umpire can see this.
63WORKING BETWEEN PITCHES
64- Working between pitches is done on a non-batted
ball. - Umpires should work between pitches if fielder is
defending the base. - Watch the ball, not the runner.
- Be alert to a possible play.
- Adjust to the play according to how or if it
develops.
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67Questions?